Page values for "RawData:Weapon Howitzer 8"

Jump to navigation Jump to search

"Gear" values

AllowedLocationsAll
BattleValue0
BonusesNoFireInMelee WpnRecoil: 2 WeaponAttachmentCompatible: Artillery FCS WeaponAttachmentCompatible: Periphery FCS
ComponentSubTypeWeapon
ComponentTypeWeapon
Cost300,000
CustomCategories
DetailsDesigned by the ever budget-conscious Periphery, the Howitzer is a step between traditional autocannons and the full-scale artillery pieces such as the Thumper or Sniper. Developed as a long-range direct-fire AoE capable bombardment weapon, the Howitzer saw quick acceptance in the Periphery as an almost 1-to-1 replacement for heavier autocannons. Able to fire multiple types of munitions, the Howitzer proved a versatile and effective weapon, though not a particularly practical one for precision combat. The Howitzer/8 is the medium-weight member of the Howitzer family and serves much the same role as the AC/10 does as a generalist workhorse weapon. <b><color=#ffcc00>Uses Howitzer Ammo.</color></b>
DisallowedLocationsAll
IconArt-illery
IdWeapon_Howitzer_8
InventorySize5
ManufacturerMeridian Manufacturing
ModelHowitzer
NameHowitzer/8
PurchasableYes
Rarity0
Tonnage10.0
UINameHowitzer/8

"Weapons" values

AOECapableYes
AccuracyModifier0.0
AmmoCategoryHowitzer
AttackRecoil1
Category
CriticalChanceMultiplier1.0
Damage5
DamageVariance0.0
EvasiveDamageMultiplier0.0
EvasivePipsIgnored0
HeatDamage0
HeatGenerated16
IdWeapon_Howitzer_8
IndirectFireCapableYes
Instability1
MaxRange1,000
MinRange90
OverheatedDamageMultiplier0.0
ProjectilesPerShot1
RangeSplit250 500 750
RefireModifier2
ShotsWhenFired8
StartingAmmoCapacity0
TypeAutocannon
WeaponEffectIDWeaponEffect-Weapon_AC10
WeaponSubType