Dragon

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DRG-1C
Dragon.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 2
Support: 3
Speed 5/8/0
Firepower Max Damage: 110
Max Stability: 28
Max Heat: 0
Durability Armor: 1090
Structure: 496
Heat Efficiency Sinking: 40
Alpha: 35
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Dragon Improved Life Support (Fixed)
Center Torso LRM10
Left Torso Ammo LRM
Ammo LRM
M Laser
Right Torso Ammo AC/2
Left Arm M Laser
Right Arm AC/2


Description

The DRG-1C uses an AC2 instead of the more standard AC5. This allows it to have extreme reach across the battlefield, but at a reduced damage rate.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
DRG-1N
Dragon.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Missile: 2
Support: 2
Speed 5/8/0
Firepower Max Damage: 130
Max Stability: 40
Max Heat: 0
Durability Armor: 880
Structure: 496
Heat Efficiency Sinking: 40
Alpha: 38
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Dragon Improved Life Support (Fixed)
Center Torso LRM10
Left Torso Ammo LRM
Ammo LRM
M Laser
Right Torso Ammo AC/5
Ammo AC/5
Left Arm M Laser
Right Arm AC/5


Description

The Dragon 1N is a beefy machine that can take a serious beating but tends to be a bit light on weaponry. It moves fast for a heavy 'Mech, though, which makes it well suited to closing for Melee attacks against slower targets.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Mercenaries
    • Mercenaries
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Clean Kill
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Krushers
    • Barrett's Fusiliers
    • Always Faithful
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Hsien Hotheads
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Broadsword Legion
    • Burr's Black Cobras
    • The Blackhearts
    • The Arcadians
    • Dioscuri
    • Camacho's Caballeros
    • Mobile Fire
    • Greenburg's Godzillas
    • Narhal's Raiders
    • 12th Vegan Rangers
    • Avanti's Angels
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Harlock's Warriors
    • Screaming Eagles
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Stock Loadout
Stock Loadout
DRG-1PA
Dragon.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 2
Support: 3
Speed 5/8/0
Firepower Max Damage: 219
Max Stability: 95
Max Heat: 0
Durability Armor: 671
Structure: 496
Heat Efficiency Sinking: 40
Alpha: 74
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Light Plating Armor
Head Dragon Improved Life Support (Fixed)
Center Torso Reloading RL10
Reloading RL20
Left Torso Ammo Grenade Inferno
Ammo Grenade Smoke
M Laser
Left Arm M Laser
Mech Grenade Launcher
Right Arm Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle


Description

The Dragon has a reputation for prowess and here at Periphery Armory, Inc, we continued that fine tradition. Our DRG-1PA takes it to the next level as only our patented weapons and armor can do. A Heavy Rifle provides some grit while a total of 30 Reloading Rocket Launcher tubes gives powerful burst potential. A pair of Medium Lasers cover short ranges and a Mech Grenade Launcher with two tons of ammo gives some flexibility. Armored in PAI's trademark Retro-Style Light Plating for reduced weight, this Dragon really does breathe fire!


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
DRG-2PA
Dragon.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Missile: 2
Support: 3
Speed 5/8/4
Firepower Max Damage: 290
Max Stability: 65
Max Heat: 0
Durability Armor: 920
Structure: 496
Heat Efficiency Sinking: 40
Alpha: 60
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Dragon Improved Life Support (Fixed)
Center Torso Gyrojet-15
Reloading RL15
Left Torso Jump Jet (H)
S Binary Laser
Right Torso Jump Jet (H)
Left Arm S Binary Laser
Right Arm Light Rifle
Light Rifle
Ammo Light Rifle
Ammo Light Rifle
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

The Dragon is a mech with a tarnished reputation and for good reason, many of the variants struggle to find their footing on the modern battlefield. This variant, the DRG-2PA, is one such. Armed with twin Light Rifles, twin Small Binary Lasers, a Gyrojet-15, and a Reloading Rocket Launcher-15, the -2PA has a weapon for all occasions, though none of them are particularly hard hitting. An inexplicable four jump jets rounds out the design. This Dragon is purely for those militaries on an extreme budget as anyone who can afford anything better probably bought something better already.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
DRG-5N
Dragon.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Missile: 2
Support: 3
Speed 5/8/0
Firepower Max Damage: 100
Max Stability: 20
Max Heat: 0
Durability Armor: 880
Structure: 496
Heat Efficiency Sinking: 40
Alpha: 30
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Dragon Improved Life Support (Fixed)
Center Torso LRM10
Left Torso CASE
Ammo LRM
Ammo LRM
Right Torso CASE
Ammo UAC/5
Left Arm M Laser
Right Arm UAC/5


