JagerMech
JM6-A
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 4 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 214 Max Stability: 48 Max Heat: 0 |
Durability | Armor: 640 Structure: 521 |
Heat Efficiency | Sinking: 40 Alpha: 56 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | Standard Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Left Torso | Ammo AC/2 Ammo LRM M Laser |
Right Torso | Ammo LRM M Laser |
Left Arm | AC/2 LRM15 |
Right Arm | AC/2 LRM15 |
Description
The JagerMech A model attempts to provide an indirect-fire support platform that can dish out damage without ever being seen. It has lower overall focused damage capability, but it usually mounts decent armor.
Bonuses
Mech Quirk: Anti-Air Targeting
Ignores 3 evasion when targeting aerial units
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Chainelane Isles
- Circinus Federation
- Dark Caste
- Federated Suns (Davion)
- Free Rasalhague Republic
- Hanseatic League
- JàrnFòlk
- Lyran Commonwealth (Steiner)
- Marian Hegemony
- New Delphi Compact
- Outworlds Alliance
- St. Ives Compact
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JM6-B
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Fire Support |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 4 |
Speed | 4/6/0 |
Firepower | Max Damage: 240 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 640 Structure: 521 |
Heat Efficiency | Sinking: 52 Alpha: 86 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | Standard Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Center Torso | Heat Sink |
Left Torso | Ammo LRM LRM15 |
Right Torso | Ammo LRM LRM15 |
Left Arm | L Laser M Laser |
Right Arm | L Laser M Laser |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
A recent variant to the JagerMech, the JM6-B removes most of the ammunition dependencies of the original model by swapping out the AutoCannons for Lasers. To make up for the loss in range, a pair of LRM-15 launchers have been added.
Bonuses
Mech Quirk: Anti-Air Targeting
Ignores 3 evasion when targeting aerial units
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Local Government
- Mercenaries
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JM6-D3
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Support: 4 |
Speed | 5/8/0 |
Firepower | Max Damage: 190 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 850 Structure: 521 |
Heat Efficiency | Sinking: 72 Alpha: 76 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | XL Engine |
Core | 325 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Left Torso | M Laser |
Right Torso | M Laser Ammo UAC/2 |
Left Arm | PPC UAC/2 |
Right Arm | PPC UAC/2 |
Description
Designed by Victor Steiner-Davion to bolster national pride in the Federated Commonwealth, the JagerMech III is built along a similar philosophy as the original: keeping an enemy at range. To that end, it has a massive 325 rated XL engine to move it at over 80 kph allowing it to reposition quickly. For armament, the JM6-D3 is armed with a pair of Ultra Autocannon/2s that are backed up at range by a pair of PPCs and a pair of Medium Lasers up close.
Bonuses
Mech Quirk: Anti-Air Targeting
Ignores 3 evasion when targeting aerial units
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Local Government
- Mercenaries
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)
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JM6-DD
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Support: 4 |
Speed | 4/6/0 |
Firepower | Max Damage: 188 Max Stability: 38 Max Heat: 0 |
Durability | Armor: 580 Structure: 521 |
Heat Efficiency | Sinking: 40 Alpha: 44 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | XL Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Left Torso | Ammo AC/2 CASE M Pulse Ammo UAC/5 |
Right Torso | Ammo AC/2 CASE M Pulse Ammo UAC/5 |
Left Arm | AC/2 UAC/5 |
Right Arm | AC/2 UAC/5 |
Description
The DD was the first variation incorporating advanced technology. The DD replaces the standard engine with an XL model and converts the armor to Ferro-Fibrous. The Medium Autocannons are replaced by Ultra Autocannons, and the standard lasers are replaced with Medium Pulse Lasers. CASE is mounted in both side torsos to protect the ammunition, with the AC/2 ammunition doubled and moved into these side torsos to take advantage of this. The original design's single heat sinks are retained.
Bonuses
Mech Quirk: Anti-Air Targeting
Ignores 3 evasion when targeting aerial units
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Local Government
- Mercenaries
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Lyran Commonwealth (Steiner)
- Outworlds Alliance
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JM6-DG
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 190 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 580 Structure: 521 |
Heat Efficiency | Sinking: 60 Alpha: 30 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | XL Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Center Torso | M Laser M Laser |
Left Torso | CASE Ammo Gauss Ammo Gauss Ammo Gauss |
Right Torso | CASE Ammo Gauss Ammo Gauss Ammo Gauss |
Left Arm | Gauss Rifle |
Right Arm | Gauss Rifle |
Description
Introduced in 3054 the JM6-DG is a field refit turned factory variant of the JM6-DD. While it keeps the Ferro-Fibrous armor and the XL engine, the refit replaces the -DD's quad autocannons with two Gauss Rifles and six tons of ammunition. The lasers were downgraded to standard mediums for saved weight. The heat sinks were also upgraded to double-strength models though they don't serve much of a purpose on the design due to the cold-running Gauss Rifles.
Bonuses
Mech Quirk: Anti-Air Targeting
Ignores 3 evasion when targeting aerial units
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Local Government
- Mercenaries
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Lyran Commonwealth (Steiner)
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JM6-DGr
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 200 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 580 Structure: 521 |
Heat Efficiency | Sinking: 60 Alpha: 40 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | XL Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Left Torso | CASE ER M Laser Ammo Gauss Ammo Gauss Ammo Gauss |
Right Torso | CASE ER M Laser Ammo Gauss Ammo Gauss Ammo Gauss |
Left Arm | Gauss Rifle |
Right Arm | Gauss Rifle |
Description
The JagerMech JM6-DGr is a field refit of the -DG, itself a field refit of the -DD. The -DGr is identical to the -DG in all ways, retaining the armor, engine, and Gauss Rifles of the -DG, except that it changes the Medium Lasers for ER models. Otherwise, it is the same design. Notably though, the double heat sinks now serve more of a purpose to bleed off the increased heat of the ER lasers.
Bonuses
Mech Quirk: Anti-Air Targeting
Ignores 3 evasion when targeting aerial units
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Local Government
- Mercenaries
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Lyran Commonwealth (Steiner)
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JM6-E
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Long Range Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Support: 4 |
Speed | 4/6/0 |
Firepower | Max Damage: 170 Max Stability: 28 Max Heat: 0 |
Durability | Armor: 600 Structure: 521 |
Heat Efficiency | Sinking: 40 Alpha: 42 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | Light Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Stealth Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Center Torso | Guardian ECM |
Left Torso | CASE II ER M Laser Ammo HVAC/2 Ammo HVAC/2 |
Right Torso | CASE II Coolant Pod ER M Laser Ammo HVAC/2 Ammo HVAC/2 |
Left Arm | HVAC/2 HVAC/2 |
Right Arm | HVAC/2 HVAC/2 |
Description
The 6-E replaces the standard Jagermech engine with a 250 rated Light Engine, allowing the installation of the new Stealth Armour and a ton of extra armour. The Autocannons are replaced by a quartet of HVAC/2 and 3 tons of ammo. The standard lasers are replaced with ER versions and the original single heat sinks remain unchanged. Solely fielded by the Capellan Confederation, this mech is rarely seen, with most of the production models simply vanishing into thin air once they leave the factory. Where they end up and when they will see action are questions yet to be answered.
Bonuses
Mech Quirk: Anti-Air Targeting
Ignores 3 evasion when targeting aerial units
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
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JM6-FB
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 6 |
Speed | 5/8/0 |
Firepower | Max Damage: 218 Max Stability: 58 Max Heat: 0 |
Durability | Armor: 840 Structure: 521 |
Heat Efficiency | Sinking: 78 Alpha: 78 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | XL Engine |
Core | 280 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | JagerMech Anti-Air Targeting (Fixed) TTS Ballistic Evasion + + (Fixed) |
Left Torso | Ammo AC/2 AoE Heat Sink (D) M Pulse |
Right Torso | Ammo AC/2 Piercing Heat Sink (D) M Pulse |
Left Arm | AC/2 PPC |
Right Arm | AC/2 PPC |
Description
The Firebrand is an oddity among gladiatorial designs as it is meant primarily for long-range combat. Armed with twin PPCs and AC/2s, the Firebrand is a potent, if fragile, sniper design. Smart opponents though will close the distance against the mech as it has little recourse against point-blank opposition.
Bonuses
Mech Quirk: Anti-Air Targeting
Ignores 3 evasion when targeting aerial units
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
The JM6-FB can only be found as an enemy duelist in Game Worlds contracts.
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JM6-PA
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Support: 4 |
Speed | 4/6/0 |
Firepower | Max Damage: 575 Max Stability: 69 Max Heat: 0 |
Durability | Armor: 480 Structure: 521 |
Heat Efficiency | Sinking: 40 Alpha: 30 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | Standard Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | JagerMech Anti-Air Targeting (Fixed) Life Support Life Support Sensors |
Right Torso | Ammo Grenade HiEx Ammo Grenade Inferno Mech Grenade Launcher |
Left Arm | Medium Cannon Medium Rifle |
Right Arm | Medium Cannon Medium Rifle |
Description
A simple Periphery Armory, Inc, take on direct fire-support, the JagerMech-PA combines our two highly successful ballistic designs, the Medium Rifle and the Medium Cannon, to produce highly accurate and impactful ranged firepower in all situations with two of each weapon. A Mech Grenade Launcher provides a little close-range support for the JagerMech's pilot, though the Rifles and Cannons won't let anything survive to close the distance. When you need them dead at maximum range, choose PAI's JagerMech-PA!
Bonuses
Mech Quirk: Anti-Air Targeting
Ignores 3 evasion when targeting aerial units
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Local Government
- Mercenaries
- Circinus Federation
- Hanseatic League
- JàrnFòlk
- Marian Hegemony
- New Delphi Compact
- Rim Collection
- Tortuga Dominions
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JM6-S
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 65T |
Stock Role | Sniper & Direct-Fire Support |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Support: 4 |
Speed | 4/6/0 |
Firepower | Max Damage: 186 Max Stability: 78 Max Heat: 0 |
Durability | Armor: 480 Structure: 521 |
Heat Efficiency | Sinking: 40 Alpha: 38 |
Melee | Kick: 65 Punch: 33 |
Stock Equipment | |
Engine | Standard Engine |
Core | 260 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | JagerMech Anti-Air Targeting (Fixed) |
Center Torso | Ammo AC/2 |
Left Torso | Ammo AC/5 M Laser |
Right Torso | Ammo AC/5 M Laser |
Left Arm | AC/2 AC/5 |
Right Arm | AC/2 AC/5 |
Description
The JagerMech S model is highly specialized at long-range Autocannon fire support. It doesn't have much in the way of protection or closer-range weapons, though, so keep it distant and out of harm's way.
Bonuses
Mech Quirk: Anti-Air Targeting
Ignores 3 evasion when targeting aerial units
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Aurigan Directorate
- Local Government
- Mercenaries
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Circinus Federation
- ComStar
- Dark Caste
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Pirates
- Lyran Commonwealth (Steiner)
- Magistracy of Canopus
- Marian Hegemony
- Outworlds Alliance
- Rim Collection
- St. Ives Compact
- Taurian Concordat
- Word of Blake
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