Avatar
AV1-AT
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 148 Max Stability: 48 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 84 Alpha: 44 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE II (Fixed) Heat Sink (D) Ammo Streak SRM Ammo Streak SRM Streak SRM6 |
Right Torso | Bulk Heat Bank Heat Sink (D) Streak SRM6 |
Left Arm | Heat Sink (D) OmniPod Lower Arm |
Right Arm | Heat Sink (D) OmniPod Lower Arm |
Description
While Demi-Precentor Michelle Lei reportedly used the A variant of the Avatar, unconfirmed reports indicate that her machine was instead highly customized using cutting edge technologies. Fittingly, it has been recreated for the arenas of Solaris VII and given the name 'Acid Trip'. Armed with a trio of uniquely customized Large Lasers and a pair of rather pedestrian Streak SRM-6s, Acid Trip is a potent warrior in the arenas.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
The AV1-AT can only be found as an enemy duelist in Game Worlds contracts.
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AV1-O
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 244 Max Stability: 37 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 72 Alpha: 76 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | FCS Artemis IV |
Center Torso | M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV LRM10 MG |
Right Torso | CASE (Fixed) Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG LRM10 MG Ammo MG |
Left Arm | Heat Sink (D) Heat Sink (D) OmniPod Lower Arm M Pulse M Pulse |
Right Arm | LBX AC/10 OmniPod Lower Arm |
Description
The first of the Inner Sphere OmniMechs to be conceptualized and one of the last to reach production by the Draconis Combine as part of its 'first generation', the Avatar's design is based on captured Vulture OmniMechs.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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AV1-OA
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/4 |
Firepower | Max Damage: 281 Max Stability: 108 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 60 Alpha: 94 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Ammo SRM Ammo SRM SRM6 |
Right Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 CASE (Fixed) SRM6 |
Left Arm | ER L Laser OmniPod Lower Arm |
Right Arm | AC/20 OmniPod Lower Arm |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
Focused on close combat, the A configuration carries an ER Large Laser as its only long range weapon. Mounting a pair of SRM-6 launchers, an Autocannon/20 and the two Medium Lasers mounted on the base chassis, the Avatar A is a fearsome opponent with devastating close range punch. It also has two jump jets in each leg.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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AV1-OB
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 240 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 72 Alpha: 74 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | FCS Artemis IV |
Center Torso | M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV LRM10 |
Right Torso | CASE (Fixed) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV LRM10 |
Left Arm | Heat Sink (D) OmniPod Lower Arm LRM15 |
Right Arm | Heat Sink (D) OmniPod Lower Arm LRM15 |
Description
A fire support variant, the B configuration carries two LRM-15 racks and two LRM-10 racks. These are all mated to an Artemis IV Fire Control System. The only short range weaponry on the B configuration consists wholly of the two Medium Lasers mounted on the base chassis.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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AV1-OC
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 215 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 66 Alpha: 77 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | C3M Circuitry M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) C3 Master LRM10 |
Right Torso | CASE (Fixed) Ammo LRM Ammo LRM LRM10 |
Left Arm | Heat Sink (D) OmniPod Lower Arm PPC |
Right Arm | OmniPod Lower Arm UAC/5 Ammo UAC/5 Ammo UAC/5 |
Description
The C configuration carries a C3 Master Computer into battle, allowing the Avatar to act as the central node of a C3 lance. The C configuration attempts to keep enemies at arms length with a PPC and Ultra Autocannon/5 supported by a pair of LRM-10 launchers. The Avatar C protects itself at short ranges with its two hard mounted Medium Lasers.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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AV1-OC3
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Support: 1 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 252 Max Stability: 66 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 78 Alpha: 98 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | C3 Master Avatar (Fixed) |
Center Torso | C3M Circuitry (Fixed) M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Ammo LRM Ammo LRM LRM15 Ammo SRM |
Right Torso | CASE (Fixed) Heat Sink (D) Ammo LRM Ammo LRM LRM15 |
Left Arm | Heat Sink (D) OmniPod Lower Arm SRM4 |
Right Arm | ER PPC Heat Sink (D) OmniPod Lower Arm |
Description
Designed by the Draconis Combine to serve as the centerpiece of C3 equipped divisions, the Avatar-OC3 carries a unique C3 master system for command and control functions on any battlefield. As befits its role as a command unit, it carries a primarily long-range loadout, anchored by an ER PPC and a pair of LRM-15s. For close range defense it carries only a SRM-4 and the two hard mounted Medium Lasers. An extra three pod-mounted double heat sinks help keep the mech cool.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
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AV1-OD
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 290 Max Stability: 80 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 72 Alpha: 85 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | C3 Slave |
Center Torso | M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Heat Sink (D) Ammo MRM MRM20 |
Right Torso | CASE (Fixed) Heat Sink (D) Ammo Light Gauss Ammo MRM MRM20 |
Left Arm | ER M Laser ER M Laser OmniPod Lower Arm |
Right Arm | Light Gauss OmniPod Lower Arm |
Description
A newer configuration that uses technology from the Free Worlds League and the Draconis Combine, the D configuration is intended to act as a sniper. The primary weapon is a Light Gauss Rifle which has a range of 750 meters. For close to medium range combat, the Avatar D has two MRM-20 launchers and a pair of ER Medium Lasers in addition to the two hard-wired Medium Lasers. Finally, the D Configuration has a C3 Slave unit that allows it to work in C3 lances.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
- Local Government
- Mercenaries
- Capellan Confederation (Liao)
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Lyran Commonwealth (Steiner)
- St. Ives Compact
- Word of Blake
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AV1-OE
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 70T |
Stock Role | First Generation Omnimech |
Stock Specifications | |
Hardpoints | Energy: 2 Omni: 8 |
Speed | 4/6/0 |
Firepower | Max Damage: 180 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 960 Structure: 536 |
Heat Efficiency | Sinking: 96 Alpha: 87 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 280 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | M Laser (Fixed) M Laser (Fixed) |
Left Torso | CASE (Fixed) Guardian ECM Heat Sink (D) Heat Sink (D) |
Right Torso | CASE CASE (Fixed) Heat Sink (D) C3i Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 |
Left Arm | ER M Laser ER PPC Heat Sink (D) Heat Sink (D) |
Right Arm | Heat Sink (D) UAC/10 |
Description
Taking advantage of the wide distribution of the Avatar, ComStar (and later the Word of Blake) deployed the E configuration. Its armament consists of an ER PPC and an Ultra 10 Autocannon and an ER Medium Laser in addition to the fixed Medium Lasers, with 6 additional Heat Sinks to manage any buildup. The real showcase of the Avatar E is its C3i Computer and ECM Suite which give it exceptional coordination capability for a Level II.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Unlimited Power
Energy, ballistic, and missile weapons do 10% more damage
Factions
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