Description

The 5N variant of the Dragon was used as a bridge between it and the Grand Dragon. This field upgrade, which utilizes formerly lost technology, upgrades its normal autocannon to an Ultra Autocannon/5, which is capable of firing at twice the rate of a standard model.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 1st Sword Of Light
    • 2nd Legion Of Vega
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
DRG-5PA
Dragon.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Missile: 2
Support: 1
Speed 5/8/0
Firepower Max Damage: 328
Max Stability: 140
Max Heat: 0
Durability Armor: 985
Structure: 496
Heat Efficiency Sinking: 40
Alpha: 106
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Prototype XL Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Prototype Endo-Steel Structure (Fixed)
Armor Light Plating Armor
Head Dragon Improved Life Support (Fixed)
Center Torso Reloading RL20
Reloading RL20
Left Torso Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
M Laser
Right Torso Ammo Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Left Arm M Laser
M Laser
Right Arm Heavy Rifle
Heavy Rifle
Rifle Revolver
Rifle Revolver


Description

The Dragon 5PA is a a Periphery take on the Grand Dragon. By keeping the original speed of the Dragon, together with periphery level XLs, Endo, and Light Plating, the designers were able to cram two revolver style rifles into it's right arm, giving it a heck of a punch. It's center torso rocket launchers exploit holes made by the rifles, and 3 medium lasers round out it's firepower.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
DRG-5K-DC
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 5
Speed 6/9/0
Firepower Max Damage: 140
Max Stability: 30
Max Heat: 0
Durability Armor: 800
Structure: 496
Heat Efficiency Sinking: 66
Alpha: 67
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 360
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Command Console
Grand Dragon Combat Computer (Fixed)
Center Torso LRM10
Left Torso CASE
Ammo LRM
Ammo LRM
M Laser
Left Arm M Laser
Right Arm ER PPC


Description

The DGR-5K Grand Dragon incorporates a number of lostech improvements over the original DRG-1G. It carries an ER PPC as its primary weapon which is backed up by a LRM-10, which gives the 'Mech an impressive and formidable long-range striking capability. If an enemy 'Mech gets into close range, the Grand Dragon carries two Medium Lasers for defense. Protected by ten tons of armor, the Grand Dragon uses thirteen double heat sinks for excellent heat management and uses a XL engine to achieve a moderate cruising speed. The DRG-5K-DC is a simple refit of the DRG-5K that loses one of that designs three Medium Lasers in exchange for a Command Console.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
DRG-7TROG
Dragon.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 5
Speed 5/8/5
Firepower Max Damage: 168
Max Stability: 24
Max Heat: 90
Durability Armor: 1080
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 86
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Dragon Improved Life Support (Fixed)
Center Torso Jump Jet (H)
SRM6
Left Torso ER Flamer
ER Flamer
Right Torso CASE
Ammo SRM INF
Ammo Plasma
Ammo Plasma
Ammo Plasma
Ammo SRM [Half]
Left Arm ER Flamer
ER Flamer
Right Arm Plasma Rifle
Plasma Rifle
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

The Dragon is commonly used as a heavy, mobile trooper and skirmisher, but in this incarnation, it excels at disabling enemy Battlemechs, exterminating vehicles, and obliterating infantry. It accomplishes this with twin Plasma Rifles, in a double-barreled configuration on the right arm, backed up by four extended-range Flamers for close work, and an SRM6 with Inferno ammunition because if a Dragon is going to breathe fire, it might as well go whole-hog. Woe be to any knights that cross this Dragon's path.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
DRG-8D
Dragon.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Missile: 2
Support: 1
Speed 5/8/0
Firepower Max Damage: 185
Max Stability: 26
Max Heat: 0
Durability Armor: 1040
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 78
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Light Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Dragon Improved Life Support (Fixed)
Center Torso LRM10
Left Torso M Pulse
Right Torso CASE
Ammo LRM FASCAM
Ammo LRM Swarm
Ammo Mortar Guided
Ammo Mortar Guided
Ammo Mortar Smoke
Left Arm M Pulse
M Pulse
Right Arm Mortar/8


Description

Constructed by the Davions to deploy support munitions on an increasingly chaotic battlefield, the Dragon-8D proved capable if unexciting and was generally scorned in the AFFS due to Kuritan overtones. As befits its intended role, the mech uses a LRM-10 and a Mech Mortar/8 to deploy support munitions across any battlefield including smoke, thunder, and swarm rounds. For direct fire, the -8D only has a trio of Medium Pulse Lasers to fall back on which leaves it woefully un-prepared for close quarters combat.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
  • Lyran Commonwealth (Steiner)
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • The Blackhearts
    • The Krushers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Romanov's Crusaders
    • Camacho's Caballeros
    • Mobile Fire
    • The Black Outlaws
    • Rubinsky's Light Horse
    • Lindon's Battalion
    • Grim Determination
    • 21st Centauri Lancers
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • Winfield's Regiment
    • Avanti's Angels
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Hsien Hotheads
    • Simonson's Cutthroats
    • Always Faithful
    • Fist Of Mokal
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • Broadsword Legion
    • Tooth of Ymir
    • Langendorf Lancers
    • Olson's Rangers
    • Harlock's Warriors
    • Screaming Eagles
    • Lethal Injection
    • Dioscuri
    • The Arcadians
    • 12th Vegan Rangers
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
DRG-FLAME
Dragon.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 1
Energy: 4
Missile: 2
Support: 2
Speed 4/6/0
Firepower Max Damage: 240
Max Stability: 50
Max Heat: 0
Durability Armor: 800
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 79
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Dragon Improved Life Support (Fixed)
Center Torso MRM10
Left Torso Gauss FCS
Heavy Gauss
Ammo Heavy Gauss
Ammo Heavy Gauss
Ammo Heavy Gauss
Right Torso CASE
ER M Laser
Heat Sink (D)
Ammo MRM
Left Arm ER M Laser
Right Arm ER M Laser
ER M Laser


Description

Built by a Solaris VII gladiator with Lyran connections and a salvaged Kuritan Dragon, the Flame has a fire belch worthy of the name. Armed with a Lyran Heavy Gauss Rifle, the Flame needs no other backup weapons (though it has some ER Medium Lasers and a MRM-10 anyway) to devastate its opponents. It does give up speed for the firepower though, going a little slower than most Dragons.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

The DRG-FLAME can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
DRG-7N
Dragon.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 2
Support: 2
Speed 5/8/0
Firepower Max Damage: 185
Max Stability: 70
Max Heat: 0
Durability Armor: 800
Structure: 496
Heat Efficiency Sinking: 44
Alpha: 30
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Dragon Improved Life Support (Fixed)
Center Torso MRM10
Left Torso Heat Sink
M Laser
Right Torso Ammo AC/5
CASE
Ammo Gauss
Ammo Gauss
Ammo MRM
Left Arm AC/5
Right Arm Gauss Rifle


Description

Debuting during the civil war era, the 7N boasts superior firepower in the form of a Gauss rifle in the right arm and an AC/5 in the left arm, with a traditional medium laser in the left torso and an MRM-10 launcher in place of the LRM launcher in the center torso. The 'Mech is powered by a 300-rated XL engine while its ammunition stores of sixteen Gauss slugs, fifteen rounds of autocannon fire and twenty missile salvos, all stored in the right torso, are protected by CASE.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
DRG-C
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Skirmisher & Brawler
Stock Specifications
Hardpoints Energy: 6
Missile: 2
Support: 3
Speed 6/9/0
Firepower Max Damage: 140
Max Stability: 30
Max Heat: 0
Durability Armor: 800
Structure: 496
Heat Efficiency Sinking: 78
Alpha: 67
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 360
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +3
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Grand Dragon Combat Computer (Fixed)
Center Torso LRM10
Left Torso CASE
Ammo LRM
Ammo LRM
M Laser
Right Torso C3 Slave
Left Arm M Laser
Right Arm ER PPC


Description

The DGR-5K Grand Dragon incorporates a number of lostech improvements over the original DRG-1G. It carries an ER PPC as its primary weapon which is backed up by a LRM-10, which gives the 'Mech an impressive and formidable long-range striking capability. If an enemy 'Mech gets into close range, the Grand Dragon carries two Medium Lasers for defense. Protected by ten tons of armor, the Grand Dragon uses thirteen double heat sinks for excellent heat management and uses a XL engine to achieve a moderate cruising speed. The DRG-C is a refit of the DRG-5K that loses one of that designs three Medium Lasers in order to carry a C3 Slave unit into battle.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout