Chameleon

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CLN-7D
Chameleon.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Heavy Scout & Trainer
Stock Specifications
Hardpoints Energy: 2
Support: 7
Speed 7/10/7
Firepower Max Damage: 98
Max Stability: 0
Max Heat: 75
Durability Armor: 920
Structure: 416
Heat Efficiency Sinking: 102
Alpha: 76
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XXL Engine
Core 300
Heat Sinks Heat Sink Kit Proto DHS
E-Cooling +1
Gyro Chameleon Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Stealth Armor
Head Guardian ECM
Center Torso Heat Sink Kit (Proto DHS)
Heavy Flamer
Heavy Flamer
Left Torso Heat Sink Prototype Double (D)
Heavy Flamer
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink Prototype Double (D)
Heavy Flamer
Heavy Flamer
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Small X-Pulse
Right Arm Small X-Pulse
Left Leg Heat Sink Prototype Double (D)
Heat Sink Prototype Double (D)
Right Leg Heat Sink Prototype Double (D)
Heat Sink Prototype Double (D)


Special Note: The Chameleon CLN-7D is a custom Community Content 'mech.

Description

A design forged from the furnace of grinding urban combat. Weeks of urban attrition and dwindling loses led to a desperate state for Dud's Drifters merc company. Finding a local goverment cache of training mechs and a few advanced parts amongst them the company was refitted with these fast, well armored mechs. The brutal application of heavy flamers led to a decisive end to the battle for the city and its inhabitants. However it was not enough to save what remained of the company, with only it's commander walking away from it all. Still in close quarters it is a brutally effective mech none the less.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
CLN-7V
Chameleon.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Heavy Scout & Trainer
Stock Specifications
Hardpoints Energy: 7
Support: 5
Speed 7/10/7
Firepower Max Damage: 135
Max Stability: 2
Max Heat: 0
Durability Armor: 550
Structure: 416
Heat Efficiency Sinking: 40
Alpha: 55
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Chameleon Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso MG
MG
Left Torso Ammo MG [Half]
S Laser
Jump Jet (S)
Right Torso S Laser
S Laser
Jump Jet (S)
Left Arm M Laser
Right Arm L Laser
M Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The Chameleon CLN-7V is a slightly modernized update of the original Chameleon. Still primarily intended as a training 'Mech, the -7V's updates make all of the lasers onboard replaceable, and drops one Small Laser and a half ton of Machine Gun ammunition to increase the 'Mech's armor. The modern Chameleon is still best used as a scout, rather than a line BattleMech.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
CLN-7W
Chameleon.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Heavy Scout
Stock Specifications
Hardpoints Energy: 7
Speed 7/10/7
Firepower Max Damage: 92
Max Stability: 0
Max Heat: 0
Durability Armor: 720
Structure: 416
Heat Efficiency Sinking: 60
Alpha: 46
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Chameleon Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Jump Jet (S)
Right Torso Jump Jet (S)
Left Arm M Pulse
Right Arm ER L Laser
M Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The Chameleon -7W is an updated model released by Mountain Wolf BattleMechs to make aging 'Mech more competitive on the modern battlefield. Trading the lighter weapons for thicker armor and a swap to Double Heat Sinks increases its endurance, while the Large Laser in the Right Arm has been upgraded to an extended range model, and the Medium Laser in the Left Arm was traded for a pulse laser.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
CLN-7Z
Chameleon.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Heavy Scout
Stock Specifications
Hardpoints Energy: 5
Speed 7/10/7
Firepower Max Damage: 125
Max Stability: 0
Max Heat: 0
Durability Armor: 840
Structure: 416
Heat Efficiency Sinking: 66
Alpha: 61
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Chameleon Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Jump Jet (S)
Right Torso Jump Jet (S)
Left Arm ER L Laser
Right Arm L Laser
L Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

A specialist model, the Chameleon -7Z replaces its original standard engine with an XL model and replaces all of its weapons with a trio of Large Lasers, one of which is an ER model. Leftover tonnage was devoted to both heat sinks and armor, giving the -7Z as much longevity as possible.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
TRC-4B
Chameleon.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Heavy Scout & Trainer
Stock Specifications
Hardpoints Energy: 7
Support: 6
Speed 7/10/7
Firepower Max Damage: 150
Max Stability: 2
Max Heat: 0
Durability Armor: 480
Structure: 416
Heat Efficiency Sinking: 40
Alpha: 60
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Chameleon Easy to Pilot (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso MG
MG
Left Torso Ammo MG
S Laser
S Laser (Fixed)
Jump Jet (S)
Right Torso S Laser
S Laser (Fixed)
Jump Jet (S)
Left Arm M Laser
Right Arm L Laser
M Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Once one of the most popular training 'Mechs in the Inner Sphere, the TRC-4B Chameleon has fallen by the wayside in recent years as its lack of advanced technology and several hardwired lasers make it less suitable for the modern battlefield. Seen mostly in militia and pirate hands today, the TRC-4B is still a fairly potent scout due to its reasonably hefty weaponry consisting of a Large Laser, two Medium Lasers, four Small Lasers and a pair of Machine Guns.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout