Firestarter

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FS9-A
Firestarter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Scout & Disabler
Stock Specifications
Hardpoints Energy: 2
Support: 6
Speed 6/9/8
Firepower Max Damage: 90
Max Stability: 0
Max Heat: 40
Durability Armor: 520
Structure: 291
Heat Efficiency Sinking: 40
Alpha: 30
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 210
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Firestarter Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Flamer
Left Torso Heat Sink
S Laser
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
S Laser
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Flamer
M Laser
Right Arm Flamer
M Laser


Description

The original Firestarter model, the FS9-A used Small Lasers instead of Machine Guns and mounted an extra ton of armor. This caused some heat issues and led to the development of the more familiar FS9-H, with its Machine Guns.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout
FS9-E
Firestarter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Gladiator
Stock Specifications
Hardpoints Support: 8
Speed 6/9/8
Firepower Max Damage: 40
Max Stability: 4
Max Heat: 40
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 66
Alpha: 4
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 210
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Firestarter Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Left Torso CASE
Heat Sink (D)
MG
MG
Ammo MG
Jump Jet (S)
Jump Jet (S)
Right Torso CASE
Heat Sink (D)
Heat Sink (D)
MG
MG
Ammo MG
Jump Jet (S)
Jump Jet (S)
Left Arm Flamer
Flamer
Right Arm Flamer
Flamer


Description

The Ember is a customized arena design used to disable and pick apart enemy gladiators. It is armed with a quartet each of Machine Guns and Flamers.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Nimble

15% more jumping distance


Factions

The FS9-E can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
FS9-H
Firestarter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Scout & Disabler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 6
Speed 6/9/8
Firepower Max Damage: 70
Max Stability: 2
Max Heat: 40
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 40
Alpha: 22
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 210
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Firestarter Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Flamer
Left Torso Heat Sink
MG
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
MG
Ammo MG
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Flamer
M Laser
Right Arm Flamer
M Laser


Description

The Firestarter is a dangerous 'Mech for its tonnage-carefully timed attacks with its Flamers can shut down any 'Mech and leave it open to punishment from your other forces. The FS9-H also makes a decent light 'Mech hunter-killer.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout
FS9-J
Firestarter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Scout & Disabler
Stock Specifications
Hardpoints Energy: 2
Support: 6
Speed 6/9/8
Firepower Max Damage: 48
Max Stability: 12
Max Heat: 0
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 12
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 210
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Firestarter Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink (D)
Ammo MG AOE
Ammo MG HEAP
MG Array
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink (D)
Ammo MG [Half]
MG Array
Ammo MG TRC
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm MG Array
Right Arm MG Array


Description

The Firestarter-J is a very focused and highly specific Firestarter variant. Ditching the usual Flamers and energy weapons, the -J goes entirely in on Machine Guns, specifically MG Arrays. Armed with 4 MG Arrays, the Firestarter-J carries no other weaponry. It was built for one purpose: to destroy conventional forces. Mech fighting is a secondary concern for the -J but it's proven moderately effective against pre-weakened targets. Still, the -J needs real support when fighting other mechs.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout
FS9-K
Firestarter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Scout & Disabler
Stock Specifications
Hardpoints Energy: 3
Support: 4
Speed 6/9/8
Firepower Max Damage: 80
Max Stability: 0
Max Heat: 20
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 40
Alpha: 28
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 210
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Firestarter Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Flamer
Left Torso Heat Sink
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm S Laser
S Laser
Right Arm L Laser


Description

Originally designed as a companion model for the Firestarter FS9-H, the FS9-K has proved popular in its own right with the Large Laser giving the FS9-K the reach that its companion lacked.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout
FS9-M
Firestarter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Scout & Scout Hunter
Stock Specifications
Hardpoints Energy: 4
Support: 4
Speed 6/9/8
Firepower Max Damage: 80
Max Stability: 2
Max Heat: 0
Durability Armor: 600
Structure: 291
Heat Efficiency Sinking: 44
Alpha: 32
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 210
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Firestarter Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
MG
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
MG
Ammo MG
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm M Laser
S Laser
Right Arm M Laser
S Laser


Description

Nicknamed the Mirage, the FS9-M was a late Succession Wars attempt to turn the Firestarter into a frontline 'Mech by swapping out the Flamers for Small Lasers, adding a Heat Sink and adding armor.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout
FS9-P
Firestarter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Scout & Disabler
Stock Specifications
Hardpoints Energy: 2
Support: 6
Speed 6/9/8
Firepower Max Damage: 85
Max Stability: 20
Max Heat: 60
Durability Armor: 400
Structure: 291
Heat Efficiency Sinking: 60
Alpha: 25
Melee Kick: 35
Punch: 18
Stock Equipment
Engine XL Engine
Core 210
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Firestarter Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Flamer
Left Torso Flamer
Heat Sink (D)
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Flamer
Heat Sink (D)
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Flamer
Right Arm Flamer
PPC


Description

The Firestarter-P is a rare variant that decides to up the mech's arsenal against other hardened military targets while maintaining its use against conventional forces. It carries a massive six Flamers for conventional work while against larger targets a PPC provides solid direct-fire capability. To pay for all this tonnage, the mech is powered by a XL engine and a brace of double heat sinks to keep the heat manageable.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout
FS9-S
Firestarter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Scout & Disabler
Stock Specifications
Hardpoints Energy: 2
Support: 6
Speed 6/9/8
Firepower Max Damage: 75
Max Stability: 0
Max Heat: 40
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 40
Alpha: 28
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 210
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Firestarter Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Flamer
Left Torso Ammo AMS
AMS
Beagle Probe
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso S Laser
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Flamer
M Laser
Right Arm Flamer
M Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Firestarter-S is an overhaul of the -H that upgrades the chassis to Endo-Steel and adds more defensive measures to the mech in the form of an Anti-Missile System and a Beagle Active Probe. Otherwise, the -S is just as capable as a normal Firestarter.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout
FS9-S1
Firestarter.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Scout & Disabler
Stock Specifications
Hardpoints Energy: 2
Support: 6
Speed 6/9/8
Firepower Max Damage: 75
Max Stability: 0
Max Heat: 40
Durability Armor: 440
Structure: 291
Heat Efficiency Sinking: 40
Alpha: 28
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 210
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Firestarter Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Flamer
Left Torso Ammo AMS
AMS
Guardian ECM
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso S Laser
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Flamer
M Laser
Right Arm Flamer
M Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Firestarter-S1 is an overhaul of the -H that upgrades the chassis to Endo-Steel and adds more defensive measures to the mech in the form of an Anti-Missile System and a Guardian ECM. Otherwise, the -S1 is just as capable as a normal Firestarter.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout