Bull Shark

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BSK-CHR
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Speed 4/6/0
Firepower Max Damage: 300
Max Stability: 90
Max Heat: 0
Durability Armor: 1520
Structure: 726
Heat Efficiency Sinking: 60
Alpha: 62
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C)
Head Ammo HVAC/10
Center Torso Angel ECM
Left Torso Streak LRM20 (C)
Right Torso Streak LRM20 (C)
Left Arm HVAC/10
Ammo HVAC/10
Right Arm HVAC/10
Ammo HVAC/10
Left Leg Ammo Streak LRM
Ammo Streak LRM
Right Leg Ammo Streak LRM
Ammo Streak LRM


Description

The Bull Shark as a chassis was recently discovered on a derilect DropShip in the Deep Periphery and slowly proliferated out into the Periphery nations as a relatively inexpensive and easy to build assault mech for armies on short budgets. Of course, this means it was only a matter of time until it started appearing on the arena circuits. This Bull Shark, called Carcharodon, comes with surprisingly cutting-edge tech for such a budget-friendly chassis. Twin Hyper-Velocity Autocannon/10s provide the main punch while twin Clan-grade Streak LRM-20s ensure that nothing can hide from this shark's teeth.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The BSK-CHR can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
BSK-M3
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Speed 2/3/0
Firepower Max Damage: 370
Max Stability: 110
Max Heat: 0
Durability Armor: 1280
Structure: 726
Heat Efficiency Sinking: 40
Alpha: 94
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 190
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Ammo AC/5
Heat Sink
Ammo LRM
LRM5
LRM5
M Laser
M Laser
Right Torso Heat Sink
Heat Sink
Ammo LRM
LRM5
LRM5
M Laser
M Laser
Left Arm AC/10
AC/5
Right Arm AC/10
AC/5
Left Leg Ammo AC/10
Right Leg Ammo AC/10


Description

This is something brand-new to me, Commander. I don't know where this 'Mech came from, but it's a serious force to be reckoned with because of its heavy weaponry and nearly impenetrable armor. Quite a find!


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

  • Local Government
  • Mercenaries


Note: The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.


Stock Loadout
Stock Loadout
BSK-M4
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Speed 4/5/0
Firepower Max Damage: 290
Max Stability: 60
Max Heat: 0
Durability Armor: 1280
Structure: 726
Heat Efficiency Sinking: 64
Alpha: 82
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 290
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
LRM15
M Laser
M Laser
Right Torso Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
LRM15
M Laser
M Laser
Left Arm AC/5
Ammo AC/5
Right Arm AC/5
Ammo AC/5


Description

The first variant of the Bullshark to roll off Blackwells production line, the M4 drastically improves upon the prior model. Dropping the AC/10s allowed Blackwell to increase the engine size to a more respectable 290 and upgrade the LRM launchers to 15 tubes each. 1 extra ton of AC/5 ammo and 2 more heat sinks round out the design.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

  • Local Government
  • Mercenaries


Note: The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.


Stock Loadout
Stock Loadout
BSK-M5
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Speed 4/5/0
Firepower Max Damage: 296
Max Stability: 108
Max Heat: 0
Durability Armor: 1280
Structure: 726
Heat Efficiency Sinking: 64
Alpha: 86
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 290
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM [INF]
M Laser
M Laser
Ammo SRM
SRM6
Right Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM [INF]
M Laser
M Laser
Ammo SRM
SRM6
Left Arm AC/10
Ammo AC/10
Right Arm AC/10
Ammo AC/10


Description

The second variant produced, the M5 redesigns the mech as a close range Brawler. The AC/5s and LRMs are dropped, allowing 2 SRM-6s with 4 tons of ammo to be mounted alongside a pair of AC/10s.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

  • Local Government
  • Mercenaries


Note: The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.


Stock Loadout
Stock Loadout
BSK-M6
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Speed 4/5/0
Firepower Max Damage: 110
Max Stability: 90
Max Heat: 0
Durability Armor: 1280
Structure: 726
Heat Efficiency Sinking: 56
Alpha: 40
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Light Engine
Core 290
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Guardian ECM
FCS Adv TC
Left Torso Ammo ArrowIV
Ammo ArrowIV FASCAM [Half]
Ammo ArrowIV Inferno
Heat Sink
Heat Sink
Right Torso Arrow IV
Heat Sink
Heat Sink
Left Arm Light Gauss
Ammo Light Gauss
Right Arm Light Gauss
Ammo Light Gauss


Description

The third variant produced, the M6 is an attempt to turn the Bullshark into an effective long range sniper platform. Armed with a pair of Light Gauss Rifles and a mammoth Arrow IV launcher, the M6 is capable of reaching targets at almost any range bracket.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

  • Local Government
  • Mercenaries


Note: The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.


Stock Loadout
Stock Loadout
BSK-M7
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 4
Speed 4/5/0
Firepower Max Damage: 230
Max Stability: 64
Max Heat: 0
Durability Armor: 1320
Structure: 726
Heat Efficiency Sinking: 60
Alpha: 52
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Light Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Bullshark Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Reflective Coating
Center Torso Boosted BAP
Left Torso CASE
Ammo LRM
Ammo LRM DF
LRM20
Ammo UAC/5
Ammo UAC/5
Right Torso CASE
Ammo LRM
Ammo LRM Swarm
LRM20
Ammo UAC/5
Ammo UAC/5
Left Arm UAC/5
Right Arm UAC/5


Description

Taking inspiration from the M4 design, the M7 is Blackwells attempt at a modern upgrade. The AC/5s are swapped out for Ultra versions, whilst the LRMs are upped to 20 tubes. Coated in reflective armour, to better withstand the new energy weapons that dominate the modern battlefield, the M7 also fields a Boosted BAP allowing it to find even stealthed targets. A Light Engine provides the weight for the upgrades.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

  • Local Government
  • Mercenaries


Note: The Bull Shark will not be available as a random opfor spawn until you have completed the Heavy Metal series of flashpoints.


Stock Loadout
Stock Loadout
BSK-MAZ
Bull Shark.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Missile: 2
Speed 4/5/0
Firepower Max Damage: 250
Max Stability: 39
Max Heat: 0
Durability Armor: 1280
Structure: 726
Heat Efficiency Sinking: 78
Alpha: 86
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 285
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Bullshark Easy to Pilot (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso L Laser
M Laser
Ammo UAC/5
Ammo UAC/5
Ammo UAC/5
Ammo UAC/5
Heat Sink (D)
CASE
Right Torso L Laser
M Laser
Ammo LBX/10 Cluster
Ammo LBX/10 Slug
Heat Sink (D)
CASE
Left Arm UAC/5
UAC/5
Right Arm LBX AC/10


Description

Apparently constructed by the now-destroyed Clan Wolverine in the early days of the Clans before Clan technology was conceived of, the Bull Shark-MAZ is a deadly design. Armed with the best the SLDF had to offer, the BSK-MAZ carries a LB-10X Autocannon, a pair of Ultra AC/5s, and a pair each of Large and Medium Lasers. 13 double heat sinks keep it all cold while 16 tons of armor cover dual CASE'd ammo bins. Though the design has been forgotten until recently, the Bull Shark is a deadly and sleek machine, ready for trouble.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The BSK-MAZ cannot be found with any factions. It is a flashpoint exclusive 'mech.


Stock Loadout
Stock Loadout