Difference between revisions of "RawData:Weapon MachineGun MachineGun CLAN"

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|AmmoCategory=MG
 
|AmmoCategory=MG
 
|StartingAmmoCapacity=0
 
|StartingAmmoCapacity=0
|HeatGenerated=3
+
|HeatGenerated=2
 
|Damage=5
 
|Damage=5
 
|OