Thunder

From BTAWiki
Jump to navigation Jump to search
THR-1L
Thunder.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 1
Speed 5/8/0
Firepower Max Damage: 201
Max Stability: 65
Max Heat: 0
Durability Armor: 1095
Structure: 536
Heat Efficiency Sinking: 66
Alpha: 60
Melee Kick: 70
Punch: 35
Stock Equipment
Engine XL Engine
Core 350
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Thunder Cowl (Fixed)
Center Torso M Pulse
Left Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
CASE
Ammo LRM
LRM5
M Pulse
Right Torso M Pulse
Right Arm AC/20


Description

The Thunder is a product of the aftermath of the Fourth Succession War. The 'Mech was built to make the most of new technologies that had made their way to the Capellan Confederation at the beginning of the 3050s. Built around a 350-rated XL engine and plenty of double heat sinks, the Thunder uses its speed to bring a brutal loadout of an AC/20 and a trio of Medium Pulse Lasers to bear. A LRM-5 provides token long range capability. 13.5 tons of armor keep the mech well protected.


Bonuses

Mech Quirk: Cowl

Adds 15 armor to the head and prevents bleedouts


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
THR-2L
Thunder.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Brawler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Missile: 1
Support: 1
Speed 6/8/0
Firepower Max Damage: 224
Max Stability: 49
Max Heat: 0
Durability Armor: 1055
Structure: 536
Heat Efficiency Sinking: 63
Alpha: 95
Melee Kick: 105
Punch: 53
Stock Equipment
Engine XL Engine
Core 350
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Stealth Armor
Head Thunder Cowl (Fixed)
Center Torso ER M Laser
T.S.M.
Left Torso CASE
Ammo LBX/20 CLUSTER
Ammo LBX/20 CLUSTER
Ammo LBX/20 SLUG
Ammo Streak SRM
Streak SRM6
Right Torso ER M Laser
Guardian ECM
Left Arm ER S Laser
Right Arm LBX AC/20


Description

The 2L model of the Thunder upgrades the design with some of the latest technology, making it a highly destructive close combat 'Mech. The Autocannon/20 has been replaced with an LB-X Autocannon/20 which is capable of using both solid rounds and cluster shot which acts like a giant 'Mech sized shotgun. The 'Mech is also armed with two ER Medium Lasers and an ER Small Laser. Additionally, the LRM-5 has been dropped in favor of a Streak SRM-6 launcher for additional close range firepower. The final touch on the 'Mech is the use of Stealth Armor which makes the 'Mech much harder for an enemy unit to target. Triple Strength Myomer has also been added.


Bonuses

Mech Quirk: Cowl

Adds 15 armor to the head and prevents bleedouts


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
THR-3L
Thunder.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Artillery Support
Stock Specifications
Hardpoints Energy: 4
Missile: 3
Speed 6/8/0
Firepower Max Damage: 134
Max Stability: 34
Max Heat: 0
Durability Armor: 1095
Structure: 536
Heat Efficiency Sinking: 63
Alpha: 110
Melee Kick: 105
Punch: 53
Stock Equipment
Engine XL Engine
Core 350
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Stealth Armor
Head Thunder Cowl (Fixed)
Center Torso ER M Laser
T.S.M.
Left Torso Ammo ArrowIV
Ammo ArrowIV
CASE
ER M Laser
Ammo Streak SRM
Streak SRM6
Left Arm Guardian ECM
Right Arm Arrow IV


Description

The 3L variant of the Thunder is intended for artillery fire support. The 'Mech is armed with an Arrow IV artillery missile launcher and carries a pair of ER Medium Lasers and a Streak SRM-6 for close range protection. The 'Mech is also outfitted with Triple Strength Myomer, allowing it to travel at speeds of 97.2 km/h when operating at the correct temperature. The 'Mech is also armored with Stealth Armor, making it a much harder target to hit.


Bonuses

Mech Quirk: Cowl

Adds 15 armor to the head and prevents bleedouts


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout