Difference between revisions of "RawData:MechDef Lupus LUPUS-PRIME"
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|simGameMechPartCost=690000 | |simGameMechPartCost=690000 | ||
|Version=1 | |Version=1 | ||
− | |MechTags=unit_mech,unit_heavy,unit_jumpOK,unit_indirectFire,unit_lance_support,unit_role_sniper,unit_indirectFire,unit_release,unit_rarity_3,DarkCaste, | + | |MechTags=unit_mech,ai_melee_low,ai_dfa_low,unit_heavy,unit_jumpOK,unit_indirectFire,unit_lance_support,unit_role_sniper,unit_indirectFire,unit_release,unit_rarity_3,DarkCaste,CGBThetaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_high |
}} | }} | ||
{{MechLocation | {{MechLocation |
Revision as of 08:27, 26 January 2023
ChassisTags | ClanMech,OmniMech |
---|---|
Cost | 5900000 |
UIName | Lupus |
Tonnage | 60 |
VariantName | LUPUS-PRIME |
Manufacturer | |
Icon | uixTxrIcon_lupus |
StockRole | Early Omnimech |
Rarity | 2 |
Id | chassisdef_lupus_PRIME |
StartingTonnage | |
Details | The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. The primary configuration of the Lupus replaces the Archer and Bombardier 'Mechs: a pair of LRM-20 launchers with Artemis IV guidance allows the warrior to destroy a foe before they can reach close range. The Lupus Prime also carries a set of jump jets which allowed a smart warrior the opportunity to hold the range open. A mere three tons of ammunition allows for only a brief engagement. Should the enemy close with the Lupus all is not lost, the ER Medium Laser in each arm allow the Lupus to slice off armor and the ECM Suite makes the Lupus Prime more difficult to target. |
LeftArmActuatorLimit | Hand |
Name | Lupus |
Model | |
weightClass | HEAVY |
Purchasable | true |
YangsThoughts | The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. The primary configuration of the Lupus replaces the Archer and Bombardier 'Mechs: a pair of LRM-20 launchers with Artemis IV guidance allows the warrior to destroy a foe before they can reach close range. The Lupus Prime also carries a set of jump jets which allowed a smart warrior the opportunity to hold the range open. A mere three tons of ammunition allows for only a brief engagement. Should the enemy close with the Lupus all is not lost, the ER Medium Laser in each arm allow the Lupus to slice off armor and the ECM Suite makes the Lupus Prime more difficult to target. |
RightArmActuatorLimit | Hand |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | Head |
Hardpoints | |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | Ballistic,Energy |
---|---|
InternalStructure | 50 |
InventorySlots | 12 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | |
MaxArmor | 100 |
MaxRearArmor | -1 |
OmniHardpoints | Ballistic,Energy |
---|---|
InternalStructure | 70 |
InventorySlots | 12 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | |
MaxArmor | 110 |
MaxRearArmor | 35 |
OmniHardpoints | |
---|---|
InternalStructure | 100 |
InventorySlots | 15 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | |
MaxArmor | 150 |
MaxRearArmor | 50 |
OmniHardpoints | Ballistic,Energy |
---|---|
InternalStructure | 70 |
InventorySlots | 12 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | |
MaxArmor | 110 |
MaxRearArmor | 35 |
OmniHardpoints | Ballistic,Energy |
---|---|
InternalStructure | 50 |
InventorySlots | 12 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | RightArm |
Hardpoints | |
MaxArmor | 100 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 70 |
InventorySlots | 6 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 140 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 70 |
InventorySlots | 6 |
ChassisID | chassisdef_lupus_PRIME |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 140 |
MaxRearArmor | -1 |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_clanendosteel |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_300 |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Gyro_Omnimech |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_std_center |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_clanferrosfibrous |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling_1 |
MechID | chassisdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_cdhs |
Rarity | 2 |
---|---|
Cost | 6850000 |
Id | mechdef_lupus_PRIME |
Version | 1 |
simGameMechPartCost | 690000 |
Manufacturer | |
UIName | Lupus Prime |
Details | The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. The primary configuration of the Lupus replaces the Archer and Bombardier 'Mechs: a pair of LRM-20 launchers with Artemis IV guidance allows the warrior to destroy a foe before they can reach close range. The Lupus Prime also carries a set of jump jets which allowed a smart warrior the opportunity to hold the range open. A mere three tons of ammunition allows for only a brief engagement. Should the enemy close with the Lupus all is not lost, the ER Medium Laser in each arm allow the Lupus to slice off armor and the ECM Suite makes the Lupus Prime more difficult to target. |
ChassisID | chassisdef_lupus_PRIME |
Model | |
Name | Lupus |
Purchasable | true |
Icon | uixTxrIcon_lupus |
MechTags | unit_mech,ai_melee_low,ai_dfa_low,unit_heavy,unit_jumpOK,unit_indirectFire,unit_lance_support,unit_role_sniper,unit_indirectFire,unit_release,unit_rarity_3,DarkCaste,CGBThetaGalaxy,CJFIotaGalaxy,CNCOmicronGalaxy,CWEpsilonGalaxy,unit_legal,unit_bracket_high |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 45 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 95 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 95 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 50 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 90 |
CurrentRearArmor | 30 |
Location | LeftTorso |
AssignedArmor | 90 |
AssignedRearArmor | 30 |
CurrentInternalStructure | 70 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 140 |
CurrentRearArmor | 40 |
Location | CenterTorso |
AssignedArmor | 140 |
AssignedRearArmor | 40 |
CurrentInternalStructure | 100 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 90 |
CurrentRearArmor | 30 |
Location | RightTorso |
AssignedArmor | 90 |
AssignedRearArmor | 30 |
CurrentInternalStructure | 70 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 95 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 95 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 50 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 120 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 120 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 70 |
MechID | mechdef_lupus_PRIME |
---|---|
CurrentArmor | 120 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 120 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 70 |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_omni_lower |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_omni_hand |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_omni_lower |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_omni_hand |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_LRM_LRM20_CLAN |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_LRM_LRM20_CLAN |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_Laser_MediumLaserER_CLAN |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_Laser_MediumLaserER_CLAN |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | JumpJet |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_JumpJet_Generic_Heavy |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_LRM |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_LRM |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Generic_LRM |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_Guardian_ECM_CLAN |
MechID | mechdef_lupus_PRIME |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Generic_Standard |