Difference between revisions of "Hollander II"

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Latest revision as of 06:58, 21 February 2022

BZK-BI
Hollander.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 45T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Support: 2
Speed 5/8/0
Firepower Max Damage: 110
Max Stability: 60
Max Heat: 0
Durability Armor: 761
Structure: 376
Heat Efficiency Sinking: 40
Alpha: 10
Melee Kick: 45
Punch: 23
Stock Equipment
Engine XL Engine (C)
Core 225
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Heat Sink
Left Torso Ammo Heavy Gauss
Ammo Heavy Gauss
Ammo Heavy Gauss
Right Torso Hollander Stabilized Aim (Fixed)
Imp. Heavy Gauss
Left Leg Hollander Reinforced Legs (Fixed)
Right Leg Hollander Reinforced Legs (Fixed)


Description

A Lyran Social General once set out with a dream. That dream? To put the biggest gun ever made on the chassis that was born to carry it, the Hollander. And so came this mech, an Improved Heavy Gauss Rifle that walks like a mech. When presented to the general for inspection after a difficult and extended design period, he had just two words to say: Big Iron. And so it was branded the Big Iron. It went to Solaris VII and now, its come to you. Wield it well.


Bonuses

Mech Quirk: Stabilized Weapon

-2 recoil with all weapons


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

The BZK-BI can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
BZK-F5
Hollander.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 45T
Stock Role Sniper
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 1
Support: 3
Speed 5/8/0
Firepower Max Damage: 113
Max Stability: 38
Max Heat: 0
Durability Armor: 535
Structure: 376
Heat Efficiency Sinking: 40
Alpha: 21
Melee Kick: 45
Punch: 23
Stock Equipment
Engine Standard Engine
Core 225
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Heat Sink
Center Torso Ammo Gauss
Ammo Gauss
Left Torso M Laser
Ammo Streak SRM
Streak SRM2
Right Torso Gauss Rifle
Hollander Stabilized Aim (Fixed)
Left Leg Hollander Reinforced Legs (Fixed)
Right Leg Hollander Reinforced Legs (Fixed)


Description

The F5 variant, called the Hollander II, is a variant of the Hollander that looks to alleviate the 'Mech's problems by building it on a chassis ten tons heavier than the original, pushing it into the medium weight class. First built in 3058 the 'Mech still carries a Gauss Rifle as its primary weapon, but is backed up by a single Medium Laser and a Streak SRM-2 launcher.


Bonuses

Mech Quirk: Stabilized Weapon

-2 recoil with all weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Dioscuri
    • 12th Vegan Rangers
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Tooth of Ymir
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
BZK-F7
Hollander.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 45T
Stock Role Sniper
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Support: 2
Speed 5/8/0
Firepower Max Damage: 100
Max Stability: 40
Max Heat: 0
Durability Armor: 490
Structure: 376
Heat Efficiency Sinking: 40
Alpha: 10
Melee Kick: 45
Punch: 23
Stock Equipment
Engine Standard Engine
Core 225
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Heat Sink
Left Torso Ammo Heavy Gauss
Ammo Heavy Gauss
Ammo Heavy Gauss
Right Torso Heavy Gauss
Hollander Stabilized Aim (Fixed)
Left Leg Hollander Reinforced Legs (Fixed)
Right Leg Hollander Reinforced Legs (Fixed)


Description

The F7, debuting in 3061 is a modification of the F5 that takes advantage of the Hollander II's larger weapons payload to mount the Lyran Alliance's new Heavy Gauss Rifle, which is capable of causing a great deal of damage at short to medium ranges. While improving upon the firepower of the variant, the removal of backup weaponry to fit these massive weapon leaves it with the same problems as the original Hollander.


Bonuses

Mech Quirk: Stabilized Weapon

-2 recoil with all weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Dioscuri
    • 12th Vegan Rangers
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Tooth of Ymir
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout