Scrapper

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ARP-3J
Scrapper.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Line Combat Mech
Stock Specifications
Hardpoints
Speed 5/8/0
Firepower Max Damage: 114
Max Stability: 8
Max Heat: 16
Durability Armor: 580
Structure: 291
Heat Efficiency Sinking: 50
Alpha: 64
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 175
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Scrapper Improved Targeting (Fixed)
Left Torso Ammo DRM
DRM4 (S)
SHIELD (S)
Right Torso DRM4 (S)
Heat Sink Double (S)
Left Arm Heat Sink Double (S)
M Elec-Laser (S)
Right Arm Heat Sink Double (S)
NPC (S)


Description

The Scrapper is meant to do just that: scrap with the enemy. Scrappers are cheap and disposable, meant to simply close in and tie up enemy forces so that larger and more powerful units can destroy the enemy in detail. Armed with basic and functional weaponry, specifically a NPC, a Medium Electro-Laser, and twin DRM-4s, the Scrapper works without complaint and does a good job of its primary mission.


Bonuses

Mech Quirk: Improved Cooling

-5 heat per turn


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
ARP-4J
Scrapper.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Line Combat Mech
Stock Specifications
Hardpoints
Speed 5/8/0
Firepower Max Damage: 40
Max Stability: 0
Max Heat: 60
Durability Armor: 580
Structure: 291
Heat Efficiency Sinking: 50
Alpha: 40
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 175
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Scrapper Improved Targeting (Fixed)
Right Torso Heat Sink Double (S)
Left Arm DXR (S)
Heat Sink Double (S)
Modular Plating Mk. 3 (S)
Right Arm DXR (S)
Heat Sink Double (S)
Modular Plating Mk. 3 (S)


Description

The Scrapper is meant to do just that: scrap with the enemy. Scrappers are cheap and disposable, meant to simply close in and tie up enemy forces so that larger and more powerful units can destroy the enemy in detail. Armed with basic and functional weaponry, specifically twin Directed X-Ray Cannons, the Scrapper works without complaint and does a good job of its primary mission.


Bonuses

Mech Quirk: Improved Cooling

-5 heat per turn


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
ARP-4V
Scrapper.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Line Combat Mech
Stock Specifications
Hardpoints
Speed 5/8/0
Firepower Max Damage: 100
Max Stability: 1
Max Heat: 0
Durability Armor: 580
Structure: 291
Heat Efficiency Sinking: 50
Alpha: 22
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 175
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Scrapper Improved Targeting (Fixed)
Left Torso S Elec-Laser (S)
Ammo Scattergun/10
Ammo Scattergun/10
SHIELD (S)
Right Torso Heat Sink Double (S)
Left Arm Heat Sink Double (S)
S Elec-Laser (S)
Right Arm Heat Sink Double (S)
Scattergun/10 (S)


Description

The Scrapper is meant to do just that: scrap with the enemy. Scrappers are cheap and disposable, meant to simply close in and tie up enemy forces so that larger and more powerful units can destroy the enemy in detail. Armed with basic and functional weaponry, specifically a Scattergun/10 and a pair of Small Electro-Lasers, the Scrapper works without complaint and does a good job of its primary mission.


Bonuses

Mech Quirk: Improved Cooling

-5 heat per turn


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout
ARP-5J
Scrapper.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Line Combat Mech
Stock Specifications
Hardpoints
Speed 5/8/0
Firepower Max Damage: 136
Max Stability: 12
Max Heat: 0
Durability Armor: 580
Structure: 291
Heat Efficiency Sinking: 55
Alpha: 56
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 175
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Scrapper Improved Targeting (Fixed)
Left Torso SHIELD (S)
Ammo VRM
Ammo VRM
VRM6 (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
VRM6 (S)
Left Arm Heat Sink Double (S)
Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Right Arm Heat Sink Double (S)
Twin-Linked S Laser (S)
Twin-Linked S Laser (S)


Description

The Scrapper is meant to do just that: scrap with the enemy. Scrappers are cheap and disposable, meant to simply close in and tie up enemy forces so that larger and more powerful units can destroy the enemy in detail. Armed with basic and functional weaponry, specifically a quartet of Twin-Linked Small Lasers mated to twin VRM-6 launchers, the Scrapper works without complaint and does a good job of its primary mission.


Bonuses

Mech Quirk: Improved Cooling

-5 heat per turn


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions


Stock Loadout
Stock Loadout