Page values for "RawData:Weapon Laser MediumLaserPulse Chemical CLAN"
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"Gear" values
AllowedLocations | All |
BattleValue | 0 |
Bonuses | ChemicalLaser • WpnAccuracy: +1 • PipsIgnored: 1 • WeaponAttachmentCompatible: Laser Insulator • WeaponAttachmentCompatible: Laser FCS |
ComponentSubType | Weapon |
ComponentType | Weapon |
Cost | 280,000 |
CustomCategories | |
Details | Chemical Lasers are not a new invention but a rediscovering of pre-spaceflight Terran laser technology, wherein a fuel source was consumed in order to create the desired laser effect. That ammo is explosive and the chemical laser does less damage than a conventionally powered equivalent, but the chemical process generates very little heat. The Medium Chem Pulse Laser is the middle weight and most common of the chemical pulse lasers. <b><color=#ffcc00>Uses Chem Laser Ammo.</color></b> |
DisallowedLocations | All |
Icon | uixSvgIcon_weapon_Energy |
Id | Weapon_Laser_MediumLaserPulse_Chemical_CLAN |
InventorySize | 1 |
Manufacturer | Periphery Arms |
Model | Medium Chem Pulse Laser |
Name | M Chem Pulse Laser |
Purchasable | Yes |
Rarity | 0 |
Tonnage | 1.5 |
UIName | M Chem Pulse Laser |
"Weapons" values
AOECapable | Yes |
AccuracyModifier | -1.0 |
AmmoCategory | ChemLaser |
AttackRecoil | 1 |
Category | Energy |
CriticalChanceMultiplier | 1.0 |
Damage | 23 |
DamageVariance | 0.0 |
EvasiveDamageMultiplier | 0.0 |
EvasivePipsIgnored | 1 |
HeatDamage | 0 |
HeatGenerated | 8 |
Id | Weapon_Laser_MediumLaserPulse_Chemical_CLAN |
IndirectFireCapable | Yes |
Instability | 0 |
MaxRange | 240 |
MinRange | 0 |
OverheatedDamageMultiplier | 0.0 |
ProjectilesPerShot | 1 |
RangeSplit | 60 • 120 • 180 |
RefireModifier | 0 |
ShotsWhenFired | 1 |
StartingAmmoCapacity | 0 |
Type | Laser |
WeaponEffectID | WeaponEffect-Weapon_LaserPulse_Medium |
WeaponSubType |