Difference between revisions of "RawData:Ammo AmmunitionBox Inferno Longtom"

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|AllowedLocations=All
 
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|Bonuses=LongTomDamage: -50,VariableDmg: -10,HeatDamage: +10,AreaOfEffect: 150,AreaOfEffectDmg: 50,AreaOfEffectHeatDmg: +40,AlwaysStartsFireAnywhere,FireTerrainSize: 10,FireTerrainDuration: 4,FireTerrainStrength: 20,CostPerShot: 3000,LongTomAmmo: 3,OHDamage: 10%
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|Bonuses=LongTomDamage: -50,VariableDmg: 20,HeatDamage: +10,AreaOfEffect: 150,AreaOfEffectDmg: 50,AreaOfEffectHeatDmg: +40,AlwaysStartsFireAnywhere,FireTerrainSize: 10,FireTerrainDuration: 4,FireTerrainStrength: 20,CostPerShot: 3000,LongTomAmmo: 3,OHDamage: 10%
 
|AmmoID=Ammunition_LongTom_Inferno
 
|AmmoID=Ammunition_LongTom_Inferno
 
|Capacity=3
 
|Capacity=3

Revision as of 02:32, 19 March 2021

Ammunition
UINameAmmo LongTom Inferno
DisallowedLocationsAll
BonusesLongTomDamage: -50,VariableDmg: 20,HeatDamage: +10,AreaOfEffect: 150,AreaOfEffectDmg: 50,AreaOfEffectHeatDmg: +40,AlwaysStartsFireAnywhere,FireTerrainSize: 10,FireTerrainDuration: 4,FireTerrainStrength: 20,CostPerShot: 3000,LongTomAmmo: 3,OHDamage: 10%
Cost40000
ComponentSubTypeAmmunition
CategoryLongTom
ManufacturerGeneric
IconuixSvgIcon_ammoBox_Ballistic
AllowedLocationsAll
Rarity1
ComponentTypeAmmunitionBox
IdAmmo_AmmunitionBox_Inferno_Longtom
AmmoIDAmmunition_LongTom_Inferno
BattleValue0
Tonnage1
InventorySize1
NameLongTom Ammo
ModelLongTom
Capacity3
Purchasabletrue
PerUnitCost3000
DetailsAmmo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E. Has 3 shots.