Quickdraw

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QKD-4G
Quickdraw.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints
Speed 5/8/5
Firepower Max Damage: 152
Max Stability: 26
Max Heat: 0
Durability Armor: 640
Structure: 496
Heat Efficiency Sinking: 52
Alpha: 60
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
SRM4
Left Torso Heat Sink
Jump Jet (H)
Jump Jet (H)
Ammo LRM
LRM10
Right Torso Jump Jet (H)
Jump Jet (H)
M Laser
M Laser
Ammo SRM
Left Arm M Laser
Quickdraw Hyper-Extending Actuators (Fixed)
Right Arm M Laser
Quickdraw Hyper-Extending Actuators (Fixed)
Left Leg Heat Sink
Right Leg Heat Sink


Description

Quickdraw 4Gs are among the fastest and most maneuverable of heavy 'Mechs, with decent weaponry. They suffer from problematic heat buildup when using all their features at once, so some caution is needed.


Bonuses

Mech Quirk: Hyper-Extending Actuators

+2 accuracy with weapons in the equipped arm


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Thermo Police
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Federated Freemen
    • Tortuga Fusiliers
    • Band of the Damned
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Collection
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terracap Confederation
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
QKD-4H
Quickdraw.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints
Speed 5/8/5
Firepower Max Damage: 152
Max Stability: 26
Max Heat: 0
Durability Armor: 640
Structure: 496
Heat Efficiency Sinking: 52
Alpha: 60
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (H)
SRM4
Left Torso Heat Sink
Jump Jet (H)
Jump Jet (H)
Ammo LRM
LRM10
Right Torso Jump Jet (H)
Jump Jet (H)
M Laser
M Laser
Ammo SRM
Left Arm M Laser
Quickdraw Hyper-Extending Actuators (Fixed)
Right Arm M Laser
Quickdraw Hyper-Extending Actuators (Fixed)
Left Leg Heat Sink
Right Leg Heat Sink


Description

Quickdraw 4Hs are among the fastest and most maneuverable of heavy 'Mechs, with decent weaponry. They suffer from problematic heat buildup when using all their features at once, so some caution is needed.


Bonuses

Mech Quirk: Hyper-Extending Actuators

+2 accuracy with weapons in the equipped arm


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Thermo Police
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Federated Freemen
    • Tortuga Fusiliers
    • Band of the Damned
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Collection
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terracap Confederation
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
QKD-5A
Quickdraw.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints
Speed 5/8/0
Firepower Max Damage: 0
Max Stability: 0
Max Heat: 0
Durability Armor: 640
Structure: 496
Heat Efficiency Sinking: 40
Alpha: 0
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Arm Quickdraw Hyper-Extending Actuators (Fixed)
Right Arm Quickdraw Hyper-Extending Actuators (Fixed)


Description

The Quickdraw 5A was designed to give the 'Mech more endurance than the stock 4G. By removing the LRM-10, two additional Medium Lasers and four additional Heat Sinks could be mounted. Unfortunately, the 5A still runs too hot for most pilots.


Bonuses

Mech Quirk: Hyper-Extending Actuators

+2 accuracy with weapons in the equipped arm


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Thermo Police
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Federated Freemen
    • Tortuga Fusiliers
    • Band of the Damned
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Collection
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terracap Confederation
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
QKD-5K
Quickdraw.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints
Speed 5/8/5
Firepower Max Damage: 152
Max Stability: 16
Max Heat: 0
Durability Armor: 715
Structure: 496
Heat Efficiency Sinking: 102
Alpha: 68
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Jump Jet (H)
SRM4
Left Torso Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
M Laser
M Laser
Right Torso Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
M Laser
M Laser
Ammo SRM
Left Arm M Laser
Quickdraw Hyper-Extending Actuators (Fixed)
Right Arm Heat Sink (D)
M Laser
Quickdraw Hyper-Extending Actuators (Fixed)


Description

The 5K Quickdraw is an upgraded variant using Star League technology produced for the Draconis Combine. Carrying the same weaponry as the 5A model, its use of seventeen double heat sinks solves the problem of excessive waste heat. It also uses Ferro-Fibrous armor, giving the 5K superior armor protection to the 5A model, with no added weight.


Bonuses

Mech Quirk: Hyper-Extending Actuators

+2 accuracy with weapons in the equipped arm


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
QKD-6C
Quickdraw.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints
Speed 7/8/4
Firepower Max Damage: 90
Max Stability: 6
Max Heat: 0
Durability Armor: 760
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 37
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Light Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Supercharger
Left Torso Jump Jet (H)
Jump Jet (H)
Ammo RAC/2
Ammo RAC/2
Right Torso Jump Jet (H)
Jump Jet (H)
Left Arm Quickdraw Hyper-Extending Actuators (Fixed)
Rotary AC/2
Right Arm L Binary Laser
Quickdraw Hyper-Extending Actuators (Fixed)


Description

Designed to make use of both new and old technologies, the Quickdraw-6C is an experimental Capellan design. It has normal Quickdraw speed and maneuverability but is augmented by a Supercharger for good measure. It uses this boosted speed to bring a Rotary Autocannon/2 and a Binary Laser Cannon to the fight and from any angle the MechWarrior desires, making the -6C a dangerous flanker. Despite the mech's obvious capabilities, it was passed over by the CCAF and eventually found its way to the open market, where mercenaries picked up the mech in large numbers.


Bonuses

Mech Quirk: Hyper-Extending Actuators

+2 accuracy with weapons in the equipped arm


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Northwind Highlanders
    • Knights Of St. Cameron
    • Snord's Irregulars
    • Blue Star Irregulars
    • Eridani Light Horse


Stock Loadout
Stock Loadout
QKD-6M
Quickdraw.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints
Speed 6/9/0
Firepower Max Damage: 90
Max Stability: 0
Max Heat: 0
Durability Armor: 940
Structure: 496
Heat Efficiency Sinking: 78
Alpha: 55
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Light Engine
Core 360
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +3
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Heavy Ferro-Fibrous Armor
Head FCS Precision Computer
Center Torso Laser AMS
Right Torso ER L Laser
ER L Laser
Left Arm Quickdraw Hyper-Extending Actuators (Fixed)
Right Arm Quickdraw Hyper-Extending Actuators (Fixed)


Description

An updated Quickdraw more to the flavor of the typical FWL military doctrine, the 6M employs a massive 360XL fusion engine propelling it to speeds usually only seen in light and medium 'Mechs. Paired Extended-Range Large Lasers make for a potent sniper, able to relocate quickly and support heavier elements. More than nine tons of Heavy Ferro-Fibrous armor and a Laser Anti-Missile System ensure the 6M has excellent battlefield endurance, and the Targeting Computer in the head ensures its firepower goes right where it's pointed.


Bonuses

Mech Quirk: Hyper-Extending Actuators

+2 accuracy with weapons in the equipped arm


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions


Stock Loadout
Stock Loadout
QKD-C
Quickdraw.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints
Speed 5/8/5
Firepower Max Damage: 132
Max Stability: 16
Max Heat: 0
Durability Armor: 715
Structure: 496
Heat Efficiency Sinking: 102
Alpha: 58
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Jump Jet (H)
SRM4
Left Torso Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
M Laser
M Laser
Right Torso C3 Slave
Heat Sink (D)
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
M Laser
Ammo SRM
Left Arm M Laser
Quickdraw Hyper-Extending Actuators (Fixed)
Right Arm Heat Sink (D)
M Laser
Quickdraw Hyper-Extending Actuators (Fixed)


Description

A modification of the QKD-5K, the -C simply switches a Medium Laser for a C3 slave unit to better allow the Quickdraw to link up with fellow Combine mechs in a C3 net. Otherwise, it is the same as the -5K.


Bonuses

Mech Quirk: Hyper-Extending Actuators

+2 accuracy with weapons in the equipped arm


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
QKD-IV4
Quickdraw.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Gladiator
Stock Specifications
Hardpoints
Speed 4/6/2
Firepower Max Damage: 242
Max Stability: 108
Max Heat: 0
Durability Armor: 805
Structure: 496
Heat Efficiency Sinking: 66
Alpha: 60
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Quickdraw Improved Communications (Fixed)
Center Torso M Pulse
M Pulse
Left Torso Ammo AC/5 Piercing
Heat Sink (D)
Jump Jet (H)
Ammo SRM Acid
SRM6
Right Torso Ammo AC/5
Heat Sink (D)
Jump Jet (H)
Ammo SRM
SRM6
Left Arm AC/5
Right Arm AC/5


Description

Supposedly based on the personal mech of Ivy Upsalom, a Succession Wars pirate also called The Ladykiller, the IV-Four boasts very rare technology for the Succession Wars, leading some to believe this is just gladiatorial embellishment at play. A pair each of AC/5s, SRM-6s, and Medium Pulse Lasers provide firepower at all ranges while an XL engine and double heat sinks keep the mech running.


Bonuses

Mech Quirk: Hyper-Extending Actuators

+2 accuracy with weapons in the equipped arm


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


Factions

The QKD-IV4 can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout