2022/8/18 Patch v14.2
v14.2 (aka the "C3 From TT" release) has been released to the installer. This is a smaller patch but still has some cool stuff in it! Let's go:
**IMPORTANT READ THIS OR SUFFER A MISERABLE DEATH**: This patch requires one user action. After you update, go to your Mods folder and delete the folder named ``.modtek`` at the very top of the Mods folder (the period is not a mistake). If you do not do this, you will not have proper unit spawns due to some backend changes we made this patch. You *must* delete that folder in order for this patch to behave, if you don't and you come to Discord complaining we *will* laugh at you for not reading, you've been warned.
NEW MECH: The Jotunn has been added to BTA. A non-canon 95 ton Periphery artillery mech, the Jotunn is found largely with the major Periphery powers and can be purchased from New Vandenburg.
NEW FEATURE: C3 has been overhauled heavily. Now, C3 systems form C3 networks that link mechs together and give benefits to units in the network. The details are actually kinda complicated so I've written a FAQ post about C3 that goes more in depth. The real tl;dr is that C3 units now use the best range to targets from the closest C3 unit to the target, C3 Masters provide some unique benefits to nearby units that are in the C3 network, and C3 is now vulnerable to disruption from ECM sources of any kind. C3i works similarly but is immune to ECM jamming and provides unique benefits to any C3i-equipped unts nearby. C3i and C3 are, importantly, *distinct networks* and do not benefit each other.
BATTLE ARMOR UPDATE: Clans now spawn Battle Armor in combat. They can spawn any of the four Clan suits and have a scaling chance to spawn them as the difficulty of a mission goes up. Clan BA can only spawn on omnimechs, so if there are no omnimechs, there can be no battle armor. Note that the battle armor spawns are *in addition* to their normally spawned units, so a mission with one "lance" of Clan units (so a star of 5 units) can also spawn up to 3 BA squads in addition to the normal Clan units.
COMMUNITY CONTENT: There are two new Kodiaks, including a hero named Smokey. There are also a range of Clan-spec MRM launchers, available at Mack's Dustball.
- Torso cockpit has been updated to include the TT-proper third sensor crit (which provides an accuracy benefit). Your torso cockpits will require reinstallation, FYI, so reinstall them. With mechs that have fixed torso cockpits (such as the Osteon), store and * re-ready them to correct the issues.
- The King David Gauss Rifle for Battle Armor has been nerfed slightly.
- The Rotary Gauss Rifle has been nerfed slightly.
- Using AMS to shoot down missiles now grants XP for each missile shot down.
- C3 in faction stores has been slightly shuffled around. Now Kurita sells C3 Slaves and C3 Masters and WoB/ComStar sells C3i in their faction stores.
IMPORTANT: v14.2 is an "update" update. In this case, clear your Mods folder manually and then run the installer, it'll do the work for you.
IMPORTANT: v14.2 is not a save breaking update, your saves are compatible and will work fine.
IMPORTANT: You can see v14.2's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
REMINDER: This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.