Difference between revisions of "RawData:Weapon Laser TAGLight"
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{{Weapon | {{Weapon | ||
− | |Cost= | + | |Cost=110000 |
|Rarity=5 | |Rarity=5 | ||
|Purchasable=false | |Purchasable=false | ||
Line 9: | Line 9: | ||
|Name=Light TAG | |Name=Light TAG | ||
|Details=Another recreation of Star League tech, this Target Acquisition Gear combines several active scanning systems to act like a ‘Mech-sized laser pointer and share targeting information with the Lance. Two turn duration, does not stack. | |Details=Another recreation of Star League tech, this Target Acquisition Gear combines several active scanning systems to act like a ‘Mech-sized laser pointer and share targeting information with the Lance. Two turn duration, does not stack. | ||
− | |Icon= | + | |Icon=laser-burst |
|Tonnage=0.5 | |Tonnage=0.5 | ||
|InventorySize=1 | |InventorySize=1 | ||
Line 18: | Line 18: | ||
|AllowedLocations=All | |AllowedLocations=All | ||
|DisallowedLocations=All | |DisallowedLocations=All | ||
− | |Bonuses=TAG: | + | |Bonuses=TAG: 25%,PipsIgnored: 4,WeaponAttachmentCompatible: TAG FCS |
|Category=AntiPersonnel | |Category=AntiPersonnel | ||
|Type=Laser | |Type=Laser | ||
Line 27: | Line 27: | ||
|StartingAmmoCapacity=0 | |StartingAmmoCapacity=0 | ||
|HeatGenerated=0 | |HeatGenerated=0 | ||
− | |Damage= | + | |Damage=0 |
|OverheatedDamageMultiplier=0 | |OverheatedDamageMultiplier=0 | ||
|EvasiveDamageMultiplier=0 | |EvasiveDamageMultiplier=0 | ||
Line 42: | Line 42: | ||
|AttackRecoil=1 | |AttackRecoil=1 | ||
|Instability=0 | |Instability=0 | ||
− | |WeaponEffectID=WeaponEffect- | + | |WeaponEffectID=WeaponEffect-Weapon_TAG |
}} | }} |
Latest revision as of 00:42, 29 February 2024
Weapon | |
---|---|
BonusValueA | Target Painter |
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 360 |
AttackRecoil | 1 |
Damage | 0 |
HeatGenerated | 0 |
Type | Laser |
Id | Weapon_Laser_TAGLight |
RangeSplit | 90,180,270 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | Light TAG |
Instability | 0 |
Bonuses | TAG: 25%,PipsIgnored: 4,WeaponAttachmentCompatible: TAG FCS |
Cost | 110000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 0 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_TAG |
Icon | laser-burst |
DamageVariance | 0 |
Tonnage | 0.5 |
InventorySize | 1 |
Rarity | 5 |
ComponentType | Weapon |
Details | Another recreation of Star League tech, this Target Acquisition Gear combines several active scanning systems to act like a ‘Mech-sized laser pointer and share targeting information with the Lance. Two turn duration, does not stack. |
RefireModifier | 0 |
EvasivePipsIgnored | 4 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | NAIS |
Name | Light TAG |
Model | Target Aquisition Gear |
Category | AntiPersonnel |
Purchasable | false |
AmmoCategory | NotSet |
HeatDamage | 0 |