Difference between revisions of "Ammunition"

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| +1 Accuracy
 
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|AC/10 [Sabot]
 
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| +20% DMG<br>
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+50% Armor DMG<br>
 +
-50% Structure DMG
 
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|AC/10 AOE
 
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|Area of Effect 60<br>
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Area of Effect DMG 30<br>
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Area of Effect STAB DMG 10
 
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Revision as of 03:16, 18 November 2020

Ballistic

AC/2

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
AC/2 1 1 45 100 25 6 0
AC/2 [AP] 1 1 45 200 25 6 0 +100% bonus crit chance
AC/2 [CL] 1 1 68 50 25 6 0 +50% bonus ammo

+2 recoil

AC/2 [Half] 0.5 1 1 100 24 6 0
AC/2 [PRE] 1 1 45 200 25 6 0 +1 Accuracy
AC/2 [Sabot] 1 1 45 200 25 6 0 +20% DMG

+50% Armor DMG
-50% Structure DMG

AC/2 AOE 1 1 45 300 25 6 0 Area of Effect 60

Area of Effect DMG 4
Area of Effect STAB DMG 2

AC/2 Piercing 1 1 45 300 25 6 0 +1 Structure DMG

AC/5

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
AC/5 1 1 15 200 45 12 0
AC/5 [AP] 1 1 15 600 45 12 0 +100% bonus crit chance
AC/5 [CL]
AC/5 [Half] 0.5 1 7 200 45 12 0
AC/5 [PRE] 1 1 15 400 45 12 0 +1 Accuracy
AC/5 [Sabot] 1 1 15 400 45 12 0 +20 DMG

+50% Armor DMG
-50% Structure DMG

AC/5 AOE 1 1 15 600 45 12 0 Area of Effect 60

Area of Effect DMG 22
Area of Effect STAB DMG 5

AC/5 Piercing 1 1 8 400 45 12 0 +100% Crit

+50% Structure DMG

AC/10

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
AC/10 1 1 10 500 60 15 0
AC/10 [AP] 1 1 5 800 60 15 0 +100 Crit

+50% Structure DMG

AC/10 [CL]
AC/10 [Half] 1 1 5 500 60 15 0
AC/10 [PRE] 1 1 10 800 60 15 0 +1 Accuracy
AC/10 [Sabot] 1 1 10 800 60 15 0 +20% DMG

+50% Armor DMG
-50% Structure DMG

AC/10 AOE 1 1 10 1000 60 15 0 Area of Effect 60

Area of Effect DMG 30
Area of Effect STAB DMG 10

AC/10 Piercing 1 1 10 1000 60 15 0

AC/20

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
AC/20
AC/20 [AP]
AC/20 [CL]
AC/20 [Half]
AC/20 [PRE]
AC/20 [Sabot]
AC/20 AOE
AC/20 Piercing

HVAC

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
HVAC/2
HVAC/5
HVAC/10

RAC

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
RAC/2
RAC/2 [Half]
RAC/5
RAC/5 [Half]

UAC

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
UAC/2
UAC/2 [Half]
UAC/5
UAC/5 [Half]
UAC/10
UAC/10 [Half]
UAC/20
UAC/20 [Half]

LB-X

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
LBX/2 Cluster
LBX/2 Slug
LBX/5 Cluster
LBX/5 Slug
LBX/10 Cluster
LBX/10 Slug
LBX/20 Cluster
LBX/20 Slug

Gauss

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Crude Gauss
Gauss
Gauss [Half]
Heavy Gauss
Hyper Gauss
Light Gauss
Magshot
Silver Bullet Gauss

Mech Grenade Launcher

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Grenade Hi-Ex
Grenade Inferno
Grenade Smoke

Machine Gun

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
MG
MG [Half]
MG AOE
MG Sabot
MG TRC

Mortar

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Mortar
Mortar [Half]
Mortar Acid
Mortar Acid [Half]
Mortar Airburst
Mortar Airburst [Half]
Mortar FASCAM
Mortar FASCAM [Half]
Mortar Flare
Mortar Flare [Half]
Mortar Guided
Mortar Guided [Half]
Mortar Inferno
Mortar Inferno [Half]
Mortar Smoke
Mortar Smoke [Half]
Mortar Supressant
Mortar

Longtom Artillery

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Longtom
Longtom Inferno
Longtom Shaped Charge

Sniper Artillery

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Sniper
Sniper Inferno
Sniper Shaped Charge

Thumper Artillery

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Thumper
Thumper [Half]
Thumper FASCAM
Thumper FASCAM [Half]
Thumper Shaped Charge
Thumper Shaped Charge [Half]


Energy

Chemical Laser

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Chemical Laser

Plasma

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects Additional Info
Normal Stability Heat
Plasma


Missile

Arrow IV

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
ArrowIV
ArrowIV FASCAM
ArrowIV FASCAM [Half]
ArrowIV Inferno
Davy Crockett A-IV

ATM

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
ATM
ATM ER
ATM HE

LRM

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Crude LRM
LRM
LRM [ER]
LRM [Half]
LRM AOE
LRM ArtIV
LRM Bees
LRM DF
LRM FTL
LRM Swarm
LRM Thunder
Streak LRM

MRM

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
MRM
MRM [Half]
MRM Apollo

SRM

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
Crude SRM
Piercing SRM
SRM [Half]
SRM [INF]
SRM [TDM]
SRM ArtIV
SRM AX
Streak SRM
Streak SRM [Half]

Thunderbolt

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
T-Bolt5
T-Bolt10
T-Bolt15
T-Bolt20


Support

AMS

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
AMS
AMS [DBL]
AMS [Half]

NARC

Name Tonnage Slots Capacity Cost Per Shot Explosion Damage Effects
Normal Stability Heat
NARC Beacon
NARC Haywire
NARC iBeacon