Banshee

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BNC-1E
Banshee.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler & Sniper
Stock Specifications
Hardpoints Ballistic: 1
Energy: 3
Support: 1
Speed 4/6/0
Firepower Max Damage: 145
Max Stability: 30
Max Heat: 0
Durability Armor: 1045
Structure: 1089
Heat Efficiency Sinking: 64
Alpha: 63
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Primitive Engine (Fixed)
Core 330
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Banshee Rugged Structure (Fixed)
Armor Primitive Armor
Head Primitive Cockpit (Fixed)
S Laser
Left Torso Ammo AC/5
AC/5 Prototype
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
PPC
Left Arm M Laser -
Right Arm M Laser -
Left Leg Heat Sink
Right Leg Heat Sink


Description

The original design first produced in 2445, this Banshee variant carries the PPC, Autocannon/5, and Small Laser of the later 3E, as well as a pair of Medium Lasers.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


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BNC-3E
Banshee.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler & Sniper
Stock Specifications
Hardpoints Ballistic: 1
Energy: 2
Support: 4
Speed 4/6/0
Firepower Max Damage: 115
Max Stability: 35
Max Heat: 0
Durability Armor: 1200
Structure: 821
Heat Efficiency Sinking: 64
Alpha: 36
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 380
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Banshee Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso AC/5
Ammo AC/5
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
PPC
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Banshee 3E was originally designed for close combat, with better speed than most other assault 'Mechs. While it has heavy armor and powerful Melee attack capability, its firepower is severely lacking and it can still be flanked by lighter units.


Bonuses

Mech Quirk: Rugged

+95 extra structure points, +80 bonus stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


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Stock Loadout
BNC-3M
Banshee.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler & Sniper
Stock Specifications
Hardpoints Energy: 8
Support: 6
Speed 4/6/0
Firepower Max Damage: 165
Max Stability: 40
Max Heat: 0
Durability Armor: 1200
Structure: 821
Heat Efficiency Sinking: 64
Alpha: 75
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 380
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Banshee Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Center Torso Heat Sink
Heat Sink
Left Torso M Laser
PPC
Right Torso M Laser
PPC
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Banshee 3M mounts respectable weaponry with better-than-average speed and armor. This comes at the cost of very poor heat management. It's good at hunting lighter units, especially if it can close to Melee range.


Bonuses

Mech Quirk: Rugged

+95 extra structure points, +80 bonus stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


Stock Loadout
Stock Loadout
BNC-3PA
Banshee.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler & Sniper
Stock Specifications
Hardpoints Ballistic: 1
Energy: 9
Missile: 1
Support: 7
Speed 4/6/0
Firepower Max Damage: 272
Max Stability: 70
Max Heat: 0
Durability Armor: 1215
Structure: 821
Heat Efficiency Sinking: 76
Alpha: 66
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Jury-Rigged XL Engine
Core 380
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Banshee Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Heavy Plating Armor
Head Life Support
Life Support
S Chem Laser
Sensors
Sensors
Center Torso Ammo Chemical Laser
Heat Sink
L Chem Laser
Left Torso Ammo Chemical Laser
Ammo Chemical Laser
Heavy Rifle
Right Torso M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
Reloading RL15
Left Arm Ammo Chemical Laser
Ammo Chemical Laser
Heat Sink
L Chem Laser
Right Arm Heat Sink
Heat Sink
Heat Sink
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Brought to you by the wildcards over at Periphery Armory, Inc, this Banshee-3PA is a monster of a mech. Armed with a massive battery of guns including 5 Medium Chemical Lasers, a Heavy Rifle, 2 Large Chemical Lasers, and even a Reloading Rocket Launcher 15, the BNC-3PA can destroy anything it catches. And with a massive Jury-Rigged XL 380 rated engine, it can catch quite a lot. And it has armor to back it up, with Heavy Plating keeping it in the fight longer than other comparable assaults. The Banshee, finally done right, by Periphery Armory, Inc!


Bonuses

Mech Quirk: Rugged

+95 extra structure points, +80 bonus stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


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Stock Loadout
BNC-3Q
Banshee.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler & Juggernaut
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Support: 5
Speed 4/6/0
Firepower Max Damage: 115
Max Stability: 60
Max Heat: 0
Durability Armor: 1200
Structure: 821
Heat Efficiency Sinking: 48
Alpha: 26
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 380
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Banshee Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
Right Torso AC/20
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Banshee 3Q variant lacks the long distance capabilities of its predecessor, replacing its AC10 and PPC with an AC20 and enough ammo to last in a sustained fight.


Bonuses

Mech Quirk: Rugged

+95 extra structure points, +80 bonus stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


Stock Loadout
Stock Loadout
BNC-3S
Banshee.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler & Sniper
Stock Specifications
Hardpoints Ballistic: 1
Energy: 9
Missile: 1
Support: 7
Speed 3/5/0
Firepower Max Damage: 328
Max Stability: 94
Max Heat: 0
Durability Armor: 1200
Structure: 821
Heat Efficiency Sinking: 84
Alpha: 123
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 285
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Banshee Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Center Torso Heat Sink
S Laser
Left Torso AC/10
Ammo AC/10
Ammo AC/10
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso M Laser
M Laser
M Laser
M Laser
PPC
Ammo SRM
SRM6
Left Arm Heat Sink
Heat Sink
PPC
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

A very recent variant, the 3S downgrades the engine size making the Banshee slower, but more than makes up for this by more than doubling its firepower.


Bonuses

Mech Quirk: Rugged

+95 extra structure points, +80 bonus stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


Stock Loadout
Stock Loadout
BNC-5S
Banshee.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler & Sniper
Stock Specifications
Hardpoints Ballistic: 1
Energy: 7
Missile: 1
Support: 5
Speed 4/6/0
Firepower Max Damage: 353
Max Stability: 94
Max Heat: 0
Durability Armor: 1200
Structure: 821
Heat Efficiency Sinking: 84
Alpha: 149
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine
Core 380
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +4
Gyro Banshee Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Center Torso S Laser
Left Torso Ammo Gauss
Gauss Rifle
M Laser
Right Torso ER PPC
ER PPC
M Laser
Left Arm M Laser
M Laser
Right Arm Ammo SRM
SRM6


Description

An upgrade of the 3S variant using Star League technology, the 5S replaces the engine with an XL Engine and uses double heat sinks to save weight, restoring its top speed to 64.8 km/h. The 'Mech is armed for long range combat with a Gauss Rifle and two ER PPCs. For close ranges, the 'Mech has a SRM-6, four Medium Lasers, and two Small Lasers..


Bonuses

Mech Quirk: Rugged

+95 extra structure points, +80 bonus stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


Stock Loadout
Stock Loadout
BNC-6S
Banshee.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Brawler & Sniper
Stock Specifications
Hardpoints Ballistic: 6
Support: 3
Speed 4/6/0
Firepower Max Damage: 200
Max Stability: 55
Max Heat: 0
Durability Armor: 1160
Structure: 821
Heat Efficiency Sinking: 60
Alpha: 23
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Light Engine
Core 380
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Banshee Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso CASE
Heavy Gauss
Right Torso CASE
Ammo Heavy Gauss
LBX AC/10
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
Left Leg Ammo Heavy Gauss
Ammo Heavy Gauss
Right Leg Ammo Heavy Gauss
Ammo Heavy Gauss


Description

The 6S variant of the Banshee is powered by a Light Fusion Engine and built on an Endo Steel chassis. It is armed with an LB-X Autocannon/10 for long-range combat while a Heavy Gauss Rifle is used at medium to close ranges. The 'Mech retains the Small Laser of the 3E model but is protected with fourteen and a half tons of armor.


Bonuses

Mech Quirk: Rugged

+95 extra structure points, +80 bonus stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


Stock Loadout
Stock Loadout
BNC-6T
Banshee.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Periphery Brawler
Stock Specifications
Hardpoints Ballistic: 3
Energy: 6
Missile: 3
Support: 1
Speed 4/6/0
Firepower Max Damage: 435
Max Stability: 180
Max Heat: 0
Durability Armor: 1120
Structure: 821
Heat Efficiency Sinking: 60
Alpha: 128
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Light Engine
Core 380
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Banshee Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Heavy Rifle
RL10
RL10
Right Torso Heavy Rifle
Heavy Rifle
RL10
Left Arm M Laser
M Laser
M Laser
Right Arm M Laser
M Laser
M Laser


Description

Designed by the Taurian Concordat after they got a hold of a shipment of Banshee-6S mechs destined for the Steiner front lines, the -6T is a decidedly Periphery take on the Banshee. The -6T keeps the 380 rated light engine but strips out all the weapons in favor of three Heavy Rifles, three Rocket Launcher 15s, and six Medium Lasers. A single Small Laser sits in the head for good measure. The mech's heat dissipation systems, though double heat sinks, cannot cope with its prodigious heat but that was not seen as an insurmountable problem since the mech was expected to engage in heavy melee combat while cooling down.


Bonuses

Mech Quirk: Rugged

+95 extra structure points, +80 bonus stability threshold


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions


Stock Loadout
Stock Loadout
BNC-SR
Banshee.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 2
Energy: 7
Missile: 1
Support: 2
Speed 4/6/4
Firepower Max Damage: 252
Max Stability: 71
Max Heat: 0
Durability Armor: 1360
Structure: 821
Heat Efficiency Sinking: 90
Alpha: 116
Melee Kick: 95
Punch: 48
Stock Equipment
Engine XL Engine
Core 380
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +5
Gyro Banshee Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso CASE
LBX AC/10
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
Right Torso ER PPC
Left Arm ER PPC
M Laser
M Laser
Right Arm Ammo SRM Acid
SRM4
Left Leg Jump Jet (A)
Jump Jet (A)
Right Leg Jump Jet (A)
Jump Jet (A)


Description

This Banshee has a true pedigree as it is the mech of Victor Vandergriff, a Solaris VII gladiator who once was a Grand Champion contender. Vandergriff and his opponent Michael Searcy were dueling for the Grand Championship when their fight breached the arena walls and triggered the Solaris Riots, often considered the flashpoint of the FedCom Civil War. Siren was reported destroyed as the riots concluded, yet here it is. Siren mounts twin ER PPCs and Medium Lasers with an LB-10X Autocannon and SRM-4 backing them. Interestingly, Siren also mounts four Jump Jets, giving it a dangerous surprise.


Bonuses

Mech Quirk: Rugged

+95 extra structure points, +80 bonus stability threshold


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The BNC-SR can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
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