Jenner
JR7-A
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Energy: 3 Support: 2 |
Speed | 7/11/5 |
Firepower | Max Damage: 80 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 320 Structure: 291 |
Heat Efficiency | Sinking: 43 Alpha: 42 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 245 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Jenner Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser - |
Right Arm | L Laser M Laser - |
Description
The original Jenner model mounted a Large Laser with a pair of Medium Lasers in a torso mounted turret. While it was a solid fast moving 'Mech, its Argra 27C Medium Lasers suffered from a targetting defect.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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JR7-C
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 |
Speed | 7/11/5 |
Firepower | Max Damage: 92 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 310 Structure: 291 |
Heat Efficiency | Sinking: 43 Alpha: 38 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 245 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Jenner Improved Cooling (Fixed) |
Center Torso | SRM4 Jump Jet (S) |
Left Torso | C3 Slave Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | CASE Ammo SRM Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser |
Right Arm | M Laser M Laser |
Description
The Jenner-C is a simple modification of the JR7-K. It simply drops a Medium Laser in exchange for a C3 Slave computer. Otherwise, it is the same as the Jenner-K.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
- Local Government
- Mercenaries
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Lyran Commonwealth (Steiner)
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JR7-D
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 |
Speed | 7/11/5 |
Firepower | Max Damage: 112 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 320 Structure: 291 |
Heat Efficiency | Sinking: 43 Alpha: 48 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 245 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Jenner Improved Cooling (Fixed) |
Center Torso | SRM4 Jump Jet (S) |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | Ammo SRM Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser M Laser |
Right Arm | M Laser M Laser |
Description
Jenner Ds run hot, and they run fast but can quickly bound into combat to deliver a knockout punch, even against heavier units. Their capability with speed and weaponry tends to come at the expense of lower armor capacity, though.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
- Aurigan Directorate
- Local Government
- Mercenaries
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Circinus Federation
- ComStar
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Free Worlds League (Marik)
- Hanseatic League
- Pirates
- Lyran Commonwealth (Steiner)
- Magistracy of Canopus
- Marian Hegemony
- Outworlds Alliance
- Rim Collection
- St. Ives Compact
- Taurian Concordat
- Word of Blake
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JR7-DS
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Fast Skirmisher |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 |
Speed | 7/11/7 |
Firepower | Max Damage: 90 Max Stability: 5 Max Heat: 0 |
Durability | Armor: 580 Structure: 146 |
Heat Efficiency | Sinking: 43 Alpha: 51 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | XXL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Composite Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Jenner Improved Cooling (Fixed) |
Center Torso | MML5 Jump Jet (S) Jump Jet (S) |
Left Torso | Jump Jet (S) Jump Jet (S) |
Right Torso | Ammo LRM Ammo SRM Jump Jet (S) Jump Jet (S) |
Left Arm | M VSPL |
Right Arm | M VSPL |
Description
The JR7-DS was a joint Davion-Steiner project to mass produce some of the most advanced technologies available at the time, on a versatile light platform. It was armed with two Medium VSP Lasers and an MML5, fed by one ton bins of LRM and SRM ammo and driven by an XXL 250 engine. Nonetheless, several major compromises were made for ease of production, such as use of basic missile munitions and use of Composite Structure instead of Endo Steel. Though the plans for massive production runs not seen since the days of the Star League were optimistic to begin with and fell apart completely with the start of the FedCom Civil War, a production license was obtained by Corean Enterprises and their facilities on Augusta and Stewart continuously made small production runs until 3070.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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JR7-F
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Energy: 4 Support: 4 |
Speed | 7/11/5 |
Firepower | Max Damage: 80 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 560 Structure: 291 |
Heat Efficiency | Sinking: 43 Alpha: 40 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 245 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Jenner Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser M Laser |
Right Arm | M Laser M Laser |
Description
The Jenner F drops the SRM in favor of increasing armor across the entire 'Mech, producing a more durable striker.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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JR7-K
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 |
Speed | 7/11/5 |
Firepower | Max Damage: 112 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 310 Structure: 291 |
Heat Efficiency | Sinking: 43 Alpha: 48 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 245 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Jenner Improved Cooling (Fixed) |
Center Torso | SRM4 Jump Jet (S) |
Left Torso | Heat Sink Jump Jet (S) Jump Jet (S) |
Right Torso | CASE Ammo SRM Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser M Laser |
Right Arm | M Laser M Laser |
Description
The JR7-K adds a higher degree of survivability to the Jenner by upgrading the armor to Ferro-Fibrous, while removing a half ton of the armor. This provides virtually the same armor protection while allowing space for CASE to protect the SRM-4 ammunition.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
- Local Government
- Mercenaries
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Rasalhague Republic
- Lyran Commonwealth (Steiner)
- Magistracy of Canopus
- Outworlds Alliance
- Taurian Concordat
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JR7-M
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Fast Striker Cavalry |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 2 Support: 2 |
Speed | 7/11/5 |
Firepower | Max Damage: 94 Max Stability: 10 Max Heat: 0 |
Durability | Armor: 535 Structure: 291 |
Heat Efficiency | Sinking: 63 Alpha: 31 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Light Engine |
Core | 245 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Jenner Improved Cooling (Fixed) |
Center Torso | MRM10 |
Left Torso | Beagle Probe Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink (D) Ammo MRM Jump Jet (S) Jump Jet (S) |
Left Arm | M Pulse |
Right Arm | M Pulse |
Description
The Jenner-M is the long-rumored and only recently seen Kuritan upgrade of their famous Jenner with MRMs, the Dragon's favorite weapon system. To accommodate the weight, the JR7-M has to make use of a Light Fusion Engine as well as Endo-Steel and Ferro-Fibrous construction techniques. All of that weight saving goes towards a MRM-10 with a ton of ammo and a pair of Medium Pulse Lasers for backup. A Beagle Active Probe and five jump jets round out the -M's utility suite. The variant has so far served with distinction in Kuritan regiments.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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JR7-O
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Unique FrankenMech |
Stock Specifications | |
Hardpoints | Missile: 4 |
Speed | 7/11/0 |
Firepower | Max Damage: 104 Max Stability: 42 Max Heat: 0 |
Durability | Armor: 320 Structure: 291 |
Heat Efficiency | Sinking: 63 Alpha: 28 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 235 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Jenner Improved Cooling (Fixed) |
Center Torso | LRM5 LRM5 |
Left Torso | Heat Sink (D) Ammo LRM Ammo SRM |
Right Torso | Ammo LRM Ammo SRM |
Left Arm | SRM4 |
Right Arm | SRM4 |
Description
Like many FrankenMechs, the reasoning behind the "Oxide" is lost either to time or the untimely end of its creator. This Jenner can't seem to decide whether it wants to be a short-range skirmisher or an excessively mobile fire-support unit. Either way, when its tubes run dry, it's time to use that speed and get out of there ASAP.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
The JR7-O can only be found as an enemy duelist in Game Worlds contracts.
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