Page values for "RawData:MechDef Zeus X ZEU-X"
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"Chassis" values
ChassisTags | ArmLimitLowerRight • ArmLimitLowerLeft • AssaultMech |
Cost | 13,900,000 |
Details | The first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks. |
Icon | uixTxrIcon_zeusx |
Id | chassisdef_zeus_ZEU-X |
LeftArmActuatorLimit | |
Manufacturer | |
Model | |
Name | Zeus X |
Purchasable | Yes |
Rarity | 4 |
RightArmActuatorLimit | |
StartingTonnage | |
StockRole | Prototype Fire Support & Ranged Assault |
Tonnage | 80 |
UIName | Zeus X |
VariantName | ZEU-X |
YangsThoughts | The first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks. |
weightClass | ASSAULT |
"ChassisLocations" values
ChassisID | chassisdef_zeus_ZEU-X |
Hardpoints | |
InternalStructure | 16 |
InventorySlots | 6 |
Location | Head |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | |
Tonnage | 0 |
ChassisID | chassisdef_zeus_ZEU-X |
Hardpoints | , |
InternalStructure | 65 |
InventorySlots | 12 |
Location | LeftArm |
MaxArmor | 130 |
MaxRearArmor | -1 |
OmniHardpoints | |
Tonnage | 0 |
ChassisID | chassisdef_zeus_ZEU-X |
Hardpoints | ,, |
InternalStructure | 85 |
InventorySlots | 12 |
Location | LeftTorso |
MaxArmor | 170 |
MaxRearArmor | 85 |
OmniHardpoints | |
Tonnage | 0 |
ChassisID | chassisdef_zeus_ZEU-X |
Hardpoints | |
InternalStructure | 125 |
InventorySlots | 15 |
Location | CenterTorso |
MaxArmor | 250 |
MaxRearArmor | 125 |
OmniHardpoints | |
Tonnage | 0 |
ChassisID | chassisdef_zeus_ZEU-X |
Hardpoints | |
InternalStructure | 85 |
InventorySlots | 12 |
Location | RightTorso |
MaxArmor | 170 |
MaxRearArmor | 85 |
OmniHardpoints | |
Tonnage | 0 |
ChassisID | chassisdef_zeus_ZEU-X |
Hardpoints | ,, |
InternalStructure | 65 |
InventorySlots | 12 |
Location | RightArm |
MaxArmor | 130 |
MaxRearArmor | -1 |
OmniHardpoints | |
Tonnage | 0 |
ChassisID | chassisdef_zeus_ZEU-X |
Hardpoints | |
InternalStructure | 85 |
InventorySlots | 6 |
Location | LeftLeg |
MaxArmor | 170 |
MaxRearArmor | -1 |
OmniHardpoints | |
Tonnage | 0 |
ChassisID | chassisdef_zeus_ZEU-X |
Hardpoints | |
InternalStructure | 85 |
InventorySlots | 6 |
Location | RightLeg |
MaxArmor | 170 |
MaxRearArmor | -1 |
OmniHardpoints | |
Tonnage | 0 |
"MechInventory" values
ComponentDefID | Gear_Quirk_EasytoPilot_Zeus |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | Yes |
HardpointSlot | -1 |
MechID | chassisdef_zeus_ZEU-X |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_composite |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | Yes |
HardpointSlot | -1 |
MechID | chassisdef_zeus_ZEU-X |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_reactive |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_400 |
ComponentDefType | HeatSink |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_dhs |
ComponentDefType | HeatSink |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling_2 |
ComponentDefType | HeatSink |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_xxl_center |
ComponentDefType | HeatSink |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_size6 |
ComponentDefType | HeatSink |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | LeftTorso |
ComponentDefID | emod_engineslots_size6 |
ComponentDefType | HeatSink |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightTorso |
ComponentDefID | emod_leg_hip |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightLeg |
ComponentDefID | emod_arm_part_shoulder |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightArm |
ComponentDefID | Weapon_Autocannon_LB20XAC |
ComponentDefType | Weapon |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Laser_MediumLaserPulse_X |
ComponentDefType | Weapon |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Laser_MediumLaserPulse_X |
ComponentDefType | Weapon |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | CenterTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_MRM |
ComponentDefType | AmmunitionBox |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_MRM |
ComponentDefType | AmmunitionBox |
Count | 1 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_LBX_CLUSTER_AC20 |
ComponentDefType | AmmunitionBox |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_LBX_SLUG_AC20 |
ComponentDefType | AmmunitionBox |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_LBX_SLUG_AC20 |
ComponentDefType | AmmunitionBox |
Count | 1 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightTorso |
ComponentDefID | emod_case2 |
ComponentDefType | Upgrade |
Count | 0 |
FixedEquipment | No |
HardpointSlot | -1 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightTorso |
ComponentDefID | Weapon_MRM_MRM30_0-STOCK |
ComponentDefType | Weapon |
Count | 0 |
FixedEquipment | No |
HardpointSlot | 0 |
MechID | mechdef_zeus_ZEU-X |
MountedLocation | RightArm |
"Mech" values
ChassisID | chassisdef_zeus_ZEU-X |
Cost | 16,580,000 |
Details | The first of what became commonly referred to as the Zeus X series, the ZEU-X was a variant of the venerable Zeus BattleMech developed during the Clan Invasion that used Experimental Technology to push the envelope of the original Zeus design. The 'Mech was built using a Composite chassis which weighed half as much as a regular chassis, but was only half as strong as a normal internal structure. The 'Mech was also armored with Reactive Armor. The 'Mech was armed with an LB-X Autocannon/20 as its primary weapon, backed up by an MRM 30 launcher. The ZEU-X carried three tons of ammunition for the LB-X AC/20 and two tons for the MRM 30, stored in the right torso and protected by CASE II. For close combat, the Zeus had two Medium X-Pulse Lasers. Finally, for added speed, the 'Mech was built using an XXL engine which weighed only seventeen and a half tons, giving the 'Mech a maximum speed of 86 kph, and carried a dozen Double Heat Sinks. |
Icon | uixTxrIcon_zeusx |
Id | mechdef_zeus_ZEU-X |
Manufacturer | |
MechTags | unit_mech • unit_assault • unit_lance_tank • unit_role_brawler • unit_release • unit_rarity_3 • unit_range_long • Steiner • 6thLyranGuards • Davion • DavionAssaultGuards • unit_indirectFire |
Model | |
Name | Zeus X |
Purchasable | Yes |
Rarity | 4 |
UIName | Zeus X ZEU-X |
Version | 1 |
simGameMechPartCost | 1,660,000 |
"MechLocations" values
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentArmor | 45 |
CurrentInternalStructure | 16 |
CurrentRearArmor | -1 |
Location | Head |
MechID | mechdef_zeus_ZEU-X |
AssignedArmor | 130 |
AssignedRearArmor | -1 |
CurrentArmor | 130 |
CurrentInternalStructure | 65 |
CurrentRearArmor | -1 |
Location | LeftArm |
MechID | mechdef_zeus_ZEU-X |
AssignedArmor | 130 |
AssignedRearArmor | 40 |
CurrentArmor | 130 |
CurrentInternalStructure | 85 |
CurrentRearArmor | 40 |
Location | LeftTorso |
MechID | mechdef_zeus_ZEU-X |
AssignedArmor | 190 |
AssignedRearArmor | 65 |
CurrentArmor | 190 |
CurrentInternalStructure | 125 |
CurrentRearArmor | 65 |
Location | CenterTorso |
MechID | mechdef_zeus_ZEU-X |
AssignedArmor | 130 |
AssignedRearArmor | 40 |
CurrentArmor | 130 |
CurrentInternalStructure | 85 |
CurrentRearArmor | 40 |
Location | RightTorso |
MechID | mechdef_zeus_ZEU-X |
AssignedArmor | 130 |
AssignedRearArmor | -1 |
CurrentArmor | 130 |
CurrentInternalStructure | 65 |
CurrentRearArmor | -1 |
Location | RightArm |
MechID | mechdef_zeus_ZEU-X |
AssignedArmor | 170 |
AssignedRearArmor | -1 |
CurrentArmor | 170 |
CurrentInternalStructure | 85 |
CurrentRearArmor | -1 |
Location | LeftLeg |
MechID | mechdef_zeus_ZEU-X |
AssignedArmor | 170 |
AssignedRearArmor | -1 |
CurrentArmor | 170 |
CurrentInternalStructure | 85 |
CurrentRearArmor | -1 |
Location | RightLeg |
MechID | mechdef_zeus_ZEU-X |