Difference between revisions of "RawData:Weapon Laser BinaryLaserMedium 0-STOCK"

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|StartingAmmoCapacity=0
 
|StartingAmmoCapacity=0
 
|HeatGenerated=17
 
|HeatGenerated=17
|Damage=35
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|Damage=30
 
|OverheatedDamageMultiplier=0
 
|OverheatedDamageMultiplier=0
 
|EvasiveDamageMultiplier=0
 
|EvasiveDamageMultiplier=0

Revision as of 05:32, 27 October 2023

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange360
AttackRecoil1
Damage30
HeatGenerated17
TypeLaser
IdWeapon_Laser_BinaryLaserMedium_0-STOCK
RangeSplit90,180,270
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameM Binary Laser
Instability0
BonusesWpnAccuracy: +2,WpnCrits: 20%,WeaponAttachmentCompatible: Laser Insulator,WeaponAttachmentCompatible: Laser FCS
Cost115000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1.2
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_LaserPulse_Medium
IconuixSvgIcon_weapon_Energy
DamageVariance0
Tonnage2
InventorySize1
Rarity20
ComponentTypeWeapon
DetailsConsidered a dead end technology, the Medium Binary Laser (nicknamed 'Medium Blazers') fused two Medium Laser cores together, allowing them to be fired together. While this increased penetration, the damage was still lower than firing two Medium Lasers separately.
RefireModifier0
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier-2
ManufacturerDefiance
NameMedium Binary Laser
ModelBinary Laser Cannon
CategoryEnergy
Purchasablefalse
AmmoCategoryNotSet
HeatDamage0