Hatchetman
HCT-3F
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Brawler & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 100 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 520 Structure: 376 |
Heat Efficiency | Sinking: 47 Alpha: 29 |
Melee | Kick: 45 Weapon: 45 Punch: 23 |
Stock Equipment | |
Engine | Standard Engine |
Core | 180 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Hatchetman Improved Cooling (Fixed) |
Center Torso | Ammo AC/10 Ammo AC/10 |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink |
Right Torso | AC/10 |
Left Arm | M Laser |
Right Arm | Hatchet (Fixed) M Laser |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Hatchetman 3Fs are the king of the close quarters fight. Packing high impact short range weaponry, and a unique melee Hatchet, any target is in danger when close to the Hatchetman. The Hatchetman's lighter armor requires it to rely on maneuvering and ambushing to stay in the fight.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Aurigan Directorate
- Local Government
- Mercenaries
- Aurigan Restoration (Arano)
- Circinus Federation
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Hanseatic League
- Pirates
- Lyran Commonwealth (Steiner)
- Magistracy of Canopus
- Marian Hegemony
- Outworlds Alliance
- Rim Collection
- Taurian Concordat
- Tortuga Dominions
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HCT-3X
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Brawler |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 2 Support: 4 |
Speed | 4/6/4 |
Firepower | Max Damage: 156 Max Stability: 52 Max Heat: 0 |
Durability | Armor: 760 Structure: 376 |
Heat Efficiency | Sinking: 47 Alpha: 52 |
Melee | Kick: 45 Weapon: 45 Punch: 23 |
Stock Equipment | |
Engine | Standard Engine |
Core | 180 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Hatchetman Improved Cooling (Fixed) |
Center Torso | Heat Sink |
Left Torso | MG MG Ammo SRM SRM6 SRM6 |
Right Torso | Heat Sink Heat Sink Heat Sink MG MG Ammo MG Ammo MG |
Left Arm | M Laser |
Right Arm | Hatchet (Fixed) M Laser |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
The Hatchetman -3X further indexes on the stock designs close combat role, adding more armor and replacing its AC10 for an array of SRMs, Lasers, and Anti-Personnel weapons. This is the ultimate melee brawler.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Aurigan Directorate
- Local Government
- Mercenaries
- Aurigan Restoration (Arano)
- Circinus Federation
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Hanseatic League
- Pirates
- Lyran Commonwealth (Steiner)
- Magistracy of Canopus
- Marian Hegemony
- Outworlds Alliance
- Rim Collection
- Taurian Concordat
- Tortuga Dominions
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HCT-4TL
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Brawler |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 2 Support: 4 |
Speed | 7/7/4 |
Firepower | Max Damage: 92 Max Stability: 16 Max Heat: 60 |
Durability | Armor: 920 Structure: 376 |
Heat Efficiency | Sinking: 51 Alpha: 28 |
Melee | Kick: 68 Weapon: 68 Punch: 49 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Composite Structure (Fixed) |
Armor | Standard Armor |
Head | Hatchetman Improved Cooling (Fixed) |
Center Torso | Heat Sink Supercharger |
Left Torso | CASE Flamer Flamer Ammo SRM INF SRM4 |
Right Torso | T.S.M. (P) (Fixed) Flamer Flamer Heat Sink Heat Sink Heat Sink |
Left Arm | M Laser |
Right Arm | Hatchet (Fixed) M Laser |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Designed by a man who loved fire more than killing mechs, the HCT-4TL is brimming with flames and melee potential. It mounts a SRM-4 with inferno ammo and a quartet of Flamers to bring the heat to its enemies. A pair of Medium Lasers are the only concession to fighting other armored units. To maximize the melee power of the mech, the -4TL is armed with prototype TSM to boost its speed and melee damage. A Supercharger system boosts the speed even further. The mech runs hotter then hell's sauna though so pilots are cautioned to watch the redline.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
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HCT-5D
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Brawler & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 80 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 800 Structure: 376 |
Heat Efficiency | Sinking: 63 Alpha: 27 |
Melee | Kick: 45 Weapon: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine |
Core | 180 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Hatchetman Improved Cooling (Fixed) FCS Adv TC |
Left Torso | ER M Laser Heat Sink (D) |
Right Torso | UAC/10 Ammo UAC/10 Ammo UAC/10 |
Left Arm | Heat Sink (D) Heat Sink (D) |
Right Arm | Hatchet (Fixed) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
The Hatchetman 5D is a rugged and deadly variant of the 'Mech introduced in 3062. The 5D uses an extralight engine for power and is armed with an Ultra Autocannon/10 as its primary weapon with a single ER Medium Laser as a back-up weapon. This destructive power is harnessed by adding a Targeting Computer to allow the 'Mech to use its weapons with deadly accuracy.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Local Government
- Mercenaries
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)
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HCT-5S
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Brawler & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 141 Max Stability: 15 Max Heat: 0 |
Durability | Armor: 760 Structure: 376 |
Heat Efficiency | Sinking: 43 Alpha: 41 |
Melee | Kick: 45 Weapon: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine |
Core | 180 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Hatchetman Improved Cooling (Fixed) Heat Sink |
Left Torso | Heat Sink M Pulse |
Right Torso | CASE Heat Sink LBX AC/10 Ammo LBX/10 SLUG |
Left Arm | M Pulse |
Right Arm | Hatchet (Fixed) M Pulse |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
The 5S is an upgrade of the 3F model. The 5S replaces the 180 fusion engine with an extralight model while the weapons have also been stripped from the chassis and upgraded. The normal autocannon was replaced with a LB-X Autocannon/10 while the medium lasers were replaced with three Medium Pulse Lasers, one in each arm and the third in the left torso. Finally, the Hatchetman has been re-armored with eight and a half tons of Ferro-Fibrous armor and includes CASE to protect the LB-X Autocannon's single ton of reloads. The reduction in magazine size and use of only ten standard heat sinks was met with some criticism, but otherwise the 5S was greeted as a vastly improved city-fighter.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Local Government
- Mercenaries
- Federated Suns (Davion)
- Free Rasalhague Republic
- Lyran Commonwealth (Steiner)
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HCT-6D
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Brawler & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 |
Speed | 5/8/5 |
Firepower | Max Damage: 110 Max Stability: 10 Max Heat: 0 |
Durability | Armor: 760 Structure: 376 |
Heat Efficiency | Sinking: 69 Alpha: 55 |
Melee | Kick: 45 Weapon: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine |
Core | 225 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | ER M Laser Hatchetman Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | ER M Laser Guardian ECM Heat Sink (D) |
Right Torso | Ammo RAC/5 Ammo RAC/5 Rotary AC/5 |
Left Arm | ER M Laser |
Right Arm | Hatchet (Fixed) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
The 6D Hatchetman is a variant with a decidedly Davion flair. Created by Johnston Industries in 3062 the 6D is powered by a VOX 225 extralight engine that propels the 'Mech up to speeds of up to 86.4 km/h and can jump up to one hundred and fifty meters thanks to an extra jump jet. The 'Mech is armed with a Rotary Autocannon/5 as its primary weapon backed up by a trio of ER Medium Lasers and, for protection against electronic warfare systems, it has a Guardian ECM Suite. Finally the 6D is protected by nine tons of armor and mounts ten double heat sinks.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Mech Quirk: Melee Weapon
This model has a melee weapon
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Local Government
- Mercenaries
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)
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HCT-HL
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 2 Support: 4 |
Speed | 5/8/4 |
Firepower | Max Damage: 160 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 840 Structure: 376 |
Heat Efficiency | Sinking: 81 Alpha: 66 |
Melee | Kick: 45 Weapon: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Composite Structure (Fixed) |
Armor | Hardened Armor |
Head | Hatchetman Improved Cooling (Fixed) |
Center Torso | Supercharger T.S.M. |
Left Torso | Heat Sink (D) Heat Sink (D) Heavy S Laser (C) |
Right Torso | Heat Sink (D) Heat Sink (D) Heavy S Laser (C) |
Left Arm | Heat Sink (D) Heavy M Laser (C) |
Right Arm | Hatchet (Fixed) Heavy M Laser (C) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Upgraded from the previous prototype design, Loki's personal mech has gone through a partial redesign with the addition of Hardened Armor, a true TSM, and a DHS kit. With changing the weapons out for a pair of clan heavy medium lasers, and a pair of clan heavy small laser
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Mech Quirk: Melee Weapon
This model has a melee weapon
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
The HCT-HL can only be found as an enemy duelist in Game Worlds contracts.
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