Difference between revisions of "RawData:MechDef Phoenix PX-6X"

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|Id=chassisdef_phoenix_PX-6X
 
|Id=chassisdef_phoenix_PX-6X
 
|Name=Phoenix
 
|Name=Phoenix
|Details=Though the Phoenix fell with House Amaris, like the mythical bird it was reborn in the 3060s with the Rim Collection after its plans were discovered in a long-forgotten bunker. The Rim Colection decided to perform experimental upgrades on several of their Phoenixes, including this one, the PX-6X. Armed with the best technology the Collection could buy from House Steiner, the PX-6X uses a Bombast Laser for primary firepower and a quartet of turret-mounted Magshots for backup. A 300-rated XL engine powers the design while 6 jump jets give excellent mobility. The design is rounded out by two Coolant Pods to manage the laser's heat and a Bloodhound Active Probe for extra utility.
+
|Details=Though the Phoenix fell with House Amaris, like the mythical bird it was reborn in the 3060s when the Rim Worlds Republic resurrected the design. The Rim Worlds Republic decided to perform experimental upgrades on several of their Phoenixes, including this one, the PX-6X. Armed with the best technology the Republic could beg, borrow, or steal, the PX-6X uses a Bombast Laser for primary firepower and a quartet of turret-mounted Magshots for backup. A 300-rated XL engine powers the design while 6 jump jets give excellent mobility. The design is rounded out by two Coolant Pods to manage the laser's heat and a Bloodhound Active Probe for extra utility.
 
|Icon=uixTxrIcon_phoenix
 
|Icon=uixTxrIcon_phoenix
 
|Tonnage=50
 
|Tonnage=50
Line 13: Line 13:
 
|VariantName=PX-6X
 
|VariantName=PX-6X
 
|StockRole=Early Skirmisher
 
|StockRole=Early Skirmisher
|YangsThoughts=Though the Phoenix fell with House Amaris, like the mythical bird it was reborn in the 3060s with the Rim Collection after its plans were discovered in a long-forgotten bunker. The Rim Colection decided to perform experimental upgrades on several of their Phoenixes, including this one, the PX-6X. Armed with the best technology the Collection could buy from House Steiner, the PX-6X uses a Bombast Laser for primary firepower and a quartet of turret-mounted Magshots for backup. A 300-rated XL engine powers the design while 6 jump jets give excellent mobility. The design is rounded out by two Coolant Pods to manage the laser's heat and a Bloodhound Active Probe for extra utility.
+
|YangsThoughts=Though the Phoenix fell with House Amaris, like the mythical bird it was reborn in the 3060s when the Rim Worlds Republic resurrected the design. The Rim Worlds Republic decided to perform experimental upgrades on several of their Phoenixes, including this one, the PX-6X. Armed with the best technology the Republic could beg, borrow, or steal, the PX-6X uses a Bombast Laser for primary firepower and a quartet of turret-mounted Magshots for backup. A 300-rated XL engine powers the design while 6 jump jets give excellent mobility. The design is rounded out by two Coolant Pods to manage the laser's heat and a Bloodhound Active Probe for extra utility.
 
|MeleeDamage=55
 
|MeleeDamage=55
 
|MeleeInstability=25
 
|MeleeInstability=25
Line 36: Line 36:
 
|MaxArmor=80
 
|MaxArmor=80
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=,
+
|Hardpoints=AntiPersonnel,AntiPersonnel
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 46: Line 46:
 
|MaxArmor=120
 
|MaxArmor=120
 
|MaxRearArmor=60
 
|MaxRearArmor=60
|Hardpoints=,,,
+
|Hardpoints=AntiPersonnel,AntiPersonnel,AntiPersonnel,AntiPersonnel
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 74: Line 74:
 
|MaxArmor=80
 
|MaxArmor=80
 
|MaxRearArmor=-1
 
|MaxRearArmor=-1
|Hardpoints=,,
+
|Hardpoints=Energy,Energy,Energy
 
}}
 
}}
 
{{ChassisLocation
 
{{ChassisLocation
Line 119: Line 119:
 
|Id=mechdef_phoenix_PX-6X
 
|Id=mechdef_phoenix_PX-6X
 
|Name=Phoenix
 
|Name=Phoenix
|Details=Though the Phoenix fell with House Amaris, like the mythical bird it was reborn in the 3060s with the Rim Collection after its plans were discovered in a long-forgotten bunker. The Rim Colection decided to perform experimental upgrades on several of their Phoenixes, including this one, the PX-6X. Armed with the best technology the Collection could buy from House Steiner, the PX-6X uses a Bombast Laser for primary firepower and a quartet of turret-mounted Magshots for backup. A 300-rated XL engine powers the design while 6 jump jets give excellent mobility. The design is rounded out by two Coolant Pods to manage the laser's heat and a Bloodhound Active Probe for extra utility.
+
|Details=Though the Phoenix fell with House Amaris, like the mythical bird it was reborn in the 3060s when the Rim Worlds Republic resurrected the design. The Rim Worlds Republic decided to perform experimental upgrades on several of their Phoenixes, including this one, the PX-6X. Armed with the best technology the Republic could beg, borrow, or steal, the PX-6X uses a Bombast Laser for primary firepower and a quartet of turret-mounted Magshots for backup. A 300-rated XL engine powers the design while 6 jump jets give excellent mobility. The design is rounded out by two Coolant Pods to manage the laser's heat and a Bloodhound Active Probe for extra utility.
 
|Icon=uixTxrIcon_phoenix
 
|Icon=uixTxrIcon_phoenix
 
|ChassisID=chassisdef_phoenix_PX-6X
 
|ChassisID=chassisdef_phoenix_PX-6X
 
|simGameMechPartCost=520000
 
|simGameMechPartCost=520000
 
|Version=1
 
|Version=1
|MechTags=unit_generic,unit_bracket_low,unit_jumpOK,unit_mech,unit_medium,unit_lance_tank,unit_role_sniper,unit_release,unit_rarity_6,Rim,unit_legal
+
|MechTags=unit_generic,unit_bracket_low,unit_jumpOK,unit_mech,unit_medium,unit_lance_tank,unit_role_sniper,unit_release,unit_rarity_6,RimWorldsRepublic,1stHeliusLegionnaires,unit_legal
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation

Latest revision as of 04:12, 31 August 2024

ChassisTagsArmLimitUpperRight,MediumMech
Cost4200000
UINamePhoenix
Tonnage50
VariantNamePX-6X
Manufacturer
IconuixTxrIcon_phoenix
StockRoleEarly Skirmisher
Rarity3
Idchassisdef_phoenix_PX-6X
StartingTonnage
DetailsThough the Phoenix fell with House Amaris, like the mythical bird it was reborn in the 3060s when the Rim Worlds Republic resurrected the design. The Rim Worlds Republic decided to perform experimental upgrades on several of their Phoenixes, including this one, the PX-6X. Armed with the best technology the Republic could beg, borrow, or steal, the PX-6X uses a Bombast Laser for primary firepower and a quartet of turret-mounted Magshots for backup. A 300-rated XL engine powers the design while 6 jump jets give excellent mobility. The design is rounded out by two Coolant Pods to manage the laser's heat and a Bloodhound Active Probe for extra utility.
LeftArmActuatorLimit
NamePhoenix
Model
weightClassMEDIUM
Purchasabletrue
YangsThoughtsThough the Phoenix fell with House Amaris, like the mythical bird it was reborn in the 3060s when the Rim Worlds Republic resurrected the design. The Rim Worlds Republic decided to perform experimental upgrades on several of their Phoenixes, including this one, the PX-6X. Armed with the best technology the Republic could beg, borrow, or steal, the PX-6X uses a Bombast Laser for primary firepower and a quartet of turret-mounted Magshots for backup. A 300-rated XL engine powers the design while 6 jump jets give excellent mobility. The design is rounded out by two Coolant Pods to manage the laser's heat and a Bloodhound Active Probe for extra utility.
RightArmActuatorLimit
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_phoenix_PX-6X
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_phoenix_PX-6X
Tonnage0
LocationLeftArm
HardpointsAntiPersonnel,AntiPersonnel
MaxArmor80
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots12
ChassisIDchassisdef_phoenix_PX-6X
Tonnage0
LocationLeftTorso
HardpointsAntiPersonnel,AntiPersonnel,AntiPersonnel,AntiPersonnel
MaxArmor120
MaxRearArmor60
OmniHardpoints
InternalStructure80
InventorySlots15
ChassisIDchassisdef_phoenix_PX-6X
Tonnage0
LocationCenterTorso
Hardpoints
MaxArmor160
MaxRearArmor80
OmniHardpoints
InternalStructure60
InventorySlots12
ChassisIDchassisdef_phoenix_PX-6X
Tonnage0
LocationRightTorso
Hardpoints
MaxArmor120
MaxRearArmor60
OmniHardpoints
InternalStructure40
InventorySlots12
ChassisIDchassisdef_phoenix_PX-6X
Tonnage0
LocationRightArm
HardpointsEnergy,Energy,Energy
MaxArmor80
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots6
ChassisIDchassisdef_phoenix_PX-6X
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor120
MaxRearArmor-1
OmniHardpoints
InternalStructure60
InventorySlots6
ChassisIDchassisdef_phoenix_PX-6X
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor120
MaxRearArmor-1
MechIDchassisdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftTorso
ComponentDefIDGear_Quirk_Turret_Phoenix
MechIDchassisdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_standard
Rarity3
Cost930800
Idmechdef_phoenix_PX-6X
Version1
simGameMechPartCost520000
Manufacturer
UINamePhoenix PX-6X
DetailsThough the Phoenix fell with House Amaris, like the mythical bird it was reborn in the 3060s when the Rim Worlds Republic resurrected the design. The Rim Worlds Republic decided to perform experimental upgrades on several of their Phoenixes, including this one, the PX-6X. Armed with the best technology the Republic could beg, borrow, or steal, the PX-6X uses a Bombast Laser for primary firepower and a quartet of turret-mounted Magshots for backup. A 300-rated XL engine powers the design while 6 jump jets give excellent mobility. The design is rounded out by two Coolant Pods to manage the laser's heat and a Bloodhound Active Probe for extra utility.
ChassisIDchassisdef_phoenix_PX-6X
Model
NamePhoenix
Purchasabletrue
IconuixTxrIcon_phoenix
MechTagsunit_generic,unit_bracket_low,unit_jumpOK,unit_mech,unit_medium,unit_lance_tank,unit_role_sniper,unit_release,unit_rarity_6,RimWorldsRepublic,1stHeliusLegionnaires,unit_legal
MechIDmechdef_phoenix_PX-6X
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_phoenix_PX-6X
CurrentArmor80
CurrentRearArmor-1
LocationLeftArm
AssignedArmor80
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_phoenix_PX-6X
CurrentArmor100
CurrentRearArmor40
LocationLeftTorso
AssignedArmor100
AssignedRearArmor40
CurrentInternalStructure60
MechIDmechdef_phoenix_PX-6X
CurrentArmor120
CurrentRearArmor55
LocationCenterTorso
AssignedArmor120
AssignedRearArmor55
CurrentInternalStructure80
MechIDmechdef_phoenix_PX-6X
CurrentArmor100
CurrentRearArmor40
LocationRightTorso
AssignedArmor100
AssignedRearArmor40
CurrentInternalStructure60
MechIDmechdef_phoenix_PX-6X
CurrentArmor80
CurrentRearArmor-1
LocationRightArm
AssignedArmor80
AssignedRearArmor-1
CurrentInternalStructure40
MechIDmechdef_phoenix_PX-6X
CurrentArmor110
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor110
AssignedRearArmor-1
CurrentInternalStructure60
MechIDmechdef_phoenix_PX-6X
CurrentArmor110
CurrentRearArmor-1
LocationRightLeg
AssignedArmor110
AssignedRearArmor-1
CurrentInternalStructure60
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_standard
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_300
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Generic_Standard
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_xl_center
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size3
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size3
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationHead
ComponentDefIDGear_Cockpit_Generic_Standard
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_lower
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_hand
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_phoenix_PX-6X
Count1
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_phoenix_PX-6X
Count1
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_phoenix_PX-6X
Count1
HardpointSlot-1
ComponentDefTypeJumpJet
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDGear_JumpJet_Generic_Standard
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Gauss_Magshot_0-STOCK
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Gauss_Magshot_0-STOCK
MechIDmechdef_phoenix_PX-6X
Count1
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Gauss_Magshot_0-STOCK
MechIDmechdef_phoenix_PX-6X
Count1
HardpointSlot-1
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDWeapon_Gauss_Magshot_0-STOCK
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDemod_case
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MAGSHOT
MechIDmechdef_phoenix_PX-6X
Count1
HardpointSlot-1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Generic_MAGSHOT
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_Bloodhound_AP
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Laser_LargeLaser_Bombast
MechIDmechdef_phoenix_PX-6X
Count0
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDGear_Coolant_Pod
MechIDmechdef_phoenix_PX-6X
Count1
HardpointSlot0
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDGear_Coolant_Pod