Difference between revisions of "RawData:MechDef Jackrabbit JKR-9R"

From BTAWiki
Jump to navigation Jump to search
(automated page update)
(automated page update)
Line 123: Line 123:
 
|simGameMechPartCost=250000
 
|simGameMechPartCost=250000
 
|Version=1
 
|Version=1
|MechTags=unit_generic,unit_bracket_low,unit_release,unit_rarity_5,unit_mech,unit_light,unit_ready,unit_lance_assassin,unit_role_scout,Rim,ComStar,7thArmyVIota,WordOfBlake,WoBProtectorateMilitia,unit_legal
+
|MechTags=unit_generic,unit_bracket_low,unit_release,unit_rarity_5,unit_mech,unit_light,unit_ready,unit_lance_assassin,unit_role_scout,Rim,Hanse,ComStar,7thArmyVIota,WordOfBlake,WoBProtectorateMilitia,unit_legal
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation

Revision as of 22:34, 28 February 2024

ChassisTagsOmniMech,ArmLimitLowerRight,ArmLimitLowerLeft,LightMech
Cost450000
UINameJackrabbit
Tonnage25
VariantNameJKR-9R
Manufacturer
IconuixTxrIcon_jackrabbit
StockRoleInfantry Support
Rarity0
Idchassisdef_jackrabbit_JKR-9R
StartingTonnage
DetailsOriginally developed for the SLDF, the Jackrabbit was ultimately co-opted by Stefan Amaris after he overthrew the Star League. Given the mech's poor reputation, it was a favored target during the civil war for the SLDF. Those that survived the war were left to ComStar's supplies, where they fared poorly at Tukayyid. Eventually, the Jackrabbit found its way into the Word of Blake Militia, as well as the Rim Collection's burgeoning military. The JKR-9R, also dubbed the Joker, swapped the -8T's AC/2 for a Large Laser, a heat sink, and another ton of armor, making it far superior to the original.
LeftArmActuatorLimit
NameJackrabbit
Model
weightClassLIGHT
Purchasabletrue
YangsThoughtsOriginally developed for the SLDF, the Jackrabbit was ultimately co-opted by Stefan Amaris after he overthrew the Star League. Given the mech's poor reputation, it was a favored target during the civil war for the SLDF. Those that survived the war were left to ComStar's supplies, where they fared poorly at Tukayyid. Eventually, the Jackrabbit found its way into the Word of Blake Militia, as well as the Rim Collection's burgeoning military. The JKR-9R, also dubbed the Joker, swapped the -8T's AC/2 for a Large Laser, a heat sink, and another ton of armor, making it far superior to the original.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_jackrabbit_JKR-9R
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure20
InventorySlots12
ChassisIDchassisdef_jackrabbit_JKR-9R
Tonnage0
LocationLeftArm
Hardpoints,,,
MaxArmor40
MaxRearArmor-1
OmniHardpoints
InternalStructure30
InventorySlots12
ChassisIDchassisdef_jackrabbit_JKR-9R
Tonnage0
LocationLeftTorso
Hardpoints
MaxArmor60
MaxRearArmor30
OmniHardpoints
InternalStructure40
InventorySlots15
ChassisIDchassisdef_jackrabbit_JKR-9R
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor80
MaxRearArmor40
OmniHardpoints
InternalStructure30
InventorySlots12
ChassisIDchassisdef_jackrabbit_JKR-9R
Tonnage0
LocationRightTorso
Hardpoints
MaxArmor60
MaxRearArmor30
OmniHardpoints
InternalStructure20
InventorySlots12
ChassisIDchassisdef_jackrabbit_JKR-9R
Tonnage0
LocationRightArm
Hardpoints,,,
MaxArmor40
MaxRearArmor-1
OmniHardpoints
InternalStructure30
InventorySlots6
ChassisIDchassisdef_jackrabbit_JKR-9R
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor60
MaxRearArmor-1
OmniHardpoints
InternalStructure30
InventorySlots6
ChassisIDchassisdef_jackrabbit_JKR-9R
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor60
MaxRearArmor-1
MechIDchassisdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_Quirk_EasytoMaintain_Jackrabbit
MechIDchassisdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_endosteel
Rarity0
Cost450000
Idmechdef_jackrabbit_JKR-9R
Version1
simGameMechPartCost250000
Manufacturer
UINameJackrabbit JKR-9R
DetailsOriginally developed for the SLDF, the Jackrabbit was ultimately co-opted by Stefan Amaris after he overthrew the Star League. Given the mech's poor reputation, it was a favored target during the civil war for the SLDF. Those that survived the war were left to ComStar's supplies, where they fared poorly at Tukayyid. Eventually, the Jackrabbit found its way into the Word of Blake Militia, as well as the Rim Collection's burgeoning military. The JKR-9R, also dubbed the Joker, swapped the -8T's AC/2 for a Large Laser, a heat sink, and another ton of armor, making it far superior to the original.
ChassisIDchassisdef_jackrabbit_JKR-9R
Model
NameJackrabbit
Purchasabletrue
IconuixTxrIcon_jackrabbit
MechTagsunit_generic,unit_bracket_low,unit_release,unit_rarity_5,unit_mech,unit_light,unit_ready,unit_lance_assassin,unit_role_scout,Rim,Hanse,ComStar,7thArmyVIota,WordOfBlake,WoBProtectorateMilitia,unit_legal
MechIDmechdef_jackrabbit_JKR-9R
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_jackrabbit_JKR-9R
CurrentArmor40
CurrentRearArmor-1
LocationLeftArm
AssignedArmor40
AssignedRearArmor-1
CurrentInternalStructure20
MechIDmechdef_jackrabbit_JKR-9R
CurrentArmor40
CurrentRearArmor15
LocationLeftTorso
AssignedArmor40
AssignedRearArmor15
CurrentInternalStructure30
MechIDmechdef_jackrabbit_JKR-9R
CurrentArmor60
CurrentRearArmor15
LocationCenterTorso
AssignedArmor60
AssignedRearArmor15
CurrentInternalStructure40
MechIDmechdef_jackrabbit_JKR-9R
CurrentArmor40
CurrentRearArmor15
LocationRightTorso
AssignedArmor40
AssignedRearArmor15
CurrentInternalStructure30
MechIDmechdef_jackrabbit_JKR-9R
CurrentArmor40
CurrentRearArmor-1
LocationRightArm
AssignedArmor40
AssignedRearArmor-1
CurrentInternalStructure20
MechIDmechdef_jackrabbit_JKR-9R
CurrentArmor45
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure30
MechIDmechdef_jackrabbit_JKR-9R
CurrentArmor45
CurrentRearArmor-1
LocationRightLeg
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure30
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_ferrosfibrous
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_150
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_shs
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_std_center
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_SRM_SSRM2_0-STOCK
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDAmmo_AmmunitionBox_Streak_SRM
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_Standard
MechIDmechdef_jackrabbit_JKR-9R
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_LargeLaser_0-STOCK