Difference between revisions of "RawData:MechDef Monster MNST-3R"

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|MeleeInstability=38
 
|MeleeInstability=38
 
|MeleeToHitModifier=0
 
|MeleeToHitModifier=0
|ChassisTags=SuperHeavyMech,ArmLimitLowerRight,ArmLimitLowerLeft,AssaultMech
+
|ChassisTags=mr-resize-1.06-1.06-1.06,SuperHeavyMech,ArmLimitLowerRight,ArmLimitLowerLeft,AssaultMech
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
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|MaxArmor=250
 
|MaxArmor=250
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=Missile,Missile,Missile,Artillery
+
|Hardpoints=,,,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
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|MaxArmor=300
 
|MaxArmor=300
 
|MaxRearArmor=120
 
|MaxRearArmor=120
|Hardpoints=Ballistic,Ballistic,Energy,Artillery,AntiPersonnel
+
|Hardpoints=,,,,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
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|MaxArmor=300
 
|MaxArmor=300
 
|MaxRearArmor=120
 
|MaxRearArmor=120
|Hardpoints=Ballistic,Ballistic,Energy,Artillery,AntiPersonnel
+
|Hardpoints=,,,,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
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|MaxArmor=250
 
|MaxArmor=250
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=Missile,Missile,Missile,Artillery
+
|Hardpoints=,,,
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
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|simGameMechPartCost=714821
 
|simGameMechPartCost=714821
 
|Version=1
 
|Version=1
|MechTags=unit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,unit_superheavy,unit_legal
+
|MechTags=unit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,unit_superheavy,Ignore_SelfKnockdown,unit_legal
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation

Revision as of 06:21, 28 January 2024

ChassisTagsmr-resize-1.06-1.06-1.06,SuperHeavyMech,ArmLimitLowerRight,ArmLimitLowerLeft,AssaultMech
Cost35741070
UINameMonster
Tonnage150
VariantNameMNST-3R
Manufacturer
IconuixTxrIcon_monster
StockRoleSuperheavy Prototype
Rarity5
Idchassisdef_monster_MNST-3R
StartingTonnage
DetailsThe heaviest known BattleMech in existence, the Monster is a secretive experimental superheavy siege mech designed by House Steiner after endless iteration and some covert knowledge 'transfers' from ComStar concerning Amaris's Matar design. Armed with a ludicrous amount of weaponry and armor, the Monster lives up to its name. However, the Monster is absurdly slow and largely unable to defend itself against being swarmed by lighter elements. Armed with a pair each of LB-10X Autocannons and Ultra Autocannon/10s for primary offense and a pair each of Streak SRM-6s and Medium Pulse Lasers for close-range defense, the Monster can annihilate anything it engages.
LeftArmActuatorLimit
NameMonster
Model
weightClassASSAULT
Purchasabletrue
YangsThoughtsThe heaviest known BattleMech in existence, the Monster is a secretive experimental superheavy siege mech designed by House Steiner after endless iteration and some covert knowledge 'transfers' from ComStar concerning Amaris's Matar design. Armed with a ludicrous amount of weaponry and armor, the Monster lives up to its name. However, the Monster is absurdly slow and largely unable to defend itself against being swarmed by lighter elements. Armed with a pair each of LB-10X Autocannons and Ultra Autocannon/10s for primary offense and a pair each of Streak SRM-6s and Medium Pulse Lasers for close-range defense, the Monster can annihilate anything it engages.
RightArmActuatorLimit
OmniHardpoints
InternalStructure24
InventorySlots6
ChassisIDchassisdef_monster_MNST-3R
Tonnage0
LocationHead
Hardpoints
MaxArmor60
MaxRearArmor-1
OmniHardpoints
InternalStructure125
InventorySlots13
ChassisIDchassisdef_monster_MNST-3R
Tonnage0
LocationLeftArm
Hardpoints,,,
MaxArmor250
MaxRearArmor-1
OmniHardpoints
InternalStructure160
InventorySlots15
ChassisIDchassisdef_monster_MNST-3R
Tonnage0
LocationLeftTorso
Hardpoints,,,,
MaxArmor300
MaxRearArmor120
OmniHardpoints
InternalStructure230
InventorySlots18
ChassisIDchassisdef_monster_MNST-3R
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor350
MaxRearArmor150
OmniHardpoints
InternalStructure160
InventorySlots15
ChassisIDchassisdef_monster_MNST-3R
Tonnage0
LocationRightTorso
Hardpoints,,,,
MaxArmor300
MaxRearArmor120
OmniHardpoints
InternalStructure125
InventorySlots13
ChassisIDchassisdef_monster_MNST-3R
Tonnage0
LocationRightArm
Hardpoints,,,
MaxArmor250
MaxRearArmor-1
OmniHardpoints
InternalStructure160
InventorySlots6
ChassisIDchassisdef_monster_MNST-3R
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor320
MaxRearArmor-1
OmniHardpoints
InternalStructure160
InventorySlots6
ChassisIDchassisdef_monster_MNST-3R
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor320
MaxRearArmor-1
MechIDchassisdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_standard
MechIDchassisdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationHead
ComponentDefIDGear_Quirk_HardenedCockpit_Monster
Rarity5
Cost714821
Idmechdef_monster_MNST-3R
Version1
simGameMechPartCost714821
Manufacturer
UINameMonster MNST-3R
DetailsThe heaviest known BattleMech in existence, the Monster is a secretive experimental superheavy siege mech designed by House Steiner after endless iteration and some covert knowledge 'transfers' from ComStar concerning Amaris's Matar design. Armed with a ludicrous amount of weaponry and armor, the Monster lives up to its name. However, the Monster is absurdly slow and largely unable to defend itself against being swarmed by lighter elements. Armed with a pair each of LB-10X Autocannons and Ultra Autocannon/10s for primary offense and a pair each of Streak SRM-6s and Medium Pulse Lasers for close-range defense, the Monster can annihilate anything it engages.
ChassisIDchassisdef_monster_MNST-3R
Model
NameMonster
Purchasabletrue
IconuixTxrIcon_monster
MechTagsunit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,unit_superheavy,Ignore_SelfKnockdown,unit_legal
MechIDmechdef_monster_MNST-3R
CurrentArmor60
CurrentRearArmor-1
LocationHead
AssignedArmor60
AssignedRearArmor-1
CurrentInternalStructure24
MechIDmechdef_monster_MNST-3R
CurrentArmor250
CurrentRearArmor-1
LocationLeftArm
AssignedArmor250
AssignedRearArmor-1
CurrentInternalStructure125
MechIDmechdef_monster_MNST-3R
CurrentArmor300
CurrentRearArmor120
LocationLeftTorso
AssignedArmor300
AssignedRearArmor120
CurrentInternalStructure160
MechIDmechdef_monster_MNST-3R
CurrentArmor350
CurrentRearArmor130
LocationCenterTorso
AssignedArmor350
AssignedRearArmor130
CurrentInternalStructure230
MechIDmechdef_monster_MNST-3R
CurrentArmor300
CurrentRearArmor120
LocationRightTorso
AssignedArmor300
AssignedRearArmor120
CurrentInternalStructure160
MechIDmechdef_monster_MNST-3R
CurrentArmor250
CurrentRearArmor-1
LocationRightArm
AssignedArmor250
AssignedRearArmor-1
CurrentInternalStructure125
MechIDmechdef_monster_MNST-3R
CurrentArmor300
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor300
AssignedRearArmor-1
CurrentInternalStructure160
MechIDmechdef_monster_MNST-3R
CurrentArmor300
CurrentRearArmor-1
LocationRightLeg
AssignedArmor300
AssignedRearArmor-1
CurrentInternalStructure160
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_standard
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Generic_Standard
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_300
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_std_center
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling_2
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_case2
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_case2
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_case2
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_case2
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_case2
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_SRM_SSRM6_0-STOCK
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Autocannon_LB10XAC
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Autocannon_UAC10_0-STOCK
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Laser_MediumLaserPulse_0-STOCK
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Autocannon_LB10XAC
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Autocannon_UAC10_0-STOCK
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDWeapon_Laser_MediumLaserPulse_0-STOCK
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_SRM_SSRM6_0-STOCK
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Ultra_AC10
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Ultra_AC10
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDAmmo_AmmunitionBox_Ultra_AC10
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDAmmo_AmmunitionBox_Streak_SRM
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDAmmo_AmmunitionBox_LBX_SLUG_AC10
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDAmmo_AmmunitionBox_Streak_SRM
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_CLUSTER_AC10
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_SLUG_AC10
MechIDmechdef_monster_MNST-3R
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDAmmo_AmmunitionBox_LBX_CLUSTER_AC10
MechIDmechdef_monster_MNST-3R
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDAmmo_AmmunitionBox_Ultra_AC10
MechIDmechdef_monster_MNST-3R
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDAmmo_AmmunitionBox_Ultra_AC10