Goliath

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GOL-1H
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 145
Max Stability: 42
Max Heat: 0
Durability Armor: 1160
Structure: 651
Heat Efficiency Sinking: 68
Alpha: 51
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Ammo LRM
Ammo LRM
Left Torso Goliath Torso Turret (Fixed)
LRM10
MG
Ammo MG
Right Torso Goliath Torso Turret (Fixed)
LRM10
MG
PPC
Left Arm Heat Sink
Right Arm Heat Sink
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on lessons that were learned from the Scorpion. The first and most important difference is that the Goliath weighs in at 80 tons allowing it to carry a much heavier weapons payload and armor at the cost of mobility. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The GOL-1H is the original production model, carrying a PPC, twin LRM-10s, and twin Machine Guns.


Bonuses

Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • JàrnFòlk
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Lindon's Battalion
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Federated Freemen
    • Rubinsky's Light Horse
    • The Krushers
    • Khorsakov's Cossacks
    • Romanov's Crusaders
    • 21st Centauri Lancers
    • The Black Outlaws
    • Bannockburn's Bandits
    • Clean Kill
    • Lone Star Regiment
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • The Blackhearts
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Burr's Black Cobras
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Antian Lanciarii
    • Always Faithful
    • Lethal Injection
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Camacho's Caballeros
    • Mobile Fire
    • Langendorf Lancers
    • Screaming Eagles
    • Dioscuri
    • Olson's Rangers
    • Harlock's Warriors
    • The Arcadians
    • 12th Vegan Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Collection
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
GOL-2H
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Rocket Quad
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 435
Max Stability: 160
Max Heat: 0
Durability Armor: 1205
Structure: 651
Heat Efficiency Sinking: 68
Alpha: 109
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Heat Sink
Center Torso Ammo LRM
Ammo LRM
Left Torso Goliath Torso Turret (Fixed)
LRM10
RL10
RL10
RL10
Right Torso Goliath Torso Turret (Fixed)
LRM10
PPC
RL10
RL10
RL10
Left Arm Heat Sink
Right Arm Heat Sink
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on lessons that were learned from the Scorpion. The first and most important difference is that the Goliath weighs in at 80 tons allowing it to carry a much heavier weapons payload and armor at the cost of mobility. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The 2H is a Periphery upgrade of the 1H model. The 'Mech removes the Machine Guns from the chassis and adds in their place six Rocket Launcher 10s. This gives the Goliath a very powerful close range punch.


Bonuses

Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions
  • Chainelane Isles
  • Circinus Federation
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Ramilie's Raiders
    • Band of the Damned
    • Harcourt's Destructors
    • Dragonslayers
    • Canopian Highlanders
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Irukjandi Company
    • Gray's Ghosts
    • Antian Lanciarii
    • Caesar's Cohorts
    • Lone Star Regiment
    • New Belt Pirates
    • Morrison's Extractors
    • Death's Consorts
    • Longwood's Bluecoats
    • Tortuga Fusiliers
    • Bannockburn's Bandits
    • Shen-Se Tian
    • Clean Kill
    • Black Caravel
  • Pirates
  • Local Government
  • Rim Collection
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
GOL-3M
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 165
Max Stability: 52
Max Heat: 0
Durability Armor: 1200
Structure: 651
Heat Efficiency Sinking: 68
Alpha: 31
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Ammo Gauss
MG
Left Torso CASE
Goliath Torso Turret (Fixed)
Ammo LRM
Ammo LRM
LRM10
MG
Ammo MG
Ammo MG
Right Torso Gauss Rifle
Goliath Torso Turret (Fixed)
LRM10
Left Arm Heat Sink
Right Arm Heat Sink
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is based on hard lessons that were learned from the Scorpion. The 3M is a 3047 upgrade of the Goliath that uses Star League technology. The 'Mech has had a 320 XL Engine installed to reduce the engine's weight by half. The 'Mech retains the LRM launchers and Machine Guns of the 1H model. The 'Mech replaces the PPC with a Gauss Rifle which gives the Goliath devastating long-range firepower. The 'Mech still suffers from its close combat deficiencies but with its updated arsenal most 'Mechs are hard pressed to close to short range.


Bonuses

Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Hanseatic League
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • 40th Shadow Division
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
GOL-4S
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 190
Max Stability: 50
Max Heat: 0
Durability Armor: 1280
Structure: 651
Heat Efficiency Sinking: 60
Alpha: 52
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Light Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Goliath Torso Turret (Fixed)
Heavy Gauss
Right Torso CASE
ER M Laser
ER M Laser
Goliath Torso Turret (Fixed)
Ammo LRM
Ammo LRM
LRM10
Left Leg Ammo Heavy Gauss
Ammo Heavy Gauss
Right Leg Ammo Heavy Gauss
Ammo Heavy Gauss


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The GOL-4S is built using a Pitban 320 Light Fusion Engine to save weight. The saved weight is used to mount a new Heavy Gauss Rifle. The 4S also carries a LRM-10 launcher for long-range support and for closer ranges the 'Mech also carries two ER Medium Lasers. This arsenal makes the 4S extremely deadly at close ranges.


Bonuses

Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions


Stock Loadout
Stock Loadout
GOL-5D
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Assault
Stock Specifications
Hardpoints
Speed 4/6/0
Firepower Max Damage: 155
Max Stability: 14
Max Heat: 0
Durability Armor: 1320
Structure: 651
Heat Efficiency Sinking: 84
Alpha: 74
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head ER M Laser
FCS Precision Computer
Center Torso MG
MG
Left Torso CASE
Goliath Torso Turret (Fixed)
Ammo MG
Ammo MG [Half]
Ammo RAC/5
Ammo RAC/5
Ammo RAC/5
Rotary AC/5
Right Torso ER M Laser
ER M Laser
ER M Laser
Goliath Torso Turret (Fixed)
Heat Sink (D)
Heat Sink (D)
Left Arm MG
Right Arm MG


Description

The Goliath is the second 'Mech, built in 2652, by the Brigadier Corporation. The Goliath is used as a general assault 'Mech and until recently was not usually seen in large numbers because of the bias against quad 'Mechs prior to the 3060s. The 5D uses some of the newest technology available to the Federated Suns. The 'Mech is built based on the rugged older 1H chassis and standard engine. The 'Mech carries as its primary weapon a Rotary Autocannon/5. This is backed up by four ER Medium Lasers and four Machine Guns. The lasers and autocannon are all linked to an advanced Targeting Computer.


Bonuses

Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

Factions


Stock Loadout
Stock Loadout
GOL-GS
Goliath.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Quad Gladiator
Stock Specifications
Hardpoints
Speed 3/3/0
Firepower Max Damage: 151
Max Stability: 6
Max Heat: 0
Durability Armor: 2640
Structure: 651
Heat Efficiency Sinking: 60
Alpha: 68
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine (C)
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Quad Mech Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Hardened Armor
Center Torso AMS
HarJel
Left Torso Ammo AC/2 Piercing
Ammo AMS [Half]
CASE
Goliath Torso Turret (Fixed)
HarJel
Heat Sink (D)
LAC/2
Modular Armor
Right Torso Goliath Torso Turret (Fixed)
HarJel
L VSPL
L VSPL


Description

Gesen is a steel block of a mech, nigh-indestructible and unstoppable in the arenas. Many a gladiator has dashed themselves upon Gesen's bulwarks to no avail and to a ruined career. While its weaponry isn't the most formidable, the combination of Hardened Armor, Modular Armor, and advanced Clan HarJel systems mean that Gesen is not only incredibly durable but even restores its armor mid-fight. The Large Variable-Speed Pulse Lasers and the piercing ammo loaded into the Light Autocannon/2 ensure that Gesen's bow is never unstrung.


Bonuses

Mech Quirk: 360 Degree Field Of Fire

Fire in any direction regardless of facing


Mech Quirk: Torso Turret

+2 accuracy with ranged weapons in the same location as the turret, fire in any direction regardless of facing


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions

The GOL-GS can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout