Cazador/Reptar

From BTAWiki
(Redirected from Reptar)
Jump to navigation Jump to search
CZD-1
Reptar.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Clan MilitiaMech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 2
Speed 8/8/0
Firepower Max Damage: 110
Max Stability: 15
Max Heat: 0
Durability Armor: 480
Structure: 291
Heat Efficiency Sinking: 40
Alpha: 24
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Standard Engine
Core 175
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Standard Armor (C)
Center Torso Heat Sink
Supercharger
Left Torso Heat Sink
S Pulse (C)
Right Torso Heat Sink
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
S Pulse (C)
Right Arm LBX AC/10 (C)


Description

While its progenitor the Reptar was considered middling even by IndustrialMech standards, the Goliath Scorpions eventually produced the Cazador off the Reptar's chassis. Upgraded to full Clan-spec technology and given real armor and weapons, the Cazador proved an able, if unimpressive, militia design. Eventually, it proliferated throughout the other Clans in the Inner Sphere for their militia needs. Armed with a LB-10X Autocannon and twin Small Pulse Lasers, the Cazador is functional, if not amazing.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions


Stock Loadout
Stock Loadout
EPT-C-1
Reptar.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 35T
Stock Role Clan IndustrialMech
Stock Specifications
Hardpoints Ballistic: 1
Support: 2
Speed 5/8/0
Firepower Max Damage: 52
Max Stability: 8
Max Heat: 0
Durability Armor: 560
Structure: 291
Heat Efficiency Sinking: 40
Alpha: 10
Melee Kick: 35
Punch: 18
Stock Equipment
Engine Fuel Cell Engine (Fixed)
Core 175
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Reptar Rugged Structure (Fixed)
Armor Primitive Armor
Center Torso Heat Sink
Left Torso Heat Sink
LMG (C)
Ammo MG
Right Torso Heat Sink
LMG (C)
Ammo PAC/8
Ammo PAC/8
Right Arm PAC/8


Description

Lesser than even second-line BattleMechs (which are at least still full BattleMechs), the Reptar is a rare example of a Clan-grade IndustrialMech used for militia purposes and general police work. If the Reptar enters full combat, something has gone very wrong. Accordingly, it is neither very fast for its size nor well armored. For armament, it has a pair of Light Machine Guns for dealing with infantry and it has a rare ProtoMech AC/8 for the main gun. The Reptar made its way into Deep Periphery armories, somehow, and the Clans rarely if ever field it directly.


Bonuses

Mech Quirk: Industrial Mech

+2 accuracy with physical weapon attacks, +1 bonus hit with physical weapon attacks, +1 bonus hit with punch attacks, -20% charge self-damage, -20% DFA self-damage, -20% stability damage received


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions


Stock Loadout
Stock Loadout