Crusader

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CRD-1R
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 234
Max Stability: 64
Max Heat: 0
Durability Armor: 1000
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 68
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Ammo LRM ARTIV
Ammo MG [Half]
Right Torso CASE
Ammo LRM ARTIV
Ammo SRM ARTIV
Left Arm Artemis IV FCS
LRM15
M Laser
MG
Right Arm Artemis IV FCS
LRM15
M Laser
MG
Left Leg Artemis IV FCS
SRM4
Right Leg Artemis IV FCS
SRM4


Description

This lostech variant was used by the SLDF's Royal units and pre-dated the later, more official, CRD-2R. It upgraded the heat sinks to double heat sinks and utilized an Endo Steel internal structure to save mass. This enabled the addition of Artemis IV Fire Control Systems to the LRM launchers. The legs each hold a SRM-6 instead of the Streak SRM-2s of the later -2R. All of the ammunition was moved to the side torsos and protected by CASE.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-2R
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 242
Max Stability: 64
Max Heat: 0
Durability Armor: 1000
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 76
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Ammo LRM ARTIV
Ammo MG [Half]
Right Torso CASE
Ammo LRM ARTIV
Ammo Streak SRM
Left Arm Artemis IV FCS
LRM15
M Laser
MG
Right Arm Artemis IV FCS
LRM15
M Laser
MG
Left Leg Streak SRM2
Streak SRM2
Right Leg Streak SRM2
Streak SRM2


Description

This lostech variant was used by the SLDF's Royal units. It upgraded the heat sinks to double heat sinks and utilized an Endo Steel internal structure to save mass. This enabled the addition of Artemis IV Fire Control Systems to the LRM launchers. The SRMs were replaced with four Hawk Streak SRM-2s. All of the ammunition was moved to the side torsos and protected by CASE.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-3D
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Multi-Role and Fire Support
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 224
Max Stability: 62
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 56
Alpha: 66
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo SRM
Left Torso Heat Sink
Heat Sink
Ammo LRM
Right Torso Heat Sink
Heat Sink
Ammo LRM
Left Arm LRM15
M Laser
Right Arm LRM15
M Laser
Left Leg SRM4
Right Leg SRM4


Description

The 3D variant of the Crusader is a simple modification to make the 'Mech's heat load more manageable. Introduced in 2756 and used mostly by House Davion, the two SRM-6 launchers were replaced with two SRM-4 launchers and the machine guns were removed so that the number of heat sinks could be increased by four.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-3K
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Multi-Role and Fire Support
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 216
Max Stability: 68
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 64
Alpha: 68
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo SRM
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Right Torso Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Left Arm LRM10
M Laser
Right Arm LRM10
M Laser
Left Leg SRM6
Right Leg SRM6


Description

Another variant of the Crusader concentrating on lessening its heat burden, the 3K was introduced by House Kurita in 2765. It downsized the LRM launchers to LRM-10 models and removed the machine guns to make room for an additional six heat sinks.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-3L
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Multi-Role and Fire Support
Stock Specifications
Hardpoints
Speed 4/6/4
Firepower Max Damage: 194
Max Stability: 54
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 48
Alpha: 62
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo MG
Ammo SRM
Left Torso Jump Jet (H)
Jump Jet (H)
Ammo LRM
Right Torso Jump Jet (H)
Jump Jet (H)
Ammo LRM
Left Arm LRM10
M Laser
MG
Right Arm LRM10
M Laser
MG
Left Leg Heat Sink
SRM4
Right Leg Heat Sink
SRM4


Description

The 3L variant of the Crusader takes concepts from both the 3D and the 3K models to save weight with a twist. Built for House Liao starting in 2753, the Mech has removed the LRM-15 and SRM-6 launchers and replaced them with two LRM-10 launchers and two SRM-4 launchers. This frees up room for two additional heat sinks as well as the inclusion of four GM Jetstar jump jets, two each in either side torso, giving it a jumping distance of one hundred and twenty meters.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-3PA
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 570
Max Stability: 242
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 72
Alpha: 158
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Prototype XL Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Heat Sink
Ammo MG
Left Torso Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
Left Arm L Laser
MG
Reloading RL40
Right Arm L Laser
MG
Reloading RL40
Left Leg Reloading RL20
Right Leg Reloading RL20


Description

Newly released by your friends at Periphery Armory, Inc, the Crusader-3PA is a true terror on the battlefield. A pair of reliable Large Lasers provide consistent, no-frills, firepower while a battery of 120 Reloadable Rocket Launcher tubes provide a withering one-two punch. At point-blank the Crusader can call on its signature Machine Guns. Powered by a PAI Special Jury-Rigged XL engine and armored in enough armor to withstand even the heaviest assault, this rugged machine can take anything the Inner Sphere can dish out. Reserve your production run today!


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-3PA1
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 354
Max Stability: 154
Max Heat: 0
Durability Armor: 1080
Structure: 521
Heat Efficiency Sinking: 88
Alpha: 98
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Prototype XL Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Ammo SRM
Center Torso Heat Sink
Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo MG [Half]
Ammo SRM
Right Torso Heat Sink
Heat Sink
Heat Sink
Ammo SRM
SRM6
Left Arm Heat Sink
M Laser
MG
SRM6
Right Arm Heat Sink
M Laser
MG
SRM6
Left Leg Reloading RL20
Right Leg Reloading RL20


Description

The CRD-3PA1 is a rather simple refit of the Crusader meant turn the common heavy mech into a true brawler. The LRMs are completely stripped out in place of SRM 6s, with an additional SRM-6 in the right torso for a total of 3 SRM-6s. The MG ammunition is dropped to a half-ton whilst the SRMs that formally sat in the Crusaders legs are traded for a pair of twin Reloading Rocket Launcher 20s. This massive heat load is off set by a staggering 22 heat sinks which fight to hold the heat off of an Alpha strike from the monster. Additionally, the armor profile of the mech is upgraded slightly. All of this is thanks to the Prototype XL engine that have has been installed, allowing for the onboarding of so many changes


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-3R
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 266
Max Stability: 80
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 40
Alpha: 76
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo MG
Ammo SRM
Left Torso Ammo LRM
Right Torso Ammo LRM
Left Arm LRM15
M Laser
MG
Right Arm LRM15
M Laser
MG
Left Leg SRM6
Right Leg SRM6


Description

The Crusader was initially designed as a close combat BattleMech for the Star League Defense Force, but soon proved itself to be a very adaptable, multi-role design. This reliable workhorse of the SLDF, while not excelling in any one job, was capable of accomplishing just about any mission, whether it be close assault, anti-aircraft, counter-insurgency, or even reconnaissance. Its versatility and large number of manufactures ensured the Crusader its place as one of the most common heavy Mechs in the Inner Sphere.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • I Legio Martia Victrix
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Band of the Damned
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • The Blackhearts
    • 21st Centauri Lancers
    • The Krushers
    • Romanov's Crusaders
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Barrett's Fusiliers
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Broadsword Legion
    • Kell Hounds
    • Burr's Black Cobras
    • Fist Of Mokal
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Wolf's Dragoons
    • Tortuga Fusiliers
    • Death's Consorts
    • Shen-Se Tian
    • Morrison's Extractors
    • New Belt Pirates
    • Antian Lanciarii
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Smithson's Chinese Bandits
    • Screaming Eagles
    • Vanguard Legion
    • Mobile Fire
    • Avanti's Angels
    • Always Faithful
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Lethal Injection
    • Dioscuri
    • Olson's Rangers
    • The Arcadians
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Collection
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
CRD-4BR
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 206
Max Stability: 48
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 64
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo MG
Ammo Streak SRM
Left Torso CASE
Ammo LRM
Ammo LRM
Right Torso CASE
Ammo LRM
Ammo LRM
Left Arm LRM15
M Laser
MG
Right Arm LRM15
M Laser
MG
Left Leg Streak SRM2
Right Leg Streak SRM2


Description

A Star League-tech retrofit of the classic CRD-3R developed by Bander BattleMechs for the mercenary market in 3054, the 4BR switches to double heat sinks and replaces the SRM-6 launchers with a pair of Streak SRM-2s. The weight saved allows an extra ton of LRM reloads for each launcher to be carried, protected by the addition of CASE in each torso.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
CRD-4D
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 210
Max Stability: 46
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 52
Alpha: 66
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Ammo Streak SRM
Left Torso Ammo LRM
Right Torso Ammo LRM
Left Arm LRM15
M Pulse
Right Arm LRM15
M Pulse
Left Leg Heat Sink
Streak SRM2
Right Leg Heat Sink
Streak SRM2


Description

The 4D variant of the Crusader was a common field modification kit, utilizing Star League technology recovered from the Helm Memory Core, used by both Davion and Liao forces starting in 3049. This variant has had the medium lasers and the SRM-6 launchers removed and in their place has two Streak SRM-2 launchers and two Medium Pulse Lasers mounted.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-4K
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 230
Max Stability: 68
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 56
Alpha: 72
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo SRM
Left Torso Heat Sink
Heat Sink
Ammo LRM
Right Torso Heat Sink
Heat Sink
Ammo LRM
Left Arm LRM10
M Pulse
Right Arm LRM10
M Pulse
Left Leg SRM6
Right Leg SRM6


Description

A field modification kit based on the 3K variant and introduced for Kuritan forces in 3049, the 4K removes two heat sinks and replaces the two medium lasers of the 3K with medium pulse models.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
CRD-4PA
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 514
Max Stability: 74
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 78
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Ammo MG
Ammo SRM
Left Torso Ammo LRM
Right Torso Ammo LRM
Left Arm Gyrojet Ammo Feed
Gyrojet-20
Heat Sink
M Laser
MG
Right Arm Gyrojet Ammo Feed
Gyrojet-20
Heat Sink
M Laser
MG
Left Leg Heat Sink
SRM4
Right Leg Heat Sink
SRM4


Description

The Crusader is an old standby of Periphery MechWarriors, being inexpensive and widely available. This made it a great candidate for Periphery Arms, Inc. when they wanted to pursue a new design. The CRD-4PA replaces the LRMs with Gyrojet-20s with attached ammo feeds while also reducing the leg SRM-6s to 4-packs. Otherwise, the -4PA resembles the stock CRD-3R, albeit with a few extra heat sinks along the way.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-5K
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/4
Firepower Max Damage: 334
Max Stability: 60
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 66
Alpha: 92
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head C3 Slave
Center Torso M Pulse
M Pulse
Left Torso CASE
Jump Jet (H)
Jump Jet (H)
M Laser
Ammo MRM
Ammo MRM
Ammo MRM
Ammo MRM
Right Torso Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
M Laser
Left Arm MRM30
Right Arm MRM30


Description

The 5K Crusader was a complete upgrade produced by Cosby BattleMech Research Firm for House Kurita. The internal structure was replaced with an endo steel chassis and the engine upgraded to a 260 XL engine. The 'Mech's primary weapons were two MRM 30 launchers carried in either arm and, as secondary weapons, two Medium Lasers split between the side torsos and two Medium Pulse Lasers in the center torso. To allow the 5K to share targeting data, it also carried a C3 slave unit, and four tons of MRM reloads was located in the CASE-protected left torso. Finally, to vent waste heat, the 'Mech used eleven double heat sinks and carried twelve tons of armor.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Wolf's Dragoons
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • 12th Vegan Rangers
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Burr's Black Cobras
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
CRD-5M
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Multi-Role and Fire Support
Stock Specifications
Hardpoints
Speed 4/6/4
Firepower Max Damage: 206
Max Stability: 47
Max Heat: 15
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 78
Alpha: 66
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head AMS
Left Torso CASE
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Ammo Streak SRM
Right Torso Ammo AMS
CASE
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Ammo LRM
Ammo LRM
Left Arm Heat Sink (D)
LRM15
M Laser
Right Arm Flamer
LRM15
M Laser
MG
Ammo MG [Half]
Left Leg Streak SRM2
Right Leg Streak SRM2


Description

The 5M was the official production-model upgraded variant of the Crusader for the Free Worlds League, introduced in 3049. Though using the same chassis as before the 'Mech was powered by a XL Engine and carried thirteen double heat sinks. The 5M was also capable of jumping up to one hundred and twenty meters with its four torso-mounted jump jets. The Mech was armed with two LRM-15 launchers and two medium lasers in its arms, two Streak SRM-2 launchers mounted in its legs, a Flamer and a machine gun in its right arm, and a Anti-Missile System in its head.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
CRD-5S
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 261
Max Stability: 78
Max Heat: 15
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 74
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso CASE
Ammo SRM
Right Torso CASE
Ammo LRM
Ammo LRM
Left Arm LRM15
M Laser
Right Arm Flamer
LRM15
M Laser
Left Leg SRM6
Right Leg SRM6


Description

A production-model upgrade of the Crusader utilizing Star League equipment, the 5S was built by TharHes industries on Tharkad for FedCom forces starting in 3049. It varies little from the 3R model, instead removing the machine guns to make room for double heat sinks, CASE to protect the missile reloads, and the addition of a Flamer in the right arm.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
CRD-5TL
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Close Range Brawler
Stock Specifications
Hardpoints
Speed 5/5/4
Firepower Max Damage: 84
Max Stability: 6
Max Heat: 0
Durability Armor: 2160
Structure: 521
Heat Efficiency Sinking: 78
Alpha: 39
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Hardened Armor
Head Guardian ECM
Center Torso Supercharger
Left Torso CASE
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Ammo SRM INF
Right Torso CASE
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Ammo SRM INF
Left Arm Heat Sink (D)
S VSPL
Right Arm S VSPL
S VSPL
Left Leg MML3
Right Leg MML3


Description

The 5TL is an upgrade the the 5M with some tech that fell off the back of a transport. It comes with Hardened Armor, a supercharger, three Small VSPL, and a pair of MML3's. This mech is meant to be in close range and take a beating.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-6D
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 5/8/4
Firepower Max Damage: 216
Max Stability: 68
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 84
Alpha: 68
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 325
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +3
Gyro Crusader Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso CASE
Ammo SRM
Left Torso CASE
Jump Jet (H)
Jump Jet (H)
Ammo LRM
Right Torso CASE
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Ammo LRM
Left Arm LRM10
M Laser
Right Arm LRM10
M Laser
Left Leg SRM6
Right Leg SRM6


Description

A limited production run design, the CRD-6D was designed as an engine experiment for the Crusader chassis. Increasing the Crusader's engine to an 325-rated XL engine boosted the speed significantly while four jump jets gave even more mobility The use of Endo-Steel helped pay off the tonnage required to still mount twin LRM-10s, twin SRM-6s, and twin Medium Lasers, meaning the -6D remains combat effective even with the bonus speed.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-6S
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 5/8/0
Firepower Max Damage: 224
Max Stability: 62
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 66
Alpha: 66
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 325
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Crusader Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Ammo LRM
Ammo SRM
Right Torso CASE
Ammo LRM
Ammo LRM
Ammo LRM [Half]
Left Arm NLRM15
M Laser
Right Arm NLRM15
M Laser
Left Leg SRM4
Right Leg SRM4


Description

A limited production design, the CRD-6S is an attempt to explore the effectiveness of the newly-developed Enhanced LRM system. Armed with two NLRM-15s, the Crusader is more than capable of smashing its foes apart at range or up close. For backup weaponry the CRD-6S mounts two each Medium Lasers and SRM-4s. A fairly standard 325-rated XL engine keeps the Crusader moving swiftly in combat.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-6T
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 5/8/5
Firepower Max Damage: 250
Max Stability: 0
Max Heat: 30
Durability Armor: 1000
Structure: 521
Heat Efficiency Sinking: 102
Alpha: 120
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 325
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +3
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head C3 Slave
Center Torso Jump Jet (H)
Left Torso Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Right Torso Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Left Arm M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
Right Arm M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
Left Leg Flamer
Right Leg Flamer


Description

A Kallon Industries design, the CRD-6T is an excellent heavy scout, armed for close-range and fast moving fights thanks to its close-range payload and its 325-rated XL engine and jump jets. For firepower, the -6T carries simply 12 Medium Lasers to slice opponents apart with. In the hips are a pair of Flamers for some utility, though they are largely an after-thought. The -6T proved an excellent heavy scout and is seen in Davion regiments to this day.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 2nd Crucis Lancers
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Dioscuri
    • 12th Vegan Rangers
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Tooth of Ymir
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
CRD-7MK
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Multi-Role and Fire Support
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 260
Max Stability: 60
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 93
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Left Torso CASE
Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
Ammo MRM
Right Torso ER PPC
Heat Sink
Heat Sink
Left Arm LRM10
S Pulse
Right Arm LRM10
S Pulse
Left Leg MRM10
Right Leg MRM10


Description

Designed by the Combine as a line unit for the tumultuous 3060s, the Crusader-7MK demonstrates the best and the worst of the Combine at once. The mech has respectable armor covering its powerful XL engine and sports a withering array of weapons: LRM 10s, MRM 10s, Small Pulse Lasers, and an ER PPC for good measure. The downside of the mech is that it is equipped with a mere 15 standard heat sinks meaning that it is woefully unable to vent its waste heat. Pilots have taken to calling it the Heatsader and mocking the mech relentlessly.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-7L
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 3/5/3
Firepower Max Damage: 242
Max Stability: 62
Max Heat: 0
Durability Armor: 1000
Structure: 521
Heat Efficiency Sinking: 66
Alpha: 78
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 195
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Stealth Armor
Head ER M Laser
Center Torso ER M Laser
Jump Jet (H)
Left Torso Guardian ECM
Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Stealth Armor Components
Streak SRM4
Right Torso CASE
Jump Jet (H)
Ammo LRM
Ammo LRM
Ammo LRM
Ammo LRM
Stealth Armor Components
Ammo Streak SRM
Streak SRM4
Left Arm Heat Sink (D)
LRM15
Stealth Armor Components
Right Arm Heat Sink (D)
LRM15
Stealth Armor Components
Left Leg Stealth Armor Components
Right Leg Stealth Armor Components


Description

Utilizing some of the newest technology available in the Capellan Confederation, the 7L was built by Tao 'Mechworks for the CCAF. It used Stealth Armor, making it harder to target. The 'Mech also used double heat sinks and is armed with two LRM-15 launchers, two Streak SRM-4 launchers, and two ER Medium Lasers. Finally, the 'Mech carried a Guardian ECM suite to allow its Stealth Armor to work. In order to make room, the top speed was lowered to 53 km/h by replacing the engine with a Nissan Fusion 195, though jump jets offset that through increased maneuverability. Despite its Liao origins, half of the first production run was sold to the Word of Blake.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-8S
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Skirmisher & Brawler
Stock Specifications
Hardpoints
Speed 4/6/4
Firepower Max Damage: 220
Max Stability: 60
Max Heat: 0
Durability Armor: 880
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 54
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Heavy Gauss
Right Torso CASE
Ammo Heavy Gauss
Ammo Heavy Gauss
Ammo LRM
Left Arm LRM10
M Laser
Right Arm LRM10
M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

Created in the 3060s with the mindset of 'bigger is better', the 8S Crusader was built around an Endo Steel chassis and powered by an XL Engine. The 'Mech carried two LRM-10 launchers and two Medium Lasers but was also armed with the new Heavy Gauss Rifle, giving it great deal of close to medium range firepower.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
CRD-SC
Crusader.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Gladiator...?
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 300
Max Stability: 94
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 84
Alpha: 87
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Crusader Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Heat Sink (D)
Ammo LRM
Ammo SRM
Right Torso CASE
Heat Sink (D)
Ammo LRM
Ammo SRM
Left Arm Heat Sink (D)
LRM15
M Laser
S Laser
Right Arm Heat Sink (D)
LRM15
M Laser
Left Leg SRM4
SRM4
Right Leg SRM4
SRM4


Description

Galen Cox was a complicated man, the personal friend of Victor Steiner-Davion and a famous warrior in his own right. His personal mech, a Crusader CRD-5M he named Stormcloud, eventually came to rest at the side of the throne of the Lyran Commonwealth after his death, where it remains today. However, imitators cropped up in the arenas after his famous win over Victor Vandegriff and Glen Edenhoffer in 3056. The imitators, also named Stormcloud, carry a modified loadout reminicient of the -5M. Twin LRM-15s and Medium Lasers remain but the SSRM-2s are replaced with a quartet of SRM-4s in the legs. The ammo is a little thin but sufficient for arena work.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

The CRD-SC can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout