Page values for "RawData:MechDef Ying Long Battle Armor YING-BA"

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"Chassis" values

ChassisTagsProtoMech OmniMech
Cost15,000
DetailsOne of the so-called Trinity suits developed in concert by the Capellan Confederation, Magistracy of Canopus, and Taurian Concordat, the Ying Long is the Capellan entry to the family of battle armor. While not particularly well armored or particularly manuverable, the Ying Long carries a BA-scale Plasma Rifle into combat, which gives it surprising hitting power. Combined with its stealthy armor, the Ying Long is an excellent ambush predator in urban spaces, capable of setting fires and making life difficult for the enemy. The one downside is that the Plasma Rifles have limited ammo, meaning the Ying Long squad must be careful about its shots.
IconuixTxrIcon_yinglong
Idchassisdef_ba_yinglong
LeftArmActuatorLimit
Manufacturer
Model
NameYing Long Battle Armor
PurchasableYes
Rarity0
RightArmActuatorLimit
StartingTonnage
StockRoleBattle Armor
Tonnage4
UINameYing Long Battle Armor
VariantNameYING-BA
YangsThoughtsOne of the so-called Trinity suits developed in concert by the Capellan Confederation, Magistracy of Canopus, and Taurian Concordat, the Ying Long is the Capellan entry to the family of battle armor. While not particularly well armored or particularly manuverable, the Ying Long carries a BA-scale Plasma Rifle into combat, which gives it surprising hitting power. Combined with its stealthy armor, the Ying Long is an excellent ambush predator in urban spaces, capable of setting fires and making life difficult for the enemy. The one downside is that the Plasma Rifles have limited ammo, meaning the Ying Long squad must be careful about its shots.
weightClassLIGHT

"ChassisLocations" values

ChassisIDchassisdef_ba_yinglong
Hardpoints,
InternalStructure5
InventorySlots6
LocationHead
MaxArmor60
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_yinglong
Hardpoints
InternalStructure1
InventorySlots6
LocationLeftArm
MaxArmor0
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_yinglong
Hardpoints,
InternalStructure5
InventorySlots6
LocationLeftTorso
MaxArmor60
MaxRearArmor0
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_yinglong
Hardpoints,
InternalStructure5
InventorySlots9
LocationCenterTorso
MaxArmor60
MaxRearArmor0
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_yinglong
Hardpoints,
InternalStructure5
InventorySlots6
LocationRightTorso
MaxArmor60
MaxRearArmor0
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_yinglong
Hardpoints
InternalStructure1
InventorySlots6
LocationRightArm
MaxArmor0
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_yinglong
Hardpoints
InternalStructure1
InventorySlots31
LocationLeftLeg
MaxArmor0
MaxRearArmor-1
OmniHardpoints
Tonnage0
ChassisIDchassisdef_ba_yinglong
Hardpoints
InternalStructure1
InventorySlots6
LocationRightLeg
MaxArmor0
MaxRearArmor-1
OmniHardpoints
Tonnage0

"MechInventory" values

ComponentDefIDemod_structureslots_standard_battlearmor
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDemod_armorslots_stealth_battlearmor
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDemod_bacore_010
ComponentDefTypeHeatSink
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDemod_kit_battlearmor
ComponentDefTypeHeatSink
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDGear_HeatSink_BattleArmor
ComponentDefTypeHeatSink
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDemod_engine_cooling_battlearmor
ComponentDefTypeHeatSink
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDemod_engineslots_battlearmor
ComponentDefTypeHeatSink
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDGear_Cockpit_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDGear_Cockpit_SensorsA_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDGear_Gyro_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDGear_Supercharger_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDGear_Swarm_Effect
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDGear_ECM_BA_True
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDGear_Stealth_Placeholder_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationHead
ComponentDefIDGear_Stealth_Placeholder_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationLeftTorso
ComponentDefIDGear_Stealth_Placeholder_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationCenterTorso
ComponentDefIDGear_Stealth_Placeholder_BA
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot-1
MechIDchassisdef_ba_yinglong
MountedLocationRightTorso
ComponentDefIDGear_Battle_Armor_Claw
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot0
MechIDchassisdef_ba_yinglong
MountedLocationHead
ComponentDefIDGear_Battle_Armor_Claw
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot0
MechIDchassisdef_ba_yinglong
MountedLocationLeftTorso
ComponentDefIDGear_Battle_Armor_Claw
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot0
MechIDchassisdef_ba_yinglong
MountedLocationCenterTorso
ComponentDefIDGear_Battle_Armor_Claw
ComponentDefTypeUpgrade
Count0
FixedEquipmentYes
HardpointSlot0
MechIDchassisdef_ba_yinglong
MountedLocationRightTorso
ComponentDefIDemod_leg_hip
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
ComponentDefTypeUpgrade
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationRightLeg
ComponentDefIDWeapon_Plasma_Rifle_BA
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationHead
ComponentDefIDWeapon_Plasma_Rifle_BA
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationLeftTorso
ComponentDefIDWeapon_Plasma_Rifle_BA
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationCenterTorso
ComponentDefIDWeapon_Plasma_Rifle_BA
ComponentDefTypeWeapon
Count0
FixedEquipmentNo
HardpointSlot0
MechIDmechdef_ba_yinglong
MountedLocationRightTorso

"Mech" values

ChassisIDchassisdef_ba_yinglong
Cost15,000
DetailsOne of the so-called Trinity suits developed in concert by the Capellan Confederation, Magistracy of Canopus, and Taurian Concordat, the Ying Long is the Capellan entry to the family of battle armor. While not particularly well armored or particularly manuverable, the Ying Long carries a BA-scale Plasma Rifle into combat, which gives it surprising hitting power. Combined with its stealthy armor, the Ying Long is an excellent ambush predator in urban spaces, capable of setting fires and making life difficult for the enemy. The one downside is that the Plasma Rifles have limited ammo, meaning the Ying Long squad must be careful about its shots.
IconuixTxrIcon_yinglong
Idmechdef_ba_yinglong
Manufacturer
MechTagsunit_generic TBAS_Disabled ProtoMech unit_release unit_light unit_lance_vanguard unit_role_scout unit_legal
Model
NameYing Long Battle Armor
PurchasableYes
Rarity0
UINameYing Long Battle Armor
Version1
simGameMechPartCost15,000

"MechLocations" values

AssignedArmor46
AssignedRearArmor-1
CurrentArmor46
CurrentInternalStructure5
CurrentRearArmor-1
LocationHead
MechIDmechdef_ba_yinglong
AssignedArmor0
AssignedRearArmor-1
CurrentArmor0
CurrentInternalStructure1
CurrentRearArmor-1
LocationLeftArm
MechIDmechdef_ba_yinglong
AssignedArmor46
AssignedRearArmor0
CurrentArmor46
CurrentInternalStructure5
CurrentRearArmor0
LocationLeftTorso
MechIDmechdef_ba_yinglong
AssignedArmor46
AssignedRearArmor0
CurrentArmor46
CurrentInternalStructure5
CurrentRearArmor0
LocationCenterTorso
MechIDmechdef_ba_yinglong
AssignedArmor46
AssignedRearArmor0
CurrentArmor46
CurrentInternalStructure5
CurrentRearArmor0
LocationRightTorso
MechIDmechdef_ba_yinglong
AssignedArmor0
AssignedRearArmor-1
CurrentArmor0
CurrentInternalStructure1
CurrentRearArmor-1
LocationRightArm
MechIDmechdef_ba_yinglong
AssignedArmor0
AssignedRearArmor-1
CurrentArmor0
CurrentInternalStructure1
CurrentRearArmor-1
LocationLeftLeg
MechIDmechdef_ba_yinglong
AssignedArmor0
AssignedRearArmor-1
CurrentArmor0
CurrentInternalStructure1
CurrentRearArmor-1
LocationRightLeg
MechIDmechdef_ba_yinglong