Page values for "RawData:Weapon LRM Rapid 0-STOCK"

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"Gear" values

AllowedLocationsAll
BattleValue0
BonusesMissileHealth: 1 NoFireInMelee WeaponJAMMultiple3Stage: 20% 35% 40% ProjectileBurst: 5 VariableBurstCount: 6
ComponentSubTypeWeapon
ComponentTypeWeapon
Cost290,000
CustomCategories
DetailsCombining the concept of the Rotary Autocannon with a Long-Range Missile system, the Rapid LRM system fires in bursts of 5 missiles and can fire between 1 and 6 bursts with a risk of feed jams, but has a higher chance of jamming when firing 4 or more times due to the complicated feed required for the weapon to work. <b><color=#e51717>COMMUNITY CONTENT</color></b>
DisallowedLocationsAll
IconMRM
IdWeapon_LRM_Rapid_0-STOCK
InventorySize3
ManufacturerBolt of Madness Industries
ModelLong-Range Missile Launcher
NameRapid LRM
PurchasableYes
Rarity0
Tonnage9.0
UINameRLRM

"Weapons" values

AOECapableYes
AccuracyModifier0.0
AmmoCategoryLRM
AttackRecoil1
CategoryMissile
CriticalChanceMultiplier1.0
Damage4
DamageVariance0.0
EvasiveDamageMultiplier0.0
EvasivePipsIgnored0
HeatDamage0
HeatGenerated6
IdWeapon_LRM_Rapid_0-STOCK
IndirectFireCapableYes
Instability1
MaxRange810
MinRange180
OverheatedDamageMultiplier0.0
ProjectilesPerShot1
RangeSplit180 390 600
RefireModifier0
ShotsWhenFired5
StartingAmmoCapacity0
TypeLRM
WeaponEffectIDWeaponEffect-Weapon_LRM20
WeaponSubType