Difference between revisions of "Wawkalak"

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Latest revision as of 05:54, 12 May 2024

WKL-4K
Wawkalak.png
General Data
'Mech Type OmniMech
Class MEDIUM
Weight 50T
Stock Role Quad Sniper
Stock Specifications
Hardpoints Omni: 8
Speed 4/6/0
Firepower Max Damage: 80
Max Stability: 80
Max Heat: 0
Durability Armor: 805
Structure: 456
Heat Efficiency Sinking: 40
Alpha: 10
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XL Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Quad OmniMech Gyro (Fixed)
Structure Endo-Composite Structure (Fixed)
Armor Light Ferro-Fibrous Armor
Center Torso Heat Sink
Heat Sink
Left Torso CASE
Light Gauss
Ammo Light Gauss
Right Torso CASE
Light Gauss
Ammo Light Gauss
Left Arm Repurposed Tracks (Fixed)
Right Arm Repurposed Tracks (Fixed)
Left Leg Repurposed Tracks (Fixed)
Right Leg Repurposed Tracks (Fixed)


Description

Developed as part of an experiment to produce a 'Mech that could transform into a tank, the Wawkalak proved unsuitable as a transforming design. However, the QuadMech part of the 'Mech was an effective design, even with the vestigal tank treads (which were repurposed as reinforced armor for the legs). Powered by an 200-rated XL engine and built on a light Endo-Composite structure with Light Ferro-Fibrous armor for protection, the Wawkalak is a stable sniping platform, using its twin Light Gauss Rifles highly effectively. However, it has no backup weaponry, so pilots are cautioned to stick close to supporting units.


Bonuses

Mech Quirk: Repurposed Tracks

+30 Armor to the location

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
WKL-5K
Wawkalak.png
General Data
'Mech Type OmniMech
Class MEDIUM
Weight 50T
Stock Role Quad Sniper
Stock Specifications
Hardpoints Omni: 8
Speed 4/6/0
Firepower Max Damage: 160
Max Stability: 40
Max Heat: 0
Durability Armor: 805
Structure: 456
Heat Efficiency Sinking: 40
Alpha: 36
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XL Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Quad OmniMech Gyro (Fixed)
Structure Endo-Composite Structure (Fixed)
Armor Light Ferro-Fibrous Armor
Center Torso Heat Sink
Heat Sink
Left Torso Artemis IV FCS
CASE
Ammo LRM ARTIV
Ammo LRM ARTIV
LRM20
Right Torso Artemis IV FCS
CASE
Ammo LRM ARTIV
Ammo LRM ARTIV
LRM20
Left Arm Repurposed Tracks (Fixed)
Right Arm Repurposed Tracks (Fixed)
Left Leg Repurposed Tracks (Fixed)
Right Leg Repurposed Tracks (Fixed)


Description

Developed as part of an experiment to produce a 'Mech that could transform into a tank, the Wawkalak proved unsuitable as a transforming design. However, the QuadMech part of the 'Mech was an effective design, even with the vestigal tank treads (which were repurposed as reinforced armor for the legs). Powered by an 200-rated XL engine and built on a light Endo-Composite structure with Light Ferro-Fibrous armor for protection, the Wawkalak is a stable sniping platform, using its twin LRM-20s highly effectively. However, it has no backup weaponry, so pilots are cautioned to stick close to supporting units.


Bonuses

Mech Quirk: Repurposed Tracks

+30 Armor to the location

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
WKL-6K
Wawkalak.png
General Data
'Mech Type OmniMech
Class MEDIUM
Weight 50T
Stock Role Quad Sniper
Stock Specifications
Hardpoints Omni: 8
Speed 4/6/0
Firepower Max Damage: 160
Max Stability: 0
Max Heat: 0
Durability Armor: 840
Structure: 456
Heat Efficiency Sinking: 78
Alpha: 72
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Light Engine
Core 200
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Quad OmniMech Gyro (Fixed)
Structure Endo-Composite Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink (D)
Left Torso Heat Sink (D)
Heat Sink (D)
L Laser
L Laser
Right Torso Heat Sink (D)
Heat Sink (D)
L Laser
L Laser
Left Arm Repurposed Tracks (Fixed)
Right Arm Repurposed Tracks (Fixed)
Left Leg Repurposed Tracks (Fixed)
Right Leg Repurposed Tracks (Fixed)
Heat Bank


Description

Developed as part of an experiment to produce a 'Mech that could transform into a tank, the Wawkalak proved unsuitable as a transforming design. However, the QuadMech part of the 'Mech was an effective design, even with the vestigal tank treads (which were repurposed as reinforced armor for the legs). Powered by an 200-rated light fusion engine and built on a light Endo-Composite structure with Light Ferro-Fibrous armor for protection, the Wawkalak is a stable sniping platform, using its four Large Lasers highly effectively. However, it has no backup weaponry, so pilots are cautioned to stick close to supporting units.


Bonuses

Mech Quirk: Repurposed Tracks

+30 Armor to the location

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
WKL-MKD
Wawkalak.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Quad Sniper
Stock Specifications
Hardpoints Omni: 8
Speed 6/9/0
Firepower Max Damage: 135
Max Stability: 60
Max Heat: 5
Durability Armor: 1080
Structure: 456
Heat Efficiency Sinking: 66
Alpha: 36
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XXL Engine
Core 300
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +1
Structure Endo-Composite Structure (Fixed)
Armor Standard Armor
Center Torso Dissolving M Pulse
Left Torso Haywire M Laser
Right Torso Platinum T-bolt 15
Ammo T-Bolt15
Ammo T-Bolt15
Ammo T-Bolt15
Left Arm Repurposed Tracks (Fixed)
Right Arm Repurposed Tracks (Fixed)
Left Leg Repurposed Tracks (Fixed)
Right Leg Repurposed Tracks (Fixed)


Description

Developed as part of an experiment to produce a 'Mech that could transform into a tank, the Wawkalak proved unsuitable as a transforming design. However, the QuadMech part of the 'Mech was an effective design, even with the vestigal tank treads (which were repurposed as reinforced armor for the legs). Powered by an 200-rated XL engine and built on a light Endo-Composite structure with Light Ferro-Fibrous armor for protection, the Wawkalak is a stable sniping platform. The WKL-MKD uses a newly developed Platinum Thunderbolt-15 for primary firepower while a pair of exotic Medium Lasers play second fiddle.


<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Repurposed Tracks

+30 Armor to the location

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
WKL-DB
General Data
'Mech Type OmniMech
Class MEDIUM
Weight 50T
Stock Role Gladiator
Stock Specifications
Hardpoints Omni: 8
Speed 6/9/0
Firepower Max Damage: 148
Max Stability: 0
Max Heat: 0
Durability Armor: 805
Structure: 456
Heat Efficiency Sinking: 0
Alpha: 80
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (Laser) (Fixed)
E-Cooling None
Gyro Quad OmniMech Gyro (Fixed)
Structure Endo-Composite Structure (Fixed)
Armor Light Ferro-Fibrous Armor
Center Torso Heat Sink (L)
Left Torso Heat Sink (L)
Heat Sink (L)
Improved L Laser
Improved L Laser
Right Torso Heat Sink (L)
Heat Sink (L)
Improved L Laser
Improved L Laser
Left Arm Repurposed Tracks (Fixed)
Right Arm Repurposed Tracks (Fixed)
Left Leg Repurposed Tracks (Fixed)
Right Leg Repurposed Tracks (Fixed)


Description

The Wawkalak is a weird 'Mech, it always has been. MechWarriors largely didn't know what to make of it when it was introduced by House Marik and it has quietly languished since then. However, Solaris VII knew exactly what to do with it: slap rare Clan Laser Heat Sinks into it, stuff it full of lasers, name it Discoball, and put on the show to end all shows! True to form, Discoball proved to be hugely popular in the arenas as its Laser Heat Sinks and Improved Large Lasers entertained anyone watching.


Bonuses

Mech Quirk: Repurposed Tracks

+30 Armor to the location

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout