Difference between revisions of "RawData:Weapon Laser TAGLight"

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|AllowedLocations=All
 
|AllowedLocations=All
 
|DisallowedLocations=All
 
|DisallowedLocations=All
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|Bonuses=TAG: 1,PipsIgnored: 1,WpnAccuracy: +1
 
|Category=AntiPersonnel
 
|Category=AntiPersonnel
 
|Type=Laser
 
|Type=Laser

Revision as of 04:52, 18 January 2021

Weapon
BonusValueATarget Painter
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange360
AttackRecoil1
Damage0
HeatGenerated0
TypeLaser
IdWeapon_Laser_TAGLight
RangeSplit90,180,270
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameLight TAG
Instability0
BonusesTAG: 1,PipsIgnored: 1,WpnAccuracy: +1
Cost210000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier0
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_LaserER_Small
IconuixSvgIcon_weapon_Support
DamageVariance0
Tonnage0.5
InventorySize1
Rarity5
ComponentTypeWeapon
DetailsAnother recreation of Star League tech, this Target Acquisition Gear combines several active scanning systems to act like a ‘Mech-sized laser pointer and share targeting information with the Lance. Two turn duration, does not stack.
RefireModifier0
EvasivePipsIgnored1
OverheatedDamageMultiplier0
AccuracyModifier-1
ManufacturerNAIS
NameLight TAG
ModelTarget Aquisition Gear
CategoryAntiPersonnel
Purchasablefalse
AmmoCategoryNotSet
HeatDamage0