Cossack

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C-SK1
Cossack.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Patriotic Scout
Stock Specifications
Hardpoints
Speed 6/9/6
Firepower Max Damage: 92
Max Stability: 24
Max Heat: 0
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 32
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Cossack 360 Torso Twist (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso SRM6
Left Torso Heat Sink
Heat Sink
Heat Sink
S Laser
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Heat Sink
S Laser
Ammo SRM
Jump Jet (S)
Left Arm M Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The Cossack was named for the mercenary unit Khorsakov's Cossacks in honor of their faithful service to the St. Ives Compact. However, the 'Mech is a compromise design, originally intended as a super-fast scout it eventually morphed into a relatively slow but heavily armored light trooper 'Mech. Powered with a 120-rated XL engine and built with an Endo-Steel skeleton, the Cossack's ground speed is low for its weight but it has 6 jump jets to keep mobile. For firepower, it carries a SRM-6, a Medium Laser, and twin Small Lasers, more than enough to defend itself against other light mechs.


Bonuses

Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Pilot Affinity: Cool Running

Adds 6 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout