Patch Notes
v19.1 (aka the "More Dueling Circuits" patch) has been released to the installer. This is a moderately sized patch with some good core features, so let's get to it:
SUPERHEAVY STANDARIZATION: The headline feature this patch revolves around the superheavy 'Mech category. Superheavies have long been a weird outlier in how BTA handles units. They had no consistent max armor/structure values and they sorta just did whatever. That's been fixed. All superheavies have had their max armor and structure values standardized based on weight, thanks to a spreadsheet I built to figure it out. Your superheavies may need to change their armor assignment and some may need repaired as they gained structure points. These adjustments *do* include all the Community Content superheavies as well, including the Colossal Turtle (which had fairly serious changes and will definitely need fixes in your game).
SUPERHEAVY VARIANTS: Every superheavy in base BTAU now has at least two variants and has a hero variant. That includes the two new ones that this patch adds (see below for more about that). The heroes are especially important, because...
SUPERHEAVY DUELING CIRCUIT: Solaris VII has introduced a new dueling circuit, the Superheavy Circuit. Superheavies are now excluded from the assault category and have their own category (much like how ultralights gained their own category once there were enough of them). To compensate for the new circuit taking up ticket slots in stores, gameworlds now spawn one more total duel ticket so you can still get a wide variety of options.
NEW MECH: The Culverin, a new 135-ton superheavy, has lumbered into combat. The Culverin is a Davion superheavy built around the concept of heavy autocannons. The CLV-1N and the CLV-3N are both heavy on ballistics. Interestingly, they also come with a hardwired XL 405-rated fusion engine (which *can* be salvaged if you get lucky enough to headshot a Culverin in combat) to help it keep its speed up. You can buy it from the Davion faction store and their elite regiments field it in battle.
NEW MECH: The Ono, a new 115-ton melee-focused superheavy, has bounded into battle. This design is a Kuritan superheavy built around its right arm hatchet. It comes with TSM and a Supercharger as well as a 345-rated engine to keep the speed up. Its ranged weapons are relatively light but the hatchet does big damage if you can close the gap. You can get the Ono from the Kuritan faction store and from their elite regiments in combat.
NEW MECH VARIANTS: A few new miscellaneous mech variants have been added, including the Rifleman RFL-3M (quad AC/2s) and the Shogun SHG-4H (the MML Shogun that should totally exist and doesn't somehow).
UPDATED VARIANTS: Almost every Cyclops now has either a fixed B2000 Battle Computer or a Command Console, the only exceptions are ones that had fluff that specifically said otherwise.
REDUNDANT COMPONENTS MADE REDUNDANT: The Guts 5 skill for tankers, Redundant Components, was underwhelming and has been replaced by the skill Angled Armor, which provides +2 to hit defense at all times.
MORE PLAYABLE TANKS: Thanks to a community member's commission, 8 more tanks have become playable: Partisan Air Defense, TBM5 Carrier, Manticore (Command), Pike (Assault), Tokugawa (MRM), Scimitar (RAC2), Striker Mk.4-C3, and the Ferret.
VMRMS UPDATED: Someone pointed out that vMRMs are a little underwhelming, so I tuned them up to better fit modern BTAU's balancing. They should feel much more competitive now.
AOE MG IS DEAD, LONG LIVE INFERNO MG: What the title says. AoE MG ammo is gone, replaced with a weak heat-dealing ammo called Inferno MG ammo. This change will affect anything you had AoE MG ammo installed on, so keep that in mind. Your builds may change somewhat.
'COMMUNITY CONTENT: There's a little new CC this patch, including: a new pilot, Artemis;
- Excalibur's Sword-Shield updated to modern shield mechanics. Hurrahs!
- A few skills had their descriptions clarified a bit.
- Marian faction store now sells the Gladius, not sure why it didn't already. Fixed it!
- Frontline Push and Pirate Raid have been removed from the EC rotation. If you're currently doing one it'll finish normally but for now they've been set to a weighting of 0.
- A number of time-locked factions (such as the Sanctuary Worlds or Fronc Reaches, etc) have hopefully been removed from the pool of random third parties that drop in on some missions. Hard to test this, we'll see how it goes.
- The Strafing Run Comm Suite now explains that it must be used before movement and consumes your turn.
- The Spot Welder does less heat damage.
IMPORTANT: v19.1 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
IMPORTANT: v19.1 is not a save breaking update, your saves are compatible and will work fine.
REMINDER: This update, and others like it, are made possible by my Patreon and Ko-Fi supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me on Patreon (https://www.patreon.com/bloodydoves) and on Ko-Fi (https://ko-fi.com/bloodydoves)
REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.
BTA Light
BTA Light has not seen any changes and remains on v19.0.lite.
Older Patch Notes
2025/06/30 - Patch v19.1 - The Superheavy Dominance patch.
2025/05/31 - Patch v19.0 - The MechBay Mix-Up patch.
2025/04/30 - Patch v18.6 - The Return To Normal patch.
2025/04/01 - Patch v18.5 - The Topsy Turvy patch.
2025/03/10 - Patch v18.4.1 - The Pirate Band Expansion patch.
2025/02/24 - Patch v18.4 - The Ultralight Bonanza patch.
2025/01/15 - Patch v18.3 - The Slowpoke patch.
2024/12/19 - Patch v18.2 - The Extended Contracts patch.
2024/11/22 - Patch v18.1 - The "Superweapons" patch.
2024/10/10 - Patch v18.0.3 - The "I'm Back" patch.
2024/8/30 - Patch v18.0 - The BTAU patch.
2024/6/7 - Patch v17.6 - The Pile of Mechs patch.
2024/4/26 - Patch v17.5 - The Second Rattler patch.
2024/4/1 - Patch v17.4 - The Amaris Fools patch.
2024/3/1 - Patch v17.3 - The CAB Reorganization patch.
2024/2/23 - Patch v17.2 - The Artillery Again patch.
2024/1/26 - Patch v17.1 - The Welcome to 2024 patch.
2023/12/22 - Patch v17.0 - The Christmas 2023 patch.
2023/11/24 - Patch v16.7 - The Grab Bag patch.
2023/10/20 - Patch v16.6 - The Fancy Gear patch.
2023/09/15 - Patch v16.5 - The Sanctuary Expansion patch.
2023/08/05 - Patch v16.4 - The Quirk-ttachment patch.
2023/07/07 - Patch v16.3 - The Aurigan Directorate patch.
2023/05/29 - Patch v16.2 - The 331st Division patch.
2023/04/24 - Patch v16.1 - The stand-in patch.
2023/04/14 - Patch v16.0 - The MechLab overhaul patch.
2023/04/01 - Patch v15.3.1 - The 2023 April Fool's patch.
2023/03/10 - Patch v15.3 - The SPAM expansion patch.
2022/02/07 - Patch v15.2 - The SPAM introduction patch. (this patch took place in 2023, the link is just wrong)
2022/01/05 - Patch v15.1.2 - The Fixes and a Spider patch. (this patch took place in 2023, the link is just wrong)
2022/12/27 - Patch v15.1.1 - The BD Forgot To Put Stuff in 15.1 patch.
2022/12/26 - Patch v15.1 - The Minor New Mechs patch.
2022/12/12 Patch v15.0 - The Sanctuary Worlds patch.
2022/10/5 Patch v14.4 - The Station Keeping patch.
2022/8/31 Patch v14.3.1 - Hotfix
2022/8/30 Patch v14.3 - The Electronic Warfare patch.
2022/8/18 Patch v14.2 - The C3 patch.
2022/8/1 Patch v14.1.1 - The Albatross/Koschei/Mercury II hotfix/patch.
2022/7/22 Patch v14.1 - The X-Quads Are REALLY Cool patch.
2022/6/24 Patch v14.0 - The 3-Year Anniversary patch.
2022/5/19 Patch v13.4.1 - The Quads Are Still Cool patch.
2022/5/12 Patch v13.4 - The Mech-Pocalypse and SAD patch.
2022/4/14 Patch v13.3 - The weather, airlifting, resupplying, and damage reduction patch.
2022/3/13 Patch v13.2.1 - The fistful of c-bills patch
2022/3/10 Patch v13.2 - The salvage rebalance patch
2022/2/11 Patch v13.1 - Bug fixins
2022/2/7 Patch v13.0 - Lots of BA, lots of other stuff. Save breaking patch
2022/1/1 Patch v12.1.2 - Hotfix
2021/12/31 Patch v12.1.1 - Hotfix
2021/12/30 Patch v12.1 - The drone and tank update
2021/12/25 Patch v.12.0.1 - Hotfix
2021/12/14 Patch v12.0 - The Christmas event update
2021/11/16 - Patch v11.4.3 - Hotfix
2021/11/16 - Patch v11.4.2 - Hotfix
2021/11/16 - Patch v11.4.1 - The Solaris update update
2021/11/3 - Patch v11.4 - The Solaris/BA update
2021/10/8 - Patch v11.3 - The artillery update
2021/9/26 - Patch v11.2 - Strafing runs and heat balances
2021/9/5 - Patch v11.1.1 - Hotfix
2021/9/5 - Patch v11.1 - The vehicle crew skill tree update
2021/8/9 - Patch v11.0.3 - Hotfix
2021/8/9 - Patch v11.0.2 - Hotfix
2021/8/9 - Patch v11.0.1 - Hotfix
2021/8/8 - Patch v11.0 - The Airdrop Beacon patch
2021/7/10 - Patch v10.5.1 - Hotfix
2021/7/10 - Patch v10.5 - The Resolve rework patch
2021/6/24 - Patch v10.4 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch
2021/6/2 - Patch v10.3 - The WoB patch
2021/5/18 - Patch v10.2 - The Minsk patch
2021/5/3 - Patch v10.1 - The Von Rohrs patch
2021/4/24 - Patch v10 - The playable tanks + save breaking patch
2021/4/2 - Patch v9.4.1 - Hotfix
2021/3/31 - Patch v9.4 - The House Arano invades Terra/Community Content patch
2021/3/13 - Patch v9.3 - The WarTech IIC patch
2021/3/7 - Patch v9.2 - The bug fix patch
2021/2/27 - Patch v9.1 - Hotfix
2021/2/27 - Patch v9.0 - The Quad 'Mech patch
2021/2/13 - Patch v8.5.2 - Hotfix
2021/2/13 - Patch v8.5.1 - Hotfix
2021/2/13 - Patch v8.5 - The Zeppelin patch
2021/1/30 - Patch v8.4 - The Pilot Specializations patch
2021/1/17 - Patch v8.3 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch
2021/1/2 - Patch v8.2 - The shop fix + ExcavatorMech patch
2020/12/21 - Patch v8.1 - Hotfix
2020/12/21 - Patch v8.0 - The Battle Armor patch
2020/11/25 - Patch v7.7.1 - Hotfix
2020/11/25 - Patch v7.7 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch
2020/11/8 - Patch v7.6 - The new variants for lots of mechs patch
2020/11/2 - Patch v7.5.1 - Hotfix
2020/10/30 - Patch v7.5 - The TisButAScratch patch
2020/10/18 - Patch v7.4.1
2020/10/17 - Patch v7.4
2020/10/6 - Patch v7.3.3
2020/10/4 - Patch v7.3.2
2020/10/3 - Patch v7.3
2020/9/23 - Patch v7.2.1
2020/9/21 - Patch v7.2
2020/9/6 - Patch v7.1
2020/8/21 - Patch v7.0
2020/8/11 - Patch v6.4.1
2020/8/9 - Patch v6.4
2020/7/26 - Patch v6.3
2020/7/19 - Patch v6.2
2020/7/6 - Patch v6.1
2020/6/25 - Patch v6.0.1
2020/6/24 - Patch v6.0
2020/6/6 - Patch v5.5.2
2020/6/2 - Patch v5.5.1
2020/6/2 - Patch v5.5
2020/5/19 - Patch v5.4
2020/5/4 - Patch v5.3
2020/4/23 - Patch v5.2
2020/4/19 - Patch v5.1
2020/4/15 - Patch v5.0
2020/4/8 - Patch v4.6
2020/4/2 - Patch v4.5.1
2020/4/3 - Patch v4.5
2020/3/11 - Patch v4.4
2020/2/20 - Patch v4.3
2020/2/9 - Patch v4.2.2
2020/2/9 - Patch v4.2.1
2020/2/9 - Patch v4.2
2020/1/25 - Patch v4.1
2020/1/18 - Patch v4.0
2020/1/8 - Patch v3.9.5
2020/1/2 - Patch v3.9.4
2020/1/1 - Patch v3.9.3
2020/1/1 - Patch v3.9
2019/12/22 - Patch v3.8
2019/12/14 - Patch v3.7.4
2019/11/17 - Patch v3.6.1
2019/11/17 - Patch v3.6
2019/11/9 - Patch v3.5.1
2019/11/9 - Patch v3.5
2019/11/1 - Patch v3.4
2019/10/27 - Patch v3.3
2019/10/23 - Patch v3.2.1
2019/10/20 - Patch v3.2
2019/10/11 - Patch v3.1.2
2019/10/6 - Patch v3.1.1
2019/10/6 - Patch v3.1
2019/9/29 - Patch v3.0.2
2019/9/20 - Patch v3.0
2019/9/9 - Patch v2.9.2
2019/8/28 - Patch v2.9
2019/8/12 - Patch v2.8
2019/8/4 - Patch v2.7
2019/8/4 - Patch v2.6.2
2019/7/29 - Patch v2.6
2019/7/20 - Patch v2.5
2019/7/14 - Patch v2.4
2019/7/10 - Patch v2.3
2019/7/3 - Patch v2.2
2019/7/3 - Patch v2.1
2019/6/29 - Patch v2.0
2019/6/29 - Patch v1.4
2019/6/26 - Patch v1.3
2019/6/25 - Patch v1.2