Difference between revisions of "Catapult"

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Latest revision as of 18:42, 18 August 2023

CPLT-A1
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 120
Max Stability: 30
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 30
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Left Torso Jump Jet (H)
Jump Jet (H)
Ammo LRM
Ammo LRM
Right Torso Jump Jet (H)
Jump Jet (H)
Ammo LRM
Ammo LRM
Left Arm LRM15
Right Arm LRM15
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Catapult A1 was designed as a true support role model. The CPLT-A1 removes all 4 Medium Lasers in favor of additional LRM ammunition and armor.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-BB
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Gladiator
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 272
Max Stability: 96
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 90
Alpha: 88
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso M Laser
M Laser
Left Torso CASE
Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
M Laser
Ammo SRM Acid
Ammo SRM
Right Torso CASE
Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
M Laser
Ammo SRM
Ammo SRM TDM
Left Arm Heat Sink (D)
SRM6
SRM6
Right Arm SRM6
SRM6


Description

The Butterbee is patterned after the personal ride of MechWarrior Jenny Templeton of the Capellan Chesterton Reserves and turns the Catapult into a brutal heavy brawler in the arena. The Butterbee very simply just switches the heat sinks for doubles and loses the LRM-15s for a quartet of SRM-6s. The four Medium Lasers and the jump jets are retained, of course.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

The CPLT-BB can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
CPLT-C1
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 200
Max Stability: 30
Max Heat: 0
Durability Armor: 800
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 70
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso M Laser
M Laser
Left Torso Jump Jet (H)
Jump Jet (H)
Ammo LRM
M Laser
Right Torso Jump Jet (H)
Jump Jet (H)
Ammo LRM
M Laser
Left Arm LRM15
Right Arm LRM15
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Ah, the Catapult C1. Just like its namesake, it's good at lobbing large numbers of missiles over terrain without fear of return fire. Surprisingly, it's also not too shabby at closer ranges in a pinch.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 1st Sword Of Light
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 10th Lyran Guards
    • 2nd Crucis Lancers
    • Davion Assault Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 1st Tyr
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 1st Knights of the Inner Sphere
    • 30th Marik Militia
  • Gray Death Legion
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Raventhir's Iron Hand
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • I Legio Martia Victrix
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • 21st Centauri Lancers
    • The Black Outlaws
    • Romanov's Crusaders
    • Rubinsky's Light Horse
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Thermo Police
    • The Blackhearts
    • Camacho's Caballeros
    • Mobile Fire
    • The Krushers
    • Greenburg's Godzillas
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Grim Determination
    • Tooth of Ymir
    • Knights of Caerbannog
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Ramilie's Raiders
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Avanti's Angels
    • Harcourt's Destructors
    • Canopian Highlanders
    • Clean Kill
    • Bannockburn's Bandits
    • Dragonslayers
    • Lone Star Regiment
    • Caesar's Cohorts
    • Longwood's Bluecoats
    • Antian Lanciarii
    • Vanguard Legion
    • Screaming Eagles
    • Knights Of St. Cameron
    • Blue Star Irregulars
    • Kell Hounds
    • Snord's Irregulars
    • Lone Star Regiment
    • Northwind Highlanders
    • Dismal Disinherited
    • Wolf's Dragoons
    • Tortuga Fusiliers
    • Band of the Damned
    • Federated Freemen
    • Shen-Se Tian
    • Death's Consorts
    • New Belt Pirates
    • Morrison's Extractors
    • Smithson's Chinese Bandits
    • Solaris VII Mercenary League
    • Broadsword Legion
    • The Arcadians
    • Olson's Rangers
    • Lethal Injection
    • 12th Vegan Rangers
    • Harlock's Warriors
    • Dioscuri
    • Eridani Light Horse
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Burr's Black Cobras
    • Always Faithful
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Collection
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • Taurian Guard
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • 40th Shadow Division
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
CPLT-C1b
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 200
Max Stability: 30
Max Heat: 0
Durability Armor: 1075
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 70
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso M Laser
M Laser
Left Torso CASE
Jump Jet (H)
Jump Jet (H)
Ammo LRM
Ammo LRM
M Laser
Right Torso CASE
Jump Jet (H)
Jump Jet (H)
Ammo LRM
Ammo LRM
M Laser
Left Arm LRM15
Right Arm LRM15


Description

The Royal Catapult, the -C1b was designed to fill the same role as the normal -C1 but better. Thanks to Ferro-Fibrous armor it sports better protection, and thanks to double heat sinks it can jump and fire all day long without problems.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-C2
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Mixed Fire Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 170
Max Stability: 42
Max Heat: 0
Durability Armor: 920
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 34
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Jump Jet (H)
Jump Jet (H)
LBX AC/2
Ammo LRM ARTIV
Ammo LRM ARTIV
Right Torso Jump Jet (H)
Jump Jet (H)
LBX AC/2
Ammo LBX/2 SLUG
Ammo LRM ARTIV
Ammo LRM ARTIV
Left Arm Artemis IV FCS
LRM15
Right Arm Artemis IV FCS
LRM15


Description

This Civil War era variant is built using an Endo Steel chassis and powered by a 260 extralight engine, using the saved weight to make the C2 a dedicated long range 'Mech. The primary weapons are two LRM-15 launchers mated to an Artemis IV fire control system, and fed by four tons of ammo. The Medium Lasers have been replaced with two LB-X Autocannon/2s, sharing a single ton of ammo. While this makes the Catapult vulnerable to close range attacks, it also makes it extremely deadly at long range.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-C3
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 255
Max Stability: 35
Max Heat: 35
Durability Armor: 800
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 70
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso M Laser
M Laser
Left Torso Jump Jet (H)
Jump Jet (H)
M Laser
Right Torso Ammo ArrowIV
Jump Jet (H)
Jump Jet (H)
M Laser
Right Arm Arrow IV
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The C3 variant takes the 'Mech's long range fire support to a new level by removing both of the LRM-15 launchers and replacing them with an Arrow IV artillery system, allowing the Catapult to stay a safe distance from the battlefield. However the design of this model was rushed through by the Capellans, causing a number of faults to reemerge. Chief among these however is the fact that it has a single ton of ammo, giving it a pitiful five reloads and forcing it to stay close to supply lines. The 'Mech is otherwise identical to the C1 model.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-C4
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 184
Max Stability: 40
Max Heat: 0
Durability Armor: 800
Structure: 521
Heat Efficiency Sinking: 40
Alpha: 46
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso S Laser
S Laser
Left Torso Jump Jet (H)
Jump Jet (H)
Ammo LRM
Ammo LRM
Right Torso Jump Jet (H)
Jump Jet (H)
Ammo LRM
Ammo LRM
Left Arm LRM20
Right Arm LRM20


Description

The CPLT-C4 is an explosive addition to any outfit's arsenal. Trading out the stock LRM-15s, Medium Lasers and extra Heat Sinks for LRM-20s, Small Lasers and 2 extra tons of ammo the C4 gives the Catapult impressive long range firepower.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-C4C
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 220
Max Stability: 40
Max Heat: 0
Durability Armor: 800
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 62
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso S Pulse
Left Torso Beagle Probe
Jump Jet (H)
Jump Jet (H)
Ammo LRM
Ammo LRM
Right Torso Jump Jet (H)
Jump Jet (H)
L Laser
Ammo LRM
Ammo LRM
Left Arm LRM20
Right Arm LRM20


Description

An upgrade of the C4 model. The standard fusion engine is replaced with an extralight engine. With the extra freed tonnage, a large laser and Beagle Active Probe can be mounted. The two Small Lasers are replaced with a single pulse version. The heat sinks are upgraded to double strength models.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars


Stock Loadout
Stock Loadout
CPLT-C4CIR
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/6/2
Firepower Max Damage: 100
Max Stability: 10
Max Heat: 0
Durability Armor: 840
Structure: 521
Heat Efficiency Sinking: 66
Alpha: 38
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso S Pulse
Left Torso Jump Jet (H)
Ammo LRM
Ammo LRM
Ammo LRM
Ammo LRM
Right Torso Jump Jet (H)
L Laser
Ammo LRM
Ammo LRM
Left Arm Heat Sink (D)
iRLRM
Right Arm iRLRM


Special Note: The Catapult CPLT-C4CIR is a custom Community Content 'Mech.

Description

The Catapult CPLT-C4CIR is a further testbed variant on the already-testbed C4CR. The C4CIR uses the highly experimental Improved Rapid LRM systems, dropping two Jump Jets to get the heavier systems in place. Otherwise, it is the same as the C4CR.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
  • ComStar
    • ComStar
    • 2nd Army V-Mu
  • Mercenaries
    • Kell Hounds
    • Knights of Caerbannog
    • Gray's Ghosts
    • Lone Star Regiment
    • Wolf's Dragoons
    • Broadsword Legion
  • Pirates
  • Local Government


Stock Loadout
Stock Loadout
CPLT-C4CR
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 100
Max Stability: 10
Max Heat: 0
Durability Armor: 840
Structure: 521
Heat Efficiency Sinking: 66
Alpha: 38
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso S Pulse
Left Torso Jump Jet (H)
Jump Jet (H)
Ammo LRM
Ammo LRM
Ammo LRM
Ammo LRM
Right Torso Jump Jet (H)
Jump Jet (H)
L Laser
Ammo LRM
Ammo LRM
Left Arm Heat Sink (D)
RLRM
Right Arm RLRM


Special Note: The Catapult CPLT-C4CR is a custom Community Content 'Mech.

Description

The Catapult CPLT-C4CR is a testbed chassis to demonstrate the newly invented Rapid LRM system, or RLRM. Armed with two RLRMs in place of the C4C's LRM-20s, the ammo boxes have been deepened, and another heat sink has been added as well as half a ton of armor. The variant proved moderately successful and was put into limited production.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions
  • ComStar
    • ComStar
    • 2nd Army V-Mu
  • Mercenaries
    • Kell Hounds
    • Knights of Caerbannog
    • Gray's Ghosts
    • Lone Star Regiment
    • Wolf's Dragoons
    • Broadsword Legion
  • Pirates
  • Local Government


Stock Loadout
Stock Loadout
CPLT-C5
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Artillery Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 275
Max Stability: 35
Max Heat: 35
Durability Armor: 1000
Structure: 521
Heat Efficiency Sinking: 72
Alpha: 90
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso ER M Laser
ER M Laser
Left Torso Ammo ArrowIV
Ammo ArrowIV
Ammo ArrowIV
Ammo ArrowIV
CASE
ER M Laser
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Right Torso ER M Laser
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Right Arm Arrow IV


Description

An upgrade of the earlier defective C3 model, this variant first appeared during the St. Ives Conflict. It retains the Arrow IV artillery system, but its chassis has been upgraded to Endo Steel and its heat sinks to improved versions. This allows the C5 to increase its armor coverage to twelve and a half tons, upgrade its lasers to ER Medium Lasers, and quadruple the amount of ammo carried with protection provided by CASE.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-J1-X
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/6/7
Firepower Max Damage: 200
Max Stability: 40
Max Heat: 0
Durability Armor: 1140
Structure: 521
Heat Efficiency Sinking: 60
Alpha: 66
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit Proto DHS
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Composite Structure (Fixed)
Armor Heavy Ferro-Fibrous Armor
Center Torso Sensors Torso
Torso Mount Cockpit
Left Torso CASE II
Life Support
Prototype Improved Jump Jet (H) (Fixed)
Prototype Improved Jump Jet (H) (Fixed)
Prototype Improved Jump Jet (H) (Fixed)
Static ER M Laser
Ammo Streak LRM
Ammo Streak LRM
Right Torso CASE II
Life Support
Prototype Improved Jump Jet (H) (Fixed)
Prototype Improved Jump Jet (H) (Fixed)
Prototype Improved Jump Jet (H) (Fixed)
Static ER M Laser
Ammo Streak LRM
Ammo Streak LRM
Left Arm LRM FCS
Streak LRM20
Right Arm LRM FCS
Streak LRM20


Description

The Catapult J1-X was envisioned as an incredibly maneuverable fire support mech. Built around a Composite skeleton, its six experimental Prototype Improved Jump Jets ensured the J1-X could reach any firing position it wished. Two Streak LRM-20 launchers linked to a targetting computer provide highly accurate long ranged firepower, and the Catapult's traditional backup weaponry was parred down to a pair of Static ER M Lasers. CASE II and Heavy Ferro round out the design, preventing its highly explosive components from catastrophic failure. Ultimately, the Composite structure was judged too fragile for usage on a heavy mech, and was not adopted by mainline forces.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-K1
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Sniper & Fire Support
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 165
Max Stability: 37
Max Heat: 0
Durability Armor: 960
Structure: 521
Heat Efficiency Sinking: 72
Alpha: 62
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Ammo MG
Left Torso Heat Sink
Ammo LRM
M Laser
MG
Right Torso Heat Sink
Heat Sink
M Laser
MG
Left Arm LRM15
Right Arm PPC
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Oft unmentioned, the Catapult CPLT-K1 holds onto one of its LRM-15's and two of its medium lasers. In exchange it has two MG's and a PPC in the right arm it carries less heat sinks then the more well known K2, but it retains its heat neutrality anyways.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-K2
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Sniper & Direct-Fire Support
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 160
Max Stability: 42
Max Heat: 0
Durability Armor: 880
Structure: 521
Heat Efficiency Sinking: 80
Alpha: 72
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Ammo MG
Left Torso Heat Sink
Heat Sink
M Laser
MG
Right Torso Heat Sink
Heat Sink
Heat Sink
M Laser
MG
Left Arm PPC
Right Arm PPC
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Catapult K2 is an outside-the-box redesign that trades the indirect-fire capability for heavier direct-fire PPCs. It doesn't usually mount Jump Jets, though, so it can be a bit more restricted in its use.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-K2K
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Sniper & Direct-Fire Support
Stock Specifications
Hardpoints
Speed 5/8/0
Firepower Max Damage: 170
Max Stability: 40
Max Heat: 0
Durability Armor: 1080
Structure: 521
Heat Efficiency Sinking: 120
Alpha: 100
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 325
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +3
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso ER M Laser
ER M Laser
Left Torso Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Left Arm ER PPC
Heat Sink (D)
Heat Sink (D)
Right Arm ER PPC
Heat Sink (D)
Heat Sink (D)


Description

An upgrade of the K2 Catapult, the K2K model changes the engine to an extralight model and increases the size to a 325 rating to speed the mech up quite a bit. The twin PPCs also have been upgraded to ER PPCs. The 'Mech carries two ER Medium Lasers for close range firepower. To handle the added heat from the upgrades, the 'Mech uses 20 double heat sinks. Finally, the K2K model carries thirteen and a half tons of armor.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-K3
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Sniper & Direct-Fire Support
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 170
Max Stability: 42
Max Heat: 0
Durability Armor: 880
Structure: 521
Heat Efficiency Sinking: 120
Alpha: 92
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo MG
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
M Laser
MG
Right Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
M Laser
MG
Left Arm ER PPC
Heat Sink (D)
Heat Sink (D)
Right Arm ER PPC
Heat Sink (D)
Heat Sink (D)


Description

A variant of the -K2, the -K3 was a lostech upgrade of that fire support mech. Though this design never reached full production, it was prototyped during the War of 3039. It upgraded the PPCs of the K2 to ER PPCs. Twenty double heat sinks kept heat to a minimum.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-K5
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Sniper & Direct-Fire Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 294
Max Stability: 60
Max Heat: 0
Durability Armor: 1000
Structure: 521
Heat Efficiency Sinking: 72
Alpha: 72
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head C3 Slave
Center Torso M Pulse
M Pulse
Left Torso CASE
Jump Jet (H)
Jump Jet (H)
Ammo MRM
Ammo MRM
Right Torso CASE
Jump Jet (H)
Jump Jet (H)
Ammo MRM
Ammo MRM
Left Arm Heat Sink (D)
MRM30
Right Arm Heat Sink (D)
MRM30


Description

Another Kuritan variant, the -K5 goes back to its roots by carrying two MRM-30 launchers as its primary weapon. Built on an Endo Steel chassis and utilizing a 260 rated extralight engine for power. It also carries two Medium Pulse Lasers, a C3 Slave Unit and twelve and a half tons of standard armor.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-K6X
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Sniper & Direct-Fire Support
Stock Specifications
Hardpoints
Speed 4/6/5
Firepower Max Damage: 174
Max Stability: 12
Max Heat: 0
Durability Armor: 1000
Structure: 521
Heat Efficiency Sinking: 72
Alpha: 68
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso M Pulse
M Pulse
Left Torso CASE
Ammo RAC/2
Ammo RAC/2
Ammo RAC/2
Rotary AC/2
Right Torso CASE
Ammo RAC/2
Ammo RAC/2
Rotary AC/2
Left Arm Heat Sink (D)
S Pulse
S Pulse
Right Arm Heat Sink (D)
S Pulse
S Pulse
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

An experimental Lyran design created after taking a number of Kuritan Catapults in salvage, the -K6X has a distinctly Federated Commonwealth flair with its pair of Rotary Autocannon/2s. To back up the Rotaries are a brace of lasers, two Medium Pulses and four Small Pulses. The -K6X powers itself with a 260-rated XL engine and carries 13.5 tons of armor for protection, which is plenty for most battlefield encounters.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-H2
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy 'Fire' Support
Stock Specifications
Hardpoints
Speed 4/6/4
Firepower Max Damage: 895
Max Stability: 340
Max Heat: 0
Durability Armor: 880
Structure: 521
Heat Efficiency Sinking: 52
Alpha: 205
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso M Laser
M Laser
Left Torso Heat Sink
Jump Jet (H)
Jump Jet (H)
RL20
RL20
Right Torso Heat Sink
Jump Jet (H)
Jump Jet (H)
RL20
RL20
Left Arm Heat Sink
PPC
Right Arm RL20
RL20
RL20
RL20


Description

A Periphery refit of the Catapult, the -H2 is roughly based on the K2 with a strong Periphery twist. Armed with a PPC in the left arm for ranged firepower and twin Medium Lasers for close-range support, the -H2's main punch comes from eight Rocket Launcher-20s strewn across the body of the 'Mech. Though it only has one shot for the rockets, it can destroy just about anything with that one shot. The -H2 proved popular with the Marian Hegemony as well as various pirate forces.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-ML
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Cavalry...?
Stock Specifications
Hardpoints
Speed 4/6/4
Firepower Max Damage: 400
Max Stability: 0
Max Heat: 0
Durability Armor: 800
Structure: 521
Heat Efficiency Sinking: 90
Alpha: 200
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink (D)
Left Torso Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Right Torso Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Left Arm M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
Right Arm M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser


Description

The CPLT-ML is an... unusual twist on the Catapult's main mission of fire support. Instead of being fire support, the -ML drops all the weapons from the -C1's frame and replaces them with 20 Medium Lasers, ten to an arm. It retains the jump jets of course and even though it swaps the 15 heat sinks to double-strength models, it's woefully inadequate for the job at hand. Still, if you need an alpha strike to rule all alpha strikes, the CPLT-ML has you covered.


<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions

Factions


Stock Loadout
Stock Loadout
CPLT-S1
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/7/5
Firepower Max Damage: 216
Max Stability: 24
Max Heat: 0
Durability Armor: 805
Structure: 521
Heat Efficiency Sinking: 50
Alpha: 84
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso M Modal Laser (S)
M Modal Laser (S)
Left Torso Jump Jet (H)
Jump Jet (H)
M Modal Laser (S)
SHIELD (S)
Ammo VRM
Ammo VRM
Right Torso Jump Jet (H)
Jump Jet (H)
M Modal Laser (S)
SHIELD (S)
Ammo VRM
Ammo VRM
Left Arm VRM12 (S)
Right Arm VRM12 (S)


Description

Originally made for the Terran Hegemony, the Catapult accompanied the Sanctuary Worlders on their journey far beyond the Inner Sphere. They would develop the mech further, eventually developing the CPLT-S1 standard. Armed for mobile fire support much like the original Catapult, the -S1 carries a pair of VRM-12 launchers as well as a quartet of Medium Modal Lasers. Sanctuary-spec Ferro-Fibrous Armor and Double Heat Sinks round out the design while 4 Jump Jets keep the mech's traditional mobility.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout
CPLT-S2
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/7/5
Firepower Max Damage: 280
Max Stability: 1
Max Heat: 0
Durability Armor: 805
Structure: 521
Heat Efficiency Sinking: 65
Alpha: 80
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (S)
Core 260
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Heat Sink Double (S)
M Elec-Laser (S)
M Elec-Laser (S)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Jump Jet (H)
Jump Jet (H)
Scattergun/10 (S)
Right Torso DBAC/10 (S)
Ammo DBAC/10
Ammo DBAC/10
Jump Jet (H)
Jump Jet (H)
Ammo Scattergun/10
SHIELD (S)
Left Arm M Elec-Laser (S)
Right Arm M Elec-Laser (S)


Description

Originally made for the Terran Hegemony, the Catapult accompanied the Sanctuary Worlders on their journey far beyond the Inner Sphere. The Catapult CPLT-S2 would be developed to use new weapon systems developed in the Sanctuary Worlds. Armed with a Double-Barrel AC/10 and a Scattergun/10 for primary firepower and with a quartet of Medium Electro-Lasers for secondary firepower, the -S2 proved a capable threat against just about anything. However, as a Sanctuary XL Engine was required to make the tonnage work, the -S2 is slightly more fragile than other Catapult variants.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout
CPLT-S3
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/7/5
Firepower Max Damage: 120
Max Stability: 0
Max Heat: 0
Durability Armor: 800
Structure: 521
Heat Efficiency Sinking: 75
Alpha: 120
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine (S)
Core 260
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Endo-Carbide Structure (S) (Fixed)
Armor Ferro-Vanadium Armor (S)
Head Endo-Carbide Components (Fixed)
Sanctuary Drone Interface (Fixed)
Center Torso Heat Sink Double (S)
M Lance (S)
M Lance (S)
Left Torso Endo-Carbide Components (Fixed)
Heat Controller (S)
Heat Negator (S)
Jump Jet (H)
Jump Jet (H)
L Lance (S)
Right Torso Endo-Carbide Components (Fixed)
Heat Controller (S)
Heat Negator (S)
Jump Jet (H)
Jump Jet (H)
L Lance (S)
Left Arm Endo-Carbide Components (Fixed)
Heat Controller (S)
Heat Sink Double (S)
Heat Sink Double (S)
M Lance (S)
Right Arm Endo-Carbide Components (Fixed)
Heat Controller (S)
Heat Sink Double (S)
Heat Sink Double (S)
M Lance (S)
Left Leg Endo-Carbide Components (Fixed)
Right Leg Endo-Carbide Components (Fixed)


Description

Originally made for the Terran Hegemony, the Catapult accompanied the Sanctuary Worlders on their journey far beyond the Inner Sphere. Considered a massive departure from the standard mission of the Catapult, the CPLT-S3 proved a success nonetheless. Armed with a battery of Large and Medium Lances as well as extensive heat control gear such as heat controllers and heat negators, the CPLT-S3 leans into durability with cutting-edge Endo-Carbide structure and Ferro-Vanadium armor, the best that the Sanctuary Worlds can produce.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout
CPLT-S4
Catapult.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 4/7/5
Firepower Max Damage: 162
Max Stability: 24
Max Heat: 48
Durability Armor: 1250
Structure: 521
Heat Efficiency Sinking: 50
Alpha: 114
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Catapult Nimble Jumper (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso M Modal Laser (S)
M Modal Laser (S)
Left Torso Ammo DRM
Ammo DRM
Jump Jet (H)
Jump Jet (H)
S Modal Laser (S)
SHIELD (S)
Right Torso Ammo DRM
Ammo DRM
Jump Jet (H)
Jump Jet (H)
S Modal Laser (S)
SHIELD (S)
Left Arm DRM6 (S)
DRM6 (S)
Right Arm DRM6 (S)
DRM6 (S)


Description

Originally made for the Terran Hegemony, the Catapult accompanied the Sanctuary Worlders on their journey far beyond the Inner Sphere. The -S4 transforms the Catapult into a potent brawling machine with a battery of DRM launchers backed by a pair of Medium and Small Modal Lasers for support. Jump jets give mobility while Endo-Steel provides the weight savings for the weapons and the increased armor.


Bonuses

Mech Quirk: Nimble Jumper

+15% jump distance


Pilot Affinity: Nimble

15% more jumping distance


Factions


Stock Loadout
Stock Loadout