Difference between revisions of "RawData:Weapon Autocannon AC5 CLAN"

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|Instability=10
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|WeaponEffectID=WeaponEffect-Weapon_AC5
 
|WeaponEffectID=WeaponEffect-Weapon_AC5
 
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Revision as of 02:10, 15 December 2021

Weapon
BonusValueA+2 Recoil
StartingAmmoCapacity0
MinRange60
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange640
AttackRecoil2
Damage45
HeatGenerated15
TypeAutocannon
IdWeapon_Autocannon_AC5_CLAN
RangeSplit160,320,480
AOECapablefalse
ShotsWhenFired2
IndirectFireCapablefalse
UINameUltra AC/5 (C)
Instability8
BonusesVariableBurstCount: 2,WpnRecoil: 2,WeaponJAMFlat: 10,NoFireInMelee
Cost630000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC5
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage7
InventorySize3
Rarity10
ComponentTypeWeapon
DetailsUltra Autocannons boast double the rate of fire of a regular Autocannon, with only moderate increases in weight, size, and heat. The UAC/5 is a reliable long range weapon.

<color=#ffcc00>Uses UAC5 Ammo.</color>

<color=#00ffff>Left Click on Chance to hit during battle to switch firing mode</color>
RefireModifier2
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerCLAN
NameUAC/5 (C)
ModelTactical Autocannon
CategoryBallistic
Purchasabletrue
AmmoCategoryUAC5
HeatDamage0