Difference between revisions of "Patch Notes"

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= Latest Patch Notes =
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== v15.1 ==
  
v12.1 (aka the "Merry New Year and Happy Mechmas!" release) has been released to the installer. This patch is a mixed bag of fixes and updates and new content.
+
v15.1 (aka the "It Has New Content So It Gets Its Own Patch Number" patch) has been released to the installer. This is a pretty small patch but worth some attention so let's hop to it:
  
'''NEW TANK:''' The [[Main Gauche]], a 30 ton light tank with a [[Weapons#Gauss|Light Gauss Rifle]], is now available. It is fielded by [[Free Worlds League|House Marik]] who can also sell you one if you're into that sort of thing.
+
'''NEW MECH:''' The Gulon, a 25 ton industrial mech with a sick-ass drill (the drill spins!!), has dug its way out of the earth and into combat. Get it from the Industrial Mech start, from the Outworlds Alliance, *or* buy one of its many variants from Aliance Motors on Sevon, in the Outworlds Alliance.
  
'''NEW TANK:''' The [[Augustus]] and [[Moltke]] tanks have been added, they're heavy tanks with long-range ballistics. They're fielded by House Marik who can also sell you several of the variants. They also have a sweet looking Y shaped turret, it's dope, go check it out.
+
'''NEW MECH:''' The Thunder Hammer, an experimental fork of the Warhammer, has arrived on the battlefield. The Thunder Hammer is a Sanctuary Worlds mech and you can get it from any of the Sanctuary Powers in combat and also buy it from the Mallard Republic's faction store. Also, FYI, the Thunder Hammer does have a unique model.
  
'''NEW MECHANIC (kind of):''' The [[Airdrop Beacons#Drone Airdrop Beacon|Drone Deployment Beacon]] has been added to BTA. This works the same way that the other unit deployment beacons do, but this one creates a VTOL, specifically a [[VTOL Drone|drone helicopter]]. The drone has no weapons beyond a [[Weapons#TAG|TAG]] and a [[Weapons#Narc|Narc]]. It also has Sensor Lock and an active probe and is quite fast. The idea is to deploy it and let it support your units with TAG/Narc/sensor lock/BAP. It's a little experimental but it's kinda fun to play with and it's a nice little support unit. The Drone Deployment Beacon has been added to stores and the beacon-specific background option at character creation (Sharp Negotiating). Additionally, [[Airdrop Beacons|beacons]] have been made somewhat more common (they're now guaranteed in the black market and on Electronics worlds).
+
'''NEW ASF STRAFING CONTRACT:''' The Slayer ASF has been added. This ASF has 6 Medium Lasers for its strafing runs, letting it do big damage. The Slayer ASF contract is out in the wilds, same as the other ASF strafing contracts.
  
'''NEW ITEM:''' The [[B-Pod]] has arrived. Properly called the Anti-Battle Armor Explosive Pod, the B-Pod attaches to a mech's legs and can be detonated to blast swarming battle armor for a ton of damage (divided among the squad's members). Ever got swarmed and wanted to just delete them? Now you can. Oh, the B-Pod does literally nothing to anything else, FYI. Also the A-Pod got a minor overhaul. Both pods now show up in stores, have fun with them.  
+
'''UPDATED MECH:''' I was looking at Industrial Mechs to make the Gulon recently and made a shocking discovery: the Dig King is 35 tons, not 30. BTA had it at 30 tons, because I'm bad at reading I guess, so I went ahead and fixed that. The Dig King's loadouts are now updated and the mech is 35 tons, with proper max armor and structure of a 35 tonner. Enjoy...?
  
'''NEW ITEM:''' There are now [[Quad Front Leg Jump Jets|Quad-specific Heavy Front Arm Jump Jets]] in stores. These go in the front arms on quads only. They do not work for non-quad mechs. If you want to be symmetrical with your quad JJs, this is your moment!
+
'''UPDATED INDUSTRIALS:''' Industrial Armor has been created and added to the appropriate units. Industrial Armor resembles Primitive Armor in that it gives you less armor points per ton. However, Industrial Armor does come with an upside: it provides a small amount of Damage Reduction against ballistic weapons (it's meant to deflect rocks while mining or trees while clear-cutting, which seems to fit as a big ballistic hit). Is it worth using? Probably not but you got it anyways.
  
'''NEW AMMUNITION:''' SRMs now have [[Ammunition#MMagPulse ammunition. MagPulse ammo applies a stacking 1 turn accuracy debuff, up to -4 for 1 turn. Find it in stores like other ammo.
+
'''NEW WEAPONS:''' The Sprayer and the Fluid Gun have been added to BTA. This was necessary for the Gulon above. Both weapons are available on several Gulon models and from the planet Sevon in the Outworlds Alliance. Neither is particularly good, but hey, if you want them they exist. Also, the Paint ammo for these weapons has a fun bonus effect of changing the target's actual displayed paint scheme on hit. Enjoy, I guess...?
  
'''NEW ICONS:''' Fire tiles now have a neat fire icon. Radiation/Fallout tiles now have a little radiation icon. Smoke's effect is now the smoke icon. Acid effects (SRM/Mortar Acid, Disintegrating pulse lasers) now have a little acid icon. Mortar suppressant ammo has a fire extinguisher icon.
+
'''FIXED VTOLS:''' The Sanctuary Powers are supposed to field several VTOLs in their forces against the player. However, due to some bad tagging, this was not happening properly. Should be fixed. Right now, neither can be salvaged, but you wanted to fight VTOLs so here you go, enjoy the Cobra and Rabbit Combat VTOLs.
  
'''NEW PILOT SKILL (kind of):''' At Piloting 6, there's now a bonus for tank pilots that increases their flank speed (basically, tank sprint movement) by 15%. This works the same way that the mech sprint bonus at Piloting 7 works: it's just a minor passive buff for all pilots.
+
'''FIXED BATTLE ARMOR... FOR NOW:''' Swarming BA have had their special Swarm Attack removed. This was causing lockups during combat and needed to be removed for the time being. It may return in the future.
  
'''NEW TANK:''' The [[Mobile HQ]] has become playable. The playable Mobile HQ also has +resolve equipment and has the Strafing Run, BA Airdrop Beacon, and Turret Airdrop Beacon for maximum tactical flexibility on the field. It's purchasable in Inner Sphere stores randomly alongside general heavy tanks.
+
'''BALANCE ADJUSTMENTS:''' The Double-Barrel ACs have seen a minor damage nerf. The DRMs have had their crit chance reduced another 30% (they now have a -70% penalty to crits, though crits are still possible with them).
  
'''COMMUNITY CONTENT:''' A bunch of new [[Community Content|CC]] happened for this patch, including the [[Weapons#Binary Heavy Laser|Binary Heavy Laser]], the [[Paladin Prototype Defense System|Paladin Superheavy Artillery Tank]] (found in the [[Federated_Suns#Faction_Store_Inventory|Davion faction store]]), the [[Omega#SHP-X1|Omega SHP-X1]] and its [[Weapons#Silver-Bullet Hyper-Assault/10 Gauss Rifle|Silver-Bullet Hyper-Assault/10 Gauss Rifle]], and the [[Weapons#Super MML|Super MML]]. [[Mack's Dustball]] now has its store correctly and has all the new weapons from this release.
+
* Bunch of RepMe's have been fixed, including several for Sanctuary powers such as APCs and some assaults.
 +
* Standard Inner Sphere convoy trucks no longer appear in Clan convoy missions.
 +
* The Shadow Hawk SHD-7M now assembles with other Shadow Hawks properly.
 +
* Several models were resized appropriately (Crosscut, Dig King, Gulon).
 +
* Sanctuary cargo crates are not available for salvaging.  
 +
* The Locust II's model has been repaired. It had some broken arms and has been fixed.
 +
* The Mechbuster ASF has regained its AC/20 for strafing runs, for now. We'll see how long it lasts.
 +
* Some framework dll updates to fix some corner-case bugs.
  
* [[Quad Mech Gyro]] got a little buff, now increases kick damage and accuracy for quads.
+
'''IMPORTANT:''' v15.1 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
* Multi-Target no longer has a 1 turn cooldown and is exempted from existing cooldown timers (so you can do something like use Phantom and Multi-Target in the same turn now).
 
* [[Battle Armor]] mounting/dismounting no longer has a cooldown.
 
* The [[Ammunition#SRM|Acid SRM]] was not applying its damage penalty properly, now it has the -4 damage penalty to the actual acid SRM itself properly. The acid effect is unchanged.
 
* [[Preta|Pretas]] did not have the [[OmniMech Gyro|Omni Gyro]], that's been corrected.
 
* SizeMatters tonnage cap was fixed, it now caps correctly at 100 tons. Turns out it just didn't work before, whoops!
 
* The [[Ontos| Ontos Mk II]] has been reduced in size a little.
 
* The [[Hauptmann#HA1-PRIME|Hauptmann Prime]] parts in the [[Lyran_Commonwealth#Faction_Store_Inventory|Steiner faction store]] now costs a reasonable amount.
 
* The [[Falcon]] had the incorrect max head armor amounts, which has now been corrected.
 
* Piercing AC ammos have had their descriptions updated.
 
* The hero [[Mech Quirks|quirk]] no longer duplicates, but it instead takes the lower Life Support slot. Existing mechs with the hero quirk will need stored and re-readied to get it to update properly.
 
* Battle Armor weapons now are listed in faction stores. Basically, if a faction sells a BA suit, it also sells that suits guns in their faction store so you can easily get more weapons. Enjoy the BA.  
 
* Jam chance skills should be applying correctly now (you will need to reskill if you already have them, they will not apply retroactively).
 
* Fixed [[Gyro_Defense#Gyro_Defense_.2B_.2B|Sparrow Gyro]] description.
 
* Added the [[Alsvin]] and [[Vargr]] APCs to the [[Faction_Starter_Lists#BA_.28Battle_Armor.29|APC starting list]] and to shops. More APC options!
 
* Added the [[Corsair (75T)|Corsair COR-4R]], fielded by the Pirates like the other Corsairs. Also, it's on the [[Faction_Starter_Lists#Pirate|Pirate starting list]], very rarely.
 
* Added some warning text to the [[BTA_Calling|BTA Showdown]] and to Kringle's Krushers to not take tanks with.
 
* Gear with areas of effect now have bonusd escriptions clarifying their radius (covers active probes, AMS, Ambient Targeter, and C3 systems).
 
* Lots of typo fixes and dll updates.
 
  
'''IMPORTANT:''' v12.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
+
'''IMPORTANT:''' v15.1 is not a save breaking update, your saves are compatible and will work fine.
 
 
'''IMPORTANT:''' v12.1 is not a save breaking update, your saves are compatible and will work fine.
 
 
 
'''IMPORTANT:''' You can see v12.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
 
  
 
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
 
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
  
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
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'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
  
= Older Patch Notes =
+
== v15.1.1 ==
  
[[2021/12/30 Patch v12.1]] - The drone and tank update
+
v15.1.1 (aka the "BD Forgot Stuff for 15.1" patch) has been released to the installer. This is a small bug-fixing patch that also includes a new, highly requested, feature:
  
[[2021/12/25 Patch v.12.0.1]] - Hotfix
+
'''PLAYER CONVOY CONTROL:''' That's right, we finally brought it to BTA. During Escort contracts (only standard Escorts, not Flashpoint ones for now) the player will gain control over the convoy units. However, you cannot just suicide them into the enemy, the convoy units must remain close to their intended path (marked by smoke flares) and cannot deviate. However, you get to drive them and let them shoot at stuff. Enjoy!
  
[[2021/12/14 Patch v12.0]] - The Christmas event update
+
'''NEW ASF STRAFING CONTRACT:''' The Eisensturm ASF strafing contract has been added. The Eisensturm is sort of the last word in strafing runs and comes with twin Gauss Rifles. You can only purchase it from the Lyran Commonwealth's faction store. The contract is *very* expensive.
  
[[Patch v11.4.3 - 2021/11/16]] - Hotfix
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* Clarified the ammo count on the Vehicle Flamer (it's 5).
 +
* Fixed the Reptar's armor to properly be Industrial Armor as intended.
 +
* Fixed the Thunder Hammer's missing quirk. Whoops!
 +
* Fixed spawn list for the Ostsol OTL-7M (was incorrectly spawning as a pirate unit).
  
[[Patch v11.4.2 - 2021/11/16]] - Hotfix
+
'''IMPORTANT:''' v15.1.1 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
  
[[Patch v11.4.1 - 2021/11/16]] - The Solaris update update
+
'''IMPORTANT:''' v15.1.1 is not a save breaking update, your saves are compatible and will work fine.
  
[[Patch v11.4 - 2021/11/3]] - The Solaris/BA update
+
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
  
[[Patch v11.3 - 2021/10/8]] - The artillery update
+
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
  
[[Patch v11.2 - 2021/9/26]] - Strafing runs and heat balances
+
== v15.1.2 ==
  
[[Patch v11.1.1 - 2021/9/5]] - Hotfix
+
v15.1.2 (aka the "Some Minor Fixes and a Spider" patch) has been released to the installer. This is a small bug-fixing patch that also includes a new, highly requested, feature:
  
[[Patch v11.1 - 2021/9/5]] - The vehicle crew skill tree update
+
'''NEW MECH:''' The Tarantula, a 25 ton *quad* with a ton of jumpjets and speed, has scuttled into play. It's pretty cute, go get one! Most major factions field the Tarantula. However, it is also for sale on Stewart, in the FWL.
  
[[Patch v11.0.3 - 2021/8/9]] - Hotfix
+
'''NEW START:''' QUAD START IS HERE! With the advent of the Tarantula, we finally have a light mech for the quad start to be a thing. You're guaranteed 4 quads, a bug, an APC, and some BA. Enjoy!
  
[[Patch v11.0.2 - 2021/8/9]] - Hotfix
+
'''UPDATED WEAPON:''' The Bomb Bay weapons, found on the Screamer LAM, have been updated. They do more damage/stab now. However, they're also removeable now. They can only be equipped on LAMs though, as makes sense since only LAMs can deploy bombs in combat. You can also salvage them if you're so inclined.
  
[[Patch v11.0.1 - 2021/8/9]] - Hotfix
+
'''COMMUNITY CONTENT:''' A new FASCAM InfernoAugmented ammo has been added to Mack's Dustball and a new Nightstar has been added.
  
[[Patch v11.0 - 2021/8/8]] - The Airdrop Beacon patch
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* Convoys still getting stuck has possibly been fixed. We'll try this fix out for now.
 +
* taintedloki's pilot skill has been adjusted to be a -1 penalty instead of a -2 penalty.
 +
* Several Atlases gained a CT slot.
 +
* Added a new emblem for Van Zant, Tex's planet from Tex Talks BattleTech.
 +
* There is now text on the mission ending screen that indicates if a pilot was captured after an ejection. If you miss it now, you're blind and I can't help you.
  
[[Patch v10.5.1 - 2021/7/10]] - Hotfix
+
'''IMPORTANT:''' v15.1.2 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
  
[[Patch v10.5 - 2021/7/10]] - The Resolve rework patch
+
'''IMPORTANT:''' v15.1.2 is not a save breaking update, your saves are compatible and will work fine.
  
[[Patch v10.4 - 2021/6/24]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
+
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
  
[[Patch v10.3 - 2021/6/2]] - The WoB patch
+
'''REMINDER:''' Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.  
  
[[Patch v10.2 - 2021/5/18]] - The Minsk patch
+
= Older Patch Notes =
 
 
[[Patch v10.1 - 2021/5/3]] - The Von Rohrs patch
 
 
 
[[Patch v10 - 2021/4/24]] - The playable tanks + save breaking patch
 
 
 
[[Patch v9.4.1 - 2021/4/2]] - Hotfix
 
 
 
[[Patch v9.4 - 2021/3/31]] - The House Arano invades Terra/Community Content patch
 
 
 
[[Patch v9.3 - 2021/3/13]] - The WarTech IIC patch
 
 
 
[[Patch v9.2 - 2021/3/7]] - The bug fix patch
 
 
 
[[Patch v9.1 - 2021/2/27]] - Hotfix
 
 
 
[[Patch v9.0 - 2021/2/27]] - The Quad 'Mech patch
 
 
 
[[Patch v8.5.2 - 2021/2/13]] - Hotfix
 
 
 
[[Patch v8.5.1 - 2021/2/13]] - Hotfix
 
 
 
[[Patch v8.5 - 2021/2/13]] - The Zeppelin patch
 
 
 
[[Patch v8.4 - 2021/1/30]] - The Pilot Specializations patch
 
 
 
[[Patch v8.3 - 2021/1/17]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
 
 
 
[[Patch v8.2 - 2021/1/2]] - The shop fix + ExcavatorMech patch
 
 
 
[[Patch v8.1 - 2020/12/21]] - Hotfix
 
 
 
[[Patch v8.0 - 2020/12/21]] - The Battle Armor patch
 
 
 
[[Patch v7.7.1 - 2020/11/25]] - Hotfix
 
 
 
[[Patch v7.7 - 2020/11/25]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
 
 
 
[[Patch v7.6 - 2020/11/8]] - The new variants for lots of mechs patch
 
 
 
[[Patch v7.5.1 - 2020/11/2]] - Hotfix
 
 
 
[[Patch v7.5 - 2020/10/30]] - The TisButAScratch patch
 
 
 
[[Patch v7.4.1 - 2020/10/18]]
 
 
 
[[Patch v7.4 - 2020/10/17]]
 
 
 
[[Patch v7.3.3 - 2020/10/6]]
 
 
 
[[Patch v7.3.2 - 2020/10/4]]
 
 
 
[[Patch v7.3 - 2020/10/3]]
 
 
 
[[Patch v7.2.1 - 2020/9/23]]
 
 
 
[[Patch v7.2 - 2020/9/21]]
 
 
 
[[Patch v7.1 - 2020/9/6]]
 
 
 
[[Patch v7.0 - 2020/8/21]]
 
 
 
[[Patch v6.4.1 - 2020/8/11]]
 
 
 
[[Patch v6.4 - 2020/8/9]]
 
 
 
[[Patch v6.3 - 2020/7/26]]
 
 
 
[[Patch v6.2 - 2020/7/19]]
 
 
 
[[Patch v6.1 - 2020/7/6]]
 
 
 
[[Patch v6.0.1 - 2020/6/25]]
 
 
 
[[Patch v6.0 - 2020/6/24]]
 
 
 
[[Patch v5.5.2 - 2020/6/6]]
 
 
 
[[Patch v5.5.1 - 2020/6/2]]
 
 
 
[[Patch v5.5 - 2020/6/2]]
 
 
 
[[Patch v5.4 - 2020/5/19]]
 
 
 
[[Patch v5.3 - 2020/5/4]]
 
 
 
[[Patch v5.2 - 2020/4/23]]
 
 
 
[[Patch v5.1 - 2020/4/19]]
 
 
 
[[Patch v5.0 - 2020/4/15]]
 
 
 
[[Patch v4.6 - 2020/4/8]]
 
 
 
[[Patch v4.5.1 - 2020/4/2]]
 
 
 
[[Patch v4.5 - 2020/4/3]]
 
 
 
[[Patch v4.4 - 2020/3/11]]
 
 
 
[[Patch v4.3 - 2020/2/20]]
 
 
 
[[Patch v4.2.2 - 2020/2/9]]
 
 
 
[[Patch v4.2.1 - 2020/2/9]]
 
 
 
[[Patch v4.2 - 2020/2/9]]
 
 
 
[[Patch v4.1 - 2020/1/25]]
 
 
 
[[Patch v4.0 - 2020/1/18]]
 
 
 
[[Patch v3.9.5 - 2020/1/8]]
 
 
 
[[Patch v3.9.4 - 2020/1/2]]
 
 
 
[[Patch v3.9.3 - 2020/1/1]]
 
 
 
[[Patch v3.9 - 2020/1/1]]
 
 
 
[[Patch v3.8 - 2019/12/22]]
 
 
 
[[Patch v3.7.4 - 2019/12/14]]
 
 
 
[[Patch v3.6.1 - 2019/11/17]]
 
 
 
[[Patch v3.6 - 2019/11/17]]
 
 
 
[[Patch v3.5.1 - 2019/11/9]]
 
 
 
[[Patch v3.5 - 2019/11/9]]
 
 
 
[[Patch v3.4 - 2019/11/1]]
 
 
 
[[Patch v3.3 - 2019/10/27]]
 
 
 
[[Patch v3.2.1 - 2019/10/23]]
 
 
 
[[Patch v3.2 - 2019/10/20]]
 
 
 
[[Patch v3.1.2 - 2019/10/11]]
 
 
 
[[Patch v3.1.1 - 2019/10/6]]
 
 
 
[[Patch v3.1 - 2019/10/6]]
 
 
 
[[Patch v3.0.2 - 2019/9/29]]
 
 
 
[[Patch v3.0 - 2019/9/20]]
 
 
 
[[Patch v2.9.2 - 2019/9/9]]
 
 
 
[[Patch v2.9 - 2019/8/28]]
 
 
 
[[Patch v2.8 - 2019/8/12]]
 
 
 
[[Patch v2.7 - 2019/8/4]]
 
 
 
[[Patch v2.6.2 - 2019/8/4]]
 
 
 
[[Patch v2.6 - 2019/7/29]]
 
 
 
[[Patch v2.5 - 2019/7/20]]
 
 
 
[[Patch v2.4 - 2019/7/14]]
 
 
 
[[Patch v2.3 - 2019/7/10]]
 
 
 
[[Patch v2.2 - 2019/7/3]]
 
 
 
[[Patch v2.1 - 2019/7/3]]
 
 
 
[[Patch v2.0 - 2019/6/29]]
 
 
 
[[Patch v1.4 - 2019/6/29]]
 
 
 
[[Patch v1.3 - 2019/6/26]]
 
  
[[Patch v1.2 - 2019/6/25]]
+
[[2022/01/05 - Patch v15.1.2]] - The Fixes and a Spider patch.<br>
 +
[[2022/12/27 - Patch v15.1.1]] - The BD Forgot To Put Stuff in 15.1 patch.<br>
 +
[[2022/12/26 - Patch v15.1]] - The Minor New Mechs patch.<br>
 +
[[2022/12/12 Patch v15.0]] - The Sanctuary Worlds patch.<br>
 +
[[2022/10/5 Patch v14.4]] - The Station Keeping patch.<br>
 +
[[2022/8/31 Patch v14.3.1]] - Hotfix<br>
 +
[[2022/8/30 Patch v14.3]] - The Electronic Warfare patch.<br>
 +
[[2022/8/18 Patch v14.2]] - The C3 patch.<br>
 +
[[2022/8/1 Patch v14.1.1]] - The Albatross/Koschei/Mercury II hotfix/patch.<br>
 +
[[2022/7/22 Patch v14.1]] - The X-Quads Are REALLY Cool patch.<br>
 +
[[2022/6/24 Patch v14.0]] - The 3-Year Anniversary patch.<br>
 +
[[2022/5/19 Patch v13.4.1]] - The Quads Are Still Cool patch.<br>
 +
[[2022/5/12 Patch v13.4]] - The Mech-Pocalypse and SAD patch.<br>
 +
[[2022/4/14 Patch v13.3]] - The weather, airlifting, resupplying, and damage reduction patch.<br>
 +
[[2022/3/13 Patch v13.2.1]] - The fistful of c-bills patch<br>
 +
[[2022/3/10 Patch v13.2]] - The salvage rebalance patch<br>
 +
[[2022/2/11 Patch v13.1]] - Bug fixins<br>
 +
[[2022/2/7 Patch v13.0]] - Lots of BA, lots of other stuff. Save breaking patch<br>
 +
[[2022/1/1 Patch v12.1.2]] - Hotfix<br>
 +
[[2021/12/31 Patch v12.1.1]] - Hotfix<br>
 +
[[2021/12/30 Patch v12.1]] - The drone and tank update<br>
 +
[[2021/12/25 Patch v.12.0.1]] - Hotfix<br>
 +
[[2021/12/14 Patch v12.0]] - The Christmas event update<br>
 +
[[2021/11/16 - Patch v11.4.3]] - Hotfix<br>
 +
[[2021/11/16 - Patch v11.4.2]] - Hotfix<br>
 +
[[2021/11/16 - Patch v11.4.1]] - The Solaris update update<br>
 +
[[2021/11/3 - Patch v11.4]] - The Solaris/BA update<br>
 +
[[2021/10/8 - Patch v11.3]] - The artillery update<br>
 +
[[2021/9/26 - Patch v11.2]] - Strafing runs and heat balances<br>
 +
[[2021/9/5 - Patch v11.1.1]] - Hotfix<br>
 +
[[2021/9/5 - Patch v11.1]] - The vehicle crew skill tree update<br>
 +
[[2021/8/9 - Patch v11.0.3]] - Hotfix<br>
 +
[[2021/8/9 - Patch v11.0.2]] - Hotfix<br>
 +
[[2021/8/9 - Patch v11.0.1]] - Hotfix<br>
 +
[[2021/8/8 - Patch v11.0]] - The Airdrop Beacon patch<br>
 +
[[2021/7/10 - Patch v10.5.1]] - Hotfix<br>
 +
[[2021/7/10 - Patch v10.5]] - The Resolve rework patch<br>
 +
[[2021/6/24 - Patch v10.4]] - The Hoplite/Dig King/Ostscout/Toyama + new installer patch<br>
 +
[[2021/6/2 - Patch v10.3]] - The WoB patch<br>
 +
[[2021/5/18 - Patch v10.2]] - The Minsk patch<br>
 +
[[2021/5/3 - Patch v10.1]] - The Von Rohrs patch<br>
 +
[[2021/4/24 - Patch v10]] - The playable tanks + save breaking patch<br>
 +
[[2021/4/2 - Patch v9.4.1]] - Hotfix<br>
 +
[[2021/3/31 - Patch v9.4]] - The House Arano invades Terra/Community Content patch<br>
 +
[[2021/3/13 - Patch v9.3]] - The WarTech IIC patch<br>
 +
[[2021/3/7 - Patch v9.2]] - The bug fix patch<br>
 +
[[2021/2/27 - Patch v9.1]] - Hotfix<br>
 +
[[2021/2/27 - Patch v9.0]] - The Quad 'Mech patch<br>
 +
[[2021/2/13 - Patch v8.5.2]] - Hotfix<br>
 +
[[2021/2/13 - Patch v8.5.1]] - Hotfix<br>
 +
[[2021/2/13 - Patch v8.5]] - The Zeppelin patch<br>
 +
[[2021/1/30 - Patch v8.4]] - The Pilot Specializations patch<br>
 +
[[2021/1/17 - Patch v8.3]] - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch<br>
 +
[[2021/1/2 - Patch v8.2]] - The shop fix + ExcavatorMech patch<br>
 +
[[2020/12/21 - Patch v8.1]] - Hotfix<br>
 +
[[2020/12/21 - Patch v8.0]] - The Battle Armor patch<br>
 +
[[2020/11/25 - Patch v7.7.1]] - Hotfix<br>
 +
[[2020/11/25 - Patch v7.7]] - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch<br>
 +
[[2020/11/8 - Patch v7.6]] - The new variants for lots of mechs patch<br>
 +
[[2020/11/2 - Patch v7.5.1]] - Hotfix<br>
 +
[[2020/10/30 - Patch v7.5]] - The TisButAScratch patch<br>
 +
[[2020/10/18 - Patch v7.4.1]]<br>
 +
[[2020/10/17 - Patch v7.4]]<br>
 +
[[2020/10/6 - Patch v7.3.3]]<br>
 +
[[2020/10/4 - Patch v7.3.2]]<br>
 +
[[2020/10/3 - Patch v7.3]]<br>
 +
[[2020/9/23 - Patch v7.2.1]]<br>
 +
[[2020/9/21 - Patch v7.2]]<br>
 +
[[2020/9/6 - Patch v7.1]]<br>
 +
[[2020/8/21 - Patch v7.0]]<br>
 +
[[2020/8/11 - Patch v6.4.1]]<br>
 +
[[2020/8/9 - Patch v6.4]]<br>
 +
[[2020/7/26 - Patch v6.3]]<br>
 +
[[2020/7/19 - Patch v6.2]]<br>
 +
[[2020/7/6 - Patch v6.1]]<br>
 +
[[2020/6/25 - Patch v6.0.1]]<br>
 +
[[2020/6/24 - Patch v6.0]]<br>
 +
[[2020/6/6 - Patch v5.5.2]]<br>
 +
[[2020/6/2 - Patch v5.5.1]]<br>
 +
[[2020/6/2 - Patch v5.5]]<br>
 +
[[2020/5/19 - Patch v5.4]]<br>
 +
[[2020/5/4 - Patch v5.3]]<br>
 +
[[2020/4/23 - Patch v5.2]]<br>
 +
[[2020/4/19 - Patch v5.1]]<br>
 +
[[2020/4/15 - Patch v5.0]]<br>
 +
[[2020/4/8 - Patch v4.6]]<br>
 +
[[2020/4/2 - Patch v4.5.1]]<br>
 +
[[2020/4/3 - Patch v4.5]]<br>
 +
[[2020/3/11 - Patch v4.4]]<br>
 +
[[2020/2/20 - Patch v4.3]]<br>
 +
[[2020/2/9 - Patch v4.2.2]]<br>
 +
[[2020/2/9 - Patch v4.2.1]]<br>
 +
[[2020/2/9 - Patch v4.2]]<br>
 +
[[2020/1/25 - Patch v4.1]]<br>
 +
[[2020/1/18 - Patch v4.0]]<br>
 +
[[2020/1/8 - Patch v3.9.5]]<br>
 +
[[2020/1/2 - Patch v3.9.4]]<br>
 +
[[2020/1/1 - Patch v3.9.3]]<br>
 +
[[2020/1/1 - Patch v3.9]]<br>
 +
[[2019/12/22 - Patch v3.8]]<br>
 +
[[2019/12/14 - Patch v3.7.4]]<br>
 +
[[2019/11/17 - Patch v3.6.1]]<br>
 +
[[2019/11/17 - Patch v3.6]]<br>
 +
[[2019/11/9 - Patch v3.5.1]]<br>
 +
[[2019/11/9 - Patch v3.5]]<br>
 +
[[2019/11/1 - Patch v3.4]]<br>
 +
[[2019/10/27 - Patch v3.3]]<br>
 +
[[2019/10/23 - Patch v3.2.1]]<br>
 +
[[2019/10/20 - Patch v3.2]]<br>
 +
[[2019/10/11 - Patch v3.1.2]]<br>
 +
[[2019/10/6 - Patch v3.1.1]]<br>
 +
[[2019/10/6 - Patch v3.1]]<br>
 +
[[2019/9/29 - Patch v3.0.2]]<br>
 +
[[2019/9/20 - Patch v3.0]]<br>
 +
[[2019/9/9 - Patch v2.9.2]]<br>
 +
[[2019/8/28 - Patch v2.9]]<br>
 +
[[2019/8/12 - Patch v2.8]]<br>
 +
[[2019/8/4 - Patch v2.7]]<br>
 +
[[2019/8/4 - Patch v2.6.2]]<br>
 +
[[2019/7/29 - Patch v2.6]]<br>
 +
[[2019/7/20 - Patch v2.5]]<br>
 +
[[2019/7/14 - Patch v2.4]]<br>
 +
[[2019/7/10 - Patch v2.3]]<br>
 +
[[2019/7/3 - Patch v2.2]]<br>
 +
[[2019/7/3 - Patch v2.1]]<br>
 +
[[2019/6/29 - Patch v2.0]]<br>
 +
[[2019/6/29 - Patch v1.4]]<br>
 +
[[2019/6/26 - Patch v1.3]]<br>
 +
[[2019/6/25 - Patch v1.2]]<br>
  
 
[[Category:Patches]]
 
[[Category:Patches]]

Revision as of 03:57, 27 January 2023

v15.1

v15.1 (aka the "It Has New Content So It Gets Its Own Patch Number" patch) has been released to the installer. This is a pretty small patch but worth some attention so let's hop to it:

NEW MECH: The Gulon, a 25 ton industrial mech with a sick-ass drill (the drill spins!!), has dug its way out of the earth and into combat. Get it from the Industrial Mech start, from the Outworlds Alliance, *or* buy one of its many variants from Aliance Motors on Sevon, in the Outworlds Alliance.

NEW MECH: The Thunder Hammer, an experimental fork of the Warhammer, has arrived on the battlefield. The Thunder Hammer is a Sanctuary Worlds mech and you can get it from any of the Sanctuary Powers in combat and also buy it from the Mallard Republic's faction store. Also, FYI, the Thunder Hammer does have a unique model.

NEW ASF STRAFING CONTRACT: The Slayer ASF has been added. This ASF has 6 Medium Lasers for its strafing runs, letting it do big damage. The Slayer ASF contract is out in the wilds, same as the other ASF strafing contracts.

UPDATED MECH: I was looking at Industrial Mechs to make the Gulon recently and made a shocking discovery: the Dig King is 35 tons, not 30. BTA had it at 30 tons, because I'm bad at reading I guess, so I went ahead and fixed that. The Dig King's loadouts are now updated and the mech is 35 tons, with proper max armor and structure of a 35 tonner. Enjoy...?

UPDATED INDUSTRIALS: Industrial Armor has been created and added to the appropriate units. Industrial Armor resembles Primitive Armor in that it gives you less armor points per ton. However, Industrial Armor does come with an upside: it provides a small amount of Damage Reduction against ballistic weapons (it's meant to deflect rocks while mining or trees while clear-cutting, which seems to fit as a big ballistic hit). Is it worth using? Probably not but you got it anyways.

NEW WEAPONS: The Sprayer and the Fluid Gun have been added to BTA. This was necessary for the Gulon above. Both weapons are available on several Gulon models and from the planet Sevon in the Outworlds Alliance. Neither is particularly good, but hey, if you want them they exist. Also, the Paint ammo for these weapons has a fun bonus effect of changing the target's actual displayed paint scheme on hit. Enjoy, I guess...?

FIXED VTOLS: The Sanctuary Powers are supposed to field several VTOLs in their forces against the player. However, due to some bad tagging, this was not happening properly. Should be fixed. Right now, neither can be salvaged, but you wanted to fight VTOLs so here you go, enjoy the Cobra and Rabbit Combat VTOLs.

FIXED BATTLE ARMOR... FOR NOW: Swarming BA have had their special Swarm Attack removed. This was causing lockups during combat and needed to be removed for the time being. It may return in the future.

BALANCE ADJUSTMENTS: The Double-Barrel ACs have seen a minor damage nerf. The DRMs have had their crit chance reduced another 30% (they now have a -70% penalty to crits, though crits are still possible with them).

  • Bunch of RepMe's have been fixed, including several for Sanctuary powers such as APCs and some assaults.
  • Standard Inner Sphere convoy trucks no longer appear in Clan convoy missions.
  • The Shadow Hawk SHD-7M now assembles with other Shadow Hawks properly.
  • Several models were resized appropriately (Crosscut, Dig King, Gulon).
  • Sanctuary cargo crates are not available for salvaging.
  • The Locust II's model has been repaired. It had some broken arms and has been fixed.
  • The Mechbuster ASF has regained its AC/20 for strafing runs, for now. We'll see how long it lasts.
  • Some framework dll updates to fix some corner-case bugs.

IMPORTANT: v15.1 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.

IMPORTANT: v15.1 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.

v15.1.1

v15.1.1 (aka the "BD Forgot Stuff for 15.1" patch) has been released to the installer. This is a small bug-fixing patch that also includes a new, highly requested, feature:

PLAYER CONVOY CONTROL: That's right, we finally brought it to BTA. During Escort contracts (only standard Escorts, not Flashpoint ones for now) the player will gain control over the convoy units. However, you cannot just suicide them into the enemy, the convoy units must remain close to their intended path (marked by smoke flares) and cannot deviate. However, you get to drive them and let them shoot at stuff. Enjoy!

NEW ASF STRAFING CONTRACT: The Eisensturm ASF strafing contract has been added. The Eisensturm is sort of the last word in strafing runs and comes with twin Gauss Rifles. You can only purchase it from the Lyran Commonwealth's faction store. The contract is *very* expensive.

  • Clarified the ammo count on the Vehicle Flamer (it's 5).
  • Fixed the Reptar's armor to properly be Industrial Armor as intended.
  • Fixed the Thunder Hammer's missing quirk. Whoops!
  • Fixed spawn list for the Ostsol OTL-7M (was incorrectly spawning as a pirate unit).

IMPORTANT: v15.1.1 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.

IMPORTANT: v15.1.1 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.

v15.1.2

v15.1.2 (aka the "Some Minor Fixes and a Spider" patch) has been released to the installer. This is a small bug-fixing patch that also includes a new, highly requested, feature:

NEW MECH: The Tarantula, a 25 ton *quad* with a ton of jumpjets and speed, has scuttled into play. It's pretty cute, go get one! Most major factions field the Tarantula. However, it is also for sale on Stewart, in the FWL.

NEW START: QUAD START IS HERE! With the advent of the Tarantula, we finally have a light mech for the quad start to be a thing. You're guaranteed 4 quads, a bug, an APC, and some BA. Enjoy!

UPDATED WEAPON: The Bomb Bay weapons, found on the Screamer LAM, have been updated. They do more damage/stab now. However, they're also removeable now. They can only be equipped on LAMs though, as makes sense since only LAMs can deploy bombs in combat. You can also salvage them if you're so inclined.

COMMUNITY CONTENT: A new FASCAM InfernoAugmented ammo has been added to Mack's Dustball and a new Nightstar has been added.

  • Convoys still getting stuck has possibly been fixed. We'll try this fix out for now.
  • taintedloki's pilot skill has been adjusted to be a -1 penalty instead of a -2 penalty.
  • Several Atlases gained a CT slot.
  • Added a new emblem for Van Zant, Tex's planet from Tex Talks BattleTech.
  • There is now text on the mission ending screen that indicates if a pilot was captured after an ejection. If you miss it now, you're blind and I can't help you.

IMPORTANT: v15.1.2 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.

IMPORTANT: v15.1.2 is not a save breaking update, your saves are compatible and will work fine.

REMINDER: This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.

Older Patch Notes

2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch.
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2