Viking

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VKG-2F
Viking.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 90T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 324
Max Stability: 74
Max Heat: 0
Durability Armor: 1240
Structure: 691
Heat Efficiency Sinking: 60
Alpha: 80
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine
Core 270
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Viking Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Artemis IV FCS
CASE
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
LRM15
Ammo MG [Half]
S Laser
Right Torso Artemis IV FCS
CASE
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
LRM15
S Laser
Left Arm Artemis IV FCS
LRM20
Right Arm Artemis IV FCS
LRM20
Left Leg MG
MG
Right Leg MG
MG


Description

The Viking began production shortly after the Beowulf in a joint effort by the Free Rasalhague Republic and ComStar. The Viking is built on a Endo Steel chassis and powered by a 270 fusion engine, giving the 'Mech a top speed of 54.0 km/h. The Viking is protected by 15.5 tons of armor with CASE. The Viking has a singular mission of long-range missile fire support. To do this, the Viking carries two LRM-15 launchers and two LRM-20 launchers, all of which are linked to an Artemis IV fire control system for increased missile accuracy. For close combat, the Viking has two torso mounted Small Lasers and four Machine Guns for anti-infantry combat, which are baffingly leg-mounted.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
VKG-2G
Viking.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 90T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 266
Max Stability: 45
Max Heat: 0
Durability Armor: 1395
Structure: 691
Heat Efficiency Sinking: 72
Alpha: 72
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine
Core 270
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Viking Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Guardian ECM
LBX AC/10
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
Right Torso CASE
Ammo Gauss
Ammo Gauss
Gauss Rifle
Left Arm Heat Sink (D)
M Pulse
M Pulse
M Pulse
Right Arm Heat Sink (D)
L Pulse


Description

The Viking began production shortly after the Beowulf in a joint effort by the Free Rasalhague Republic and ComStar. Intended to act as a front line assault 'Mech, the 2G variant of the Viking has all of the weapons stripped out and two more double heat sinks have been added in addition to two more tons of armor. The 2G carries as its primary weapons an LB-X Autocannon/10 which is capable of firing both standard and cluster rounds as well as a Gauss Rifle, giving the 2G a powerful long range punch. For medium to close range combat, the 2G has a Large Pulse Laser and three Medium Pulse Lasers. To protect itself from advanced enemy electronic warfare systems, the 2G has a Guardian ECM Suite.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
VKG-2M
Viking.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 90T
Stock Role Heavy Fire Support
Stock Specifications
Hardpoints
Speed 3/5/0
Firepower Max Damage: 232
Max Stability: 46
Max Heat: 0
Durability Armor: 1400
Structure: 691
Heat Efficiency Sinking: 66
Alpha: 98
Melee Kick: 90
Punch: 45
Stock Equipment
Engine Standard Engine
Core 270
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Viking Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Ammo LRM
Ammo LRM
Ammo LRM
MML5
Ammo SRM
Ammo SRM
Right Torso CASE
Heat Sink (D)
Ammo LRM
Ammo LRM
MML5
Ammo SRM
Ammo SRM
Left Arm MML9
MML9
Right Arm MML9
MML9
Left Leg S Laser
S Laser
Right Leg S Laser
S Laser


Description

Designed by a mercenary commander attached to a Free Rasalhague Republic outpost that received a pair of Vikings, the VKG-2M is a twist on the -2F's mission of fire support. Lamenting the lack of close-range firepower, the mercenary commander ordered his techs to refit the mech with a battery of MML racks, a total of four MML-9s and two MML-5s. With a combined total of 9 tons of ammunition, the launchers rarely run dry and can even carry specialist ammos if desired. For extra close-range support, the VKG-2M carries 4 Small Lasers, two to each leg. The VKG-2M proved a battlefield success and was put into wider production as a refit package.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout