Helepolis

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HEP-1H
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Primitive Artillery Support
Stock Specifications
Hardpoints
Speed 2/4/0
Firepower Max Damage: 288
Max Stability: 64
Max Heat: 40
Durability Armor: 911
Structure: 857
Heat Efficiency Sinking: 44
Alpha: 81
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Primitive Engine (Fixed)
Core 180
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Helepolis Rugged Structure (Fixed)
Head M Laser Prototype
Primitive Cockpit (Fixed)
Left Torso Heat Sink
Heat Sink
Ammo Sniper
Ammo Sniper
Ammo SRM
SRM6
Left Arm Heat Sink
Heat Sink
L Laser Prototype
Right Arm Sniper Artillery


Description

The earliest version used standard heat sinks and its Primitive Engine could only manage 30 km/h. This proved to be a challenge as the early Helepolis needed to completely stop to fire the Sniper artillery and then start moving again before counter-battery fire could destroy the unit. Twenty and a half tons of Primitive Armor protected the Helepolis from enemy fire. The weight and bulk of the primitive systems prevented the designers from installing the long range missiles used on later models.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HEP-2C
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 371
Max Stability: 83
Max Heat: 75
Durability Armor: 1040
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 64
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard Engine
Core 225
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso SRM2
Left Torso Ammo ArrowIV
Ammo ArrowIV Inferno
CASE
Heat Sink (D)
Ammo SRM INF
Right Torso CASE
Ammo Sniper
Ammo Sniper Inferno
Left Arm Helepolis Stabilized Aim (Fixed)
Sniper Artillery
Right Arm Arrow IV
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

Designed as the production variant of a unique mercenary Helepolis, nicknamed the Caliente, the Helepolis-2C had a troubled birth. Armed with a Sniper Artillery Piece and an Arrow IV Missile system, both of which pack Inferno ammunition, the -2C and its source Caliente are clearly made to destroy urban, civilian environments. This has led to the mech not receiving many buyers, though it has found a home with the Draconis Combine, whose penchant for waging total war is well known.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HEP-2G
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 363
Max Stability: 89
Max Heat: 35
Durability Armor: 1040
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 82
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard Engine
Core 225
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Center Torso SRM6
Left Torso Ammo ArrowIV
Ammo ArrowIV
CASE
Ammo LRM
Ammo LRM
LRM15
Ammo SRM
Left Arm Heat Sink (D)
LRM15
Right Arm Arrow IV
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

While the Helepolis is famous for its Sniper Artillery Piece, it was not the only piece of artillery that the Star League tried on the chassis. An earlier experimental version of the Helepolis carried an Arrow IV system instead of the Sniper. With the extra tonnage saved from removing the Sniper as well as the Large Laser, the HEP-2G also carries a pair of LRM 15s for additional missile support. The close-range Medium Laser and SRM 6 remain in place.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HEP-2H
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 328
Max Stability: 74
Max Heat: 40
Durability Armor: 1040
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 82
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard Engine
Core 225
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Center Torso SRM6
Left Torso CASE
Ammo LRM
LRM10
Ammo Sniper
Ammo Sniper
Ammo SRM
Left Arm Heat Sink (D)
L Laser
Right Arm Helepolis Stabilized Aim (Fixed)
Sniper Artillery
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

First unleashed by the Terran Hegemony in 2460, the Helepolis is a ponderous BattleMech designed to deliver artillery fire. Following the destruction of the production facilities in 2775, the design was lost during the Succession Wars. The Helepolis is built around a Sniper Artillery Piece. The 'Mech does carry some backup weapons to augment its screening forces, defending itself with a LRM-10 and Large Laser. If an enemy gets close, the MechWarrior can call upon a SRM-6 and a Medium Laser.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HEP-2I
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 330
Max Stability: 40
Max Heat: 40
Durability Armor: 1040
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 70
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard Engine
Core 225
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Left Torso CASE
Heat Sink (D)
M Laser
Ammo Thumper
Ammo Thumper
Ammo Thumper
Ammo Thumper
Right Torso M Laser
M Laser
Left Arm Thumper Artillery
Right Arm Thumper Artillery
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

Another experimental Star League variant of the Helepolis, the HEP-2I approaches the angle of artillery support from a different angle. Where the HEP-2H carries a Sniper, the HEP-2I instead divides its tonnage into a pair of Thumper Artillery Pieces. For close-range support though, the HEP-2I has only a quartet of Medium Lasers. 4 tons of Thumper ammo keep the dual cannons firing.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HEP-2PA1
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 208
Max Stability: 64
Max Heat: 0
Durability Armor: 1080
Structure: 571
Heat Efficiency Sinking: 80
Alpha: 87
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Prototype XL Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Center Torso SRM6
Left Torso CASE
Ammo LRM
LRM10
Ammo Sniper Cannon
Ammo Sniper Cannon Inferno
Ammo SRM
Right Torso Heat Sink Freezer (D)
Heat Sink Freezer (D)
Heat Sink Freezer (D)
Left Arm Heat Sink Freezer (D)
Heat Sink Freezer (D)
L Laser
Right Arm Sniper Cannon
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

A staple of the Age of War that endured through the centuries since, the Helepolis is a powerful and deadly artillery chassis. However, sometimes you don't need artillery, you need a line combat mech and so refits have existed for the Helepolis for centuries. This one is a Periphery refit built around a Sniper Artillery Cannon. Backing the Cannon are a Large and Medium Laser, a LRM-10, and a SRM-6. 10 standard heat sinks are joined by 5 Freezer DHS to keep the mech cooled while a 300-rated Prototype XL provides plenty of power for the mech.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions
  • Hanseatic League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
  • Mercenaries
    • Thermo Police
    • Ramilie's Raiders
    • Harcourt's Destructors
    • Dragonslayers
    • Canopian Highlanders
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Irukjandi Company
    • Gray's Ghosts
    • Antian Lanciarii
    • Caesar's Cohorts
    • Clean Kill
    • Morrison's Extractors
    • Death's Consorts
    • Band of the Damned
    • Longwood's Bluecoats
    • New Belt Pirates
    • Shen-Se Tian
    • Tortuga Fusiliers
    • Bannockburn's Bandits
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Collection
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
HEP-2PA2
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 160
Max Stability: 40
Max Heat: 0
Durability Armor: 1040
Structure: 571
Heat Efficiency Sinking: 84
Alpha: 80
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard Engine
Core 225
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Center Torso M.A.S.C.
Left Torso CASE
Heat Sink Freezer (D)
M Laser
Ammo Thumper Cannon
Ammo Thumper Cannon
Ammo Thumper Cannon Inferno
Ammo Thumper Cannon Inferno
Right Torso Heat Sink Freezer (D)
Heat Sink Freezer (D)
Heat Sink Freezer (D)
M Laser
M Laser
Left Arm Heat Sink Freezer (D)
Thumper Cannon
Right Arm Heat Sink Freezer (D)
Thumper Cannon
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

A staple of the Age of War that endured through the centuries since, the Helepolis is a powerful and deadly artillery chassis. However, sometimes you don't need artillery, you need a line combat mech and so refits have existed for the Helepolis for centuries. This refit mounts twin Thumper Artillery Cannons for a brutal point-blank punch. Four Medium Lasers provide ammo-free firepower while a MASC speeds up the design's slow 225-rated engine. Plenty of Freezer DHS keep it all chilly.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HEP-3H
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 333
Max Stability: 74
Max Heat: 40
Durability Armor: 1040
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 89
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard Engine
Core 225
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Laser
Center Torso SRM6
Left Torso CASE
Ammo LRM
LRM10
Ammo Sniper
Ammo Sniper
Ammo SRM
Left Arm ER L Laser
Heat Sink (D)
Right Arm Helepolis Stabilized Aim (Fixed)
Sniper Artillery
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

First unleashed by the Terran Hegemony in 2460, the Helepolis is a ponderous BattleMech designed to deliver artillery fire. Following the destruction of the production facilities in 2775, the design was lost during the Succession Wars. The Helepolis is built around a Sniper Artillery Piece. The HEP-3H is exactly the same as the -2H except that it carries an ER Large Laser instead of a standard laser.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
HEP-5B
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 366
Max Stability: 116
Max Heat: 40
Durability Armor: 1000
Structure: 571
Heat Efficiency Sinking: 80
Alpha: 111
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard Engine
Core 225
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Structure Endo-Steel Structure (S) (Fixed)
Armor Standard Armor
Head M Elec-Laser (S)
Sanctuary Drone Interface (Fixed)
Center Torso Heat Controller (S)
Left Torso Ammo Bombard Acid
Ammo Bombard
Ammo Bombard
Ammo Bombard Inferno
Ammo Bombard Inferno
Heat Sink Double (S)
M Elec-Laser (S)
SHIELD (S)
Ammo Sirocco
Ammo Sirocco
Ammo Sirocco Inferno
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
M Elec-Laser (S)
Left Arm Bombard/12 (S)
Bombard/6 (S)
Heat Sink Double (S)
Right Arm Sirocco (S)
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

One of the strangest Helepolis variants, the HEP-5B goes for volume over precision. Using a Bombard/12 and Bombard/6 would be volume enough but it also mixes in a Sirocco system for maximum target saturation. Between 5 tons of ammo for the Bombards and 3 for the Sirocco, it has the ammo endurance to fire forever. The only downside to the mech is that it has essentially no close-range defenses, with only a trio of Medium Electro-Lasers covering the minimum ranges on the artillery. Endo-Steel pays for the tonnage and 16 DHS try, but fail, to keep the heat contained.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
HEP-5H
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 320
Max Stability: 56
Max Heat: 48
Durability Armor: 1040
Structure: 571
Heat Efficiency Sinking: 50
Alpha: 96
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard Engine
Core 225
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Elec-Laser (S)
Sanctuary Drone Interface (Fixed)
Center Torso DRM4 (S)
Left Torso Ammo DRM
SHIELD (S)
Ammo Sniper
Ammo Sniper
Ammo VRM
VRM12 (S)
Left Arm Heat Sink Double (S)
L Elec-Laser (S)
Right Arm Helepolis Stabilized Aim (Fixed)
Sniper Artillery
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

The Sanctuary Worlds had a devil of a time with reproducing tube artillery early in their history and almost shelved the Helepolis entirely. However, a breakthrough in manufacturing processes in 2768 saved the mech from total obscurity and the Sanctuary powers put it back into production. Armed still with its traditional Sniper Artillery Piece, the Helepolis serves the same purpose for the Sanctuary that it did in the Hegemony: artillery support. The backup weapons are fairly mundane: some DRMs, some VRMs, and a few Electro-Lasers. It's really all about that Sniper though and the Helepolis is used accordingly.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
HEP-5J
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 4/6/4
Firepower Max Damage: 267
Max Stability: 44
Max Heat: 48
Durability Armor: 1030
Structure: 571
Heat Efficiency Sinking: 55
Alpha: 82
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (S)
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head M Lance (S)
Sanctuary Drone Interface (Fixed)
Center Torso DRM4 (S)
Left Torso Ammo DRM
Jump Jet (H)
SHIELD (S)
Ammo Sniper
Ammo Sniper
Right Torso Jump Jet (H)
Left Arm Heat Sink Double (S)
NPC (S)
Right Arm Helepolis Stabilized Aim (Fixed)
Sniper Artillery
Left Leg Jump Jet (H)
Helepolis Reinforced Legs (Fixed)
Right Leg Jump Jet (H)
Helepolis Reinforced Legs (Fixed)


Description

With the Helepolis back in production, the Sanctuary Worlds powers developed new uses for the design, including this, the HEP-5J. Using the power of an XL Engine, the -5J up-cores the 'Mech to a 300-rated core and even adds four Jump Jets to max out the maneuverability. For firepower, the Sniper Artillery Piece remains in place, joined by a long-ranged NPC. Up close, a Medium Lance and DRM-4 protect the 'Mech. 3 total tons of SHIELD-protected ammo keep the mech safe while the traditionally good Helepolis armor is improved to Ferro-Fibrous.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
HEP-5T
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 366
Max Stability: 60
Max Heat: 60
Durability Armor: 1120
Structure: 571
Heat Efficiency Sinking: 70
Alpha: 93
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (S)
Core 225
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Ammo LongTom
Ammo LongTom
Ammo LongTom Inferno
Ammo LongTom Seismic Charge
SHIELD (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
Twin-Linked S Laser (S)
Left Arm Heat Sink Double (S)
Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Right Arm Long Tom Artillery
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

With the Helepolis back in production, the Sanctuary Worlds powers developed new uses for the design, including this, the HEP-5T. Making use of the largest artillery piece to grace the battlefield, the -5T brings its Long Tom Artillery Piece to battle. To mount the massive weapon requires an XL Engine and loses most of its support weapons, dropping to purely three Twin-Linked Small Lasers. 14 DHS keep the main gun cold in most environments while four tons of ammo keep it firing constantly. The -5T is rarely fielded but is deadly every time it appears.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
HEP-BM
Helepolis.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role "Artillery"
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 180
Max Stability: 52
Max Heat: 0
Durability Armor: 1250
Structure: 571
Heat Efficiency Sinking: 96
Alpha: 113
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine (C)
Core 300
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +2
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Improved Heat Bank
Left Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Torso CASE
Heat Sink Double (C)
Ammo Sniper Cannon Shaped Charge
Ammo Sniper Cannon
Ammo Sniper Cannon Inferno
Left Arm ER PPC (C)
Snub-Nose PPC
Right Arm Helepolis Stabilized Aim (Fixed)
Sniper Cannon (Fixed)
Left Leg Helepolis Reinforced Legs (Fixed)
Right Leg Helepolis Reinforced Legs (Fixed)


Description

Named for the graffiti found on the side of the barrel of its primary weapon, ''Boomstick'' as it came to be called is a monstrous gladiator mech capable of extreme damage against unsuspecting opponents. When a Helepolis walks into the arena, opponents laugh and dismiss it, only for the Sniper Artillery Cannon to blow limbs asunder as the Boomstick rampages forward. The Clan-spec ER PPC and IS-spec Snub-Nose PPC provide that extra sting of insult to injury as Boomstick stands over its defeated foes.


Bonuses

Mech Quirk: Stabilized Weapon

-3 recoil with all weapons


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

The HEP-BM can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout