Taranis

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TRN-5D
Taranis.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Mobile Armor Support
Stock Specifications
Hardpoints
Speed 5/7/0
Firepower Max Damage: 130
Max Stability: 8
Max Heat: 76
Durability Armor: 1135
Structure: 611
Heat Efficiency Sinking: 75
Alpha: 97
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Dense Engine (S)
Core 320
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Taranis Easy to Maintain (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Vanadium Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Modular Plating Mk. 2 (S)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Twin-Linked S Laser (S)
Right Torso Ammo DRM
DRM4 (S)
DRM4 (S)
Heat Sink Double (S)
Modular Plating Mk. 3 (S)
Left Arm DXR (S)
DXR (S)
Modular Plating Mk. 3 (S)


Description

Named for an ancient Terran god of thunder, the Taranis is a powerful and mobile design that brings thick armor and unexpected speed to the battlefield. Powered by a 320-rated Dense engine and clad in Ferro-Vanadium armor which is supported by several pieces of Modular Plating, the Taranis can take a kicking and keep on ticking. For firepower, it twin DXRs and DRM-4s, supported by a trio of Twin-Linked Small Lasers. 14 DHS keep it all running.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Command Unit

Gains +1 initiative


Factions


Stock Loadout
Stock Loadout
TRN-6L
Taranis.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Mobile Armor Support
Stock Specifications
Hardpoints
Speed 5/8/0
Firepower Max Damage: 105
Max Stability: 0
Max Heat: 0
Durability Armor: 1135
Structure: 611
Heat Efficiency Sinking: 95
Alpha: 105
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine (S)
Core 400
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Taranis Easy to Maintain (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Vanadium Armor (S)
Head Sanctuary Drone Interface (Fixed)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
M Lance (S)
M Lance (S)
M Lance (S)
Modular Plating Mk. 1 (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Left Arm L Lance (S)
L Lance (S)
Modular Plating Mk. 3 (S)
Left Leg Heat Sink Double (S)
Right Leg Heat Sink Double (S)


Description

Named for an ancient Terran god of thunder, the Taranis is a powerful and mobile design that brings thick armor and unexpected speed to the battlefield. Powered by a 400-rated XL engine and clad in Ferro-Vanadium armor which is supported by several pieces of Modular Plating, the Taranis can take a kicking and keep on ticking. For firepower, the TRN-6L carries a purely energy-focused loadout: twin Large Lances and a trio of Medium Lances. Combined with its gigantic engine, the -6L is more than capable of catching just about anyone and slicing them to ribbons with the lances.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Command Unit

Gains +1 initiative


Factions


Stock Loadout
Stock Loadout
TRN-6S
Taranis.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Mobile Armor Support
Stock Specifications
Hardpoints
Speed 5/7/0
Firepower Max Damage: 182
Max Stability: 18
Max Heat: 0
Durability Armor: 1135
Structure: 611
Heat Efficiency Sinking: 70
Alpha: 70
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Dense Engine (S)
Core 320
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Taranis Easy to Maintain (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Vanadium Armor (S)
Head Sanctuary Drone Interface (Fixed)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Modular Plating Mk. 2 (S)
Ammo VRM
Ammo VRM
VRM18 (S)
Left Arm L Elec-Laser (S)
Modular Plating Mk. 2 (S)
NPC (S)


Description

Named for an ancient Terran god of thunder, the Taranis is a powerful and mobile design that brings thick armor and unexpected speed to the battlefield. Powered by a 320-rated Dense engine and clad in Ferro-Vanadium armor which is supported by several pieces of Modular Plating, the Taranis can take a kicking and keep on ticking. For firepower, it carries a VRM-18 for long-range combat and a NPC and Large Electro-Laser for closer range engagements. 13 Sanctuary DHS keep it frosty and two tons of VRM ammo keep the guns firing.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Command Unit

Gains +1 initiative


Factions


Stock Loadout
Stock Loadout
TRN-7B
Taranis.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Mobile Armor Support
Stock Specifications
Hardpoints
Speed 5/7/0
Firepower Max Damage: 134
Max Stability: 24
Max Heat: 0
Durability Armor: 1135
Structure: 611
Heat Efficiency Sinking: 55
Alpha: 44
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Dense Engine (S)
Core 320
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Taranis Easy to Maintain (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Vanadium Armor (S)
Head Sanctuary Drone Interface (Fixed)
Left Torso Ammo Bombard Acid
Ammo Bombard
Ammo Bombard
Ammo Bombard Shaped
Ammo DBAC/10
Ammo DBAC/10
Modular Plating Mk. 4 (S)
Right Torso Bombard/6 (S)
Bombard/6 (S)
Modular Plating Mk. 2 (S)
Left Arm DBAC/10 (S)
Modular Plating Mk. 2 (S)
S Lance (S)


Description

Named for an ancient Terran god of thunder, the Taranis is a powerful and mobile design that brings thick armor and unexpected speed to the battlefield. Powered by a 320-rated Dense engine and clad in Ferro-Vanadium armor which is supported by several pieces of Modular Plating, the Taranis can take a kicking and keep on ticking. For firepower, it carries two Bombard Cannon/6s for ranged support. At closer ranges, the TRN-7B can call upon a Double-Barrel AC/10 and a Small Lance. 6 tons of ammo total keep the ballistics firing in any situation.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Command Unit

Gains +1 initiative


Factions


Stock Loadout
Stock Loadout