Difference between revisions of "RawData:MechDef Monster MNST-3R"
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|StockRole=Superheavy Prototype | |StockRole=Superheavy Prototype | ||
|YangsThoughts=The heaviest known BattleMech in existence, the Monster is a secretive experimental superheavy siege mech designed by House Steiner after endless iteration and some covert knowledge 'transfers' from ComStar concerning Amaris's Matar design. Armed with a ludicrous amount of weaponry and armor, the Monster lives up to its name. However, the Monster is absurdly slow and largely unable to defend itself against being swarmed by lighter elements. Armed with a pair each of LB-10X Autocannons and Ultra Autocannon/10s for primary offense and a pair each of Streak SRM-6s and Medium Pulse Lasers for close-range defense, the Monster can annihilate anything it engages. | |YangsThoughts=The heaviest known BattleMech in existence, the Monster is a secretive experimental superheavy siege mech designed by House Steiner after endless iteration and some covert knowledge 'transfers' from ComStar concerning Amaris's Matar design. Armed with a ludicrous amount of weaponry and armor, the Monster lives up to its name. However, the Monster is absurdly slow and largely unable to defend itself against being swarmed by lighter elements. Armed with a pair each of LB-10X Autocannons and Ultra Autocannon/10s for primary offense and a pair each of Streak SRM-6s and Medium Pulse Lasers for close-range defense, the Monster can annihilate anything it engages. | ||
− | |||
− | |||
|MeleeDamage=75 | |MeleeDamage=75 | ||
|MeleeInstability=38 | |MeleeInstability=38 | ||
|MeleeToHitModifier=0 | |MeleeToHitModifier=0 | ||
+ | |ChassisTags=ArmLimitLowerRight,ArmLimitLowerLeft | ||
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 37: | Line 36: | ||
|MaxArmor=250 | |MaxArmor=250 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
− | |Hardpoints= | + | |Hardpoints=,,, |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 47: | Line 46: | ||
|MaxArmor=300 | |MaxArmor=300 | ||
|MaxRearArmor=120 | |MaxRearArmor=120 | ||
− | |Hardpoints= | + | |Hardpoints=,,,, |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 66: | Line 65: | ||
|MaxArmor=300 | |MaxArmor=300 | ||
|MaxRearArmor=120 | |MaxRearArmor=120 | ||
− | |Hardpoints= | + | |Hardpoints=,,,, |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation | ||
Line 76: | Line 75: | ||
|MaxArmor=250 | |MaxArmor=250 | ||
|MaxRearArmor=-1 | |MaxRearArmor=-1 | ||
− | |Hardpoints= | + | |Hardpoints=,,, |
}} | }} | ||
{{ChassisLocation | {{ChassisLocation |
Revision as of 08:07, 17 April 2023
ChassisTags | ArmLimitLowerRight,ArmLimitLowerLeft |
---|---|
Cost | 35741070 |
UIName | Monster |
Tonnage | 150 |
VariantName | MNST-3R |
Manufacturer | |
Icon | uixTxrIcon_monster |
StockRole | Superheavy Prototype |
Rarity | 5 |
Id | chassisdef_monster_MNST-3R |
StartingTonnage | |
Details | The heaviest known BattleMech in existence, the Monster is a secretive experimental superheavy siege mech designed by House Steiner after endless iteration and some covert knowledge 'transfers' from ComStar concerning Amaris's Matar design. Armed with a ludicrous amount of weaponry and armor, the Monster lives up to its name. However, the Monster is absurdly slow and largely unable to defend itself against being swarmed by lighter elements. Armed with a pair each of LB-10X Autocannons and Ultra Autocannon/10s for primary offense and a pair each of Streak SRM-6s and Medium Pulse Lasers for close-range defense, the Monster can annihilate anything it engages. |
LeftArmActuatorLimit | |
Name | Monster |
Model | |
weightClass | ASSAULT |
Purchasable | true |
YangsThoughts | The heaviest known BattleMech in existence, the Monster is a secretive experimental superheavy siege mech designed by House Steiner after endless iteration and some covert knowledge 'transfers' from ComStar concerning Amaris's Matar design. Armed with a ludicrous amount of weaponry and armor, the Monster lives up to its name. However, the Monster is absurdly slow and largely unable to defend itself against being swarmed by lighter elements. Armed with a pair each of LB-10X Autocannons and Ultra Autocannon/10s for primary offense and a pair each of Streak SRM-6s and Medium Pulse Lasers for close-range defense, the Monster can annihilate anything it engages. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 24 |
InventorySlots | 6 |
ChassisID | chassisdef_monster_MNST-3R |
Tonnage | 0 |
Location | Head |
Hardpoints | |
MaxArmor | 60 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 125 |
InventorySlots | 13 |
ChassisID | chassisdef_monster_MNST-3R |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | ,,, |
MaxArmor | 250 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 15 |
ChassisID | chassisdef_monster_MNST-3R |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | ,,,, |
MaxArmor | 300 |
MaxRearArmor | 120 |
OmniHardpoints | |
---|---|
InternalStructure | 230 |
InventorySlots | 18 |
ChassisID | chassisdef_monster_MNST-3R |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | |
MaxArmor | 350 |
MaxRearArmor | 150 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 15 |
ChassisID | chassisdef_monster_MNST-3R |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | ,,,, |
MaxArmor | 300 |
MaxRearArmor | 120 |
OmniHardpoints | |
---|---|
InternalStructure | 125 |
InventorySlots | 13 |
ChassisID | chassisdef_monster_MNST-3R |
Tonnage | 0 |
Location | RightArm |
Hardpoints | ,,, |
MaxArmor | 250 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 6 |
ChassisID | chassisdef_monster_MNST-3R |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 320 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 160 |
InventorySlots | 6 |
ChassisID | chassisdef_monster_MNST-3R |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 320 |
MaxRearArmor | -1 |
MechID | chassisdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_standard |
MechID | chassisdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | Head |
ComponentDefID | Gear_Quirk_HardenedCockpit_Monster |
Rarity | 5 |
---|---|
Cost | 714821 |
Id | mechdef_monster_MNST-3R |
Version | 1 |
simGameMechPartCost | 714821 |
Manufacturer | |
UIName | Monster MNST-3R |
Details | The heaviest known BattleMech in existence, the Monster is a secretive experimental superheavy siege mech designed by House Steiner after endless iteration and some covert knowledge 'transfers' from ComStar concerning Amaris's Matar design. Armed with a ludicrous amount of weaponry and armor, the Monster lives up to its name. However, the Monster is absurdly slow and largely unable to defend itself against being swarmed by lighter elements. Armed with a pair each of LB-10X Autocannons and Ultra Autocannon/10s for primary offense and a pair each of Streak SRM-6s and Medium Pulse Lasers for close-range defense, the Monster can annihilate anything it engages. |
ChassisID | chassisdef_monster_MNST-3R |
Model | |
Name | Monster |
Purchasable | true |
Icon | uixTxrIcon_monster |
MechTags | unit_mech,unit_assault,unit_release,unit_lance_support,unit_role_sniper,unit_superheavy,unit_legal |
MechID | mechdef_monster_MNST-3R |
---|---|
CurrentArmor | 60 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 60 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 24 |
MechID | mechdef_monster_MNST-3R |
---|---|
CurrentArmor | 250 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 250 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 125 |
MechID | mechdef_monster_MNST-3R |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | 120 |
Location | LeftTorso |
AssignedArmor | 300 |
AssignedRearArmor | 120 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R |
---|---|
CurrentArmor | 350 |
CurrentRearArmor | 130 |
Location | CenterTorso |
AssignedArmor | 350 |
AssignedRearArmor | 130 |
CurrentInternalStructure | 230 |
MechID | mechdef_monster_MNST-3R |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | 120 |
Location | RightTorso |
AssignedArmor | 300 |
AssignedRearArmor | 120 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R |
---|---|
CurrentArmor | 250 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 250 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 125 |
MechID | mechdef_monster_MNST-3R |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 300 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R |
---|---|
CurrentArmor | 300 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 300 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 160 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_standard |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Gyro_Generic_Standard |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_300 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_std_center |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling_2 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_dhs |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | emod_case2 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_case2 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | emod_case2 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_case2 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_case2 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_SRM_SSRM6_0-STOCK |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Autocannon_LB10XAC |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Autocannon_UAC10_0-STOCK |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Weapon_Laser_MediumLaserPulse_0-STOCK |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Autocannon_LB10XAC |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Autocannon_UAC10_0-STOCK |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Weapon_Laser_MediumLaserPulse_0-STOCK |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_SRM_SSRM6_0-STOCK |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Ammo_AmmunitionBox_Streak_SRM |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Ammo_AmmunitionBox_LBX_SLUG_AC10 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Ammo_AmmunitionBox_Streak_SRM |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Ammo_AmmunitionBox_LBX_CLUSTER_AC10 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Ammo_AmmunitionBox_LBX_SLUG_AC10 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Ammo_AmmunitionBox_LBX_CLUSTER_AC10 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |
MechID | mechdef_monster_MNST-3R |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | Ammo_AmmunitionBox_Ultra_AC10 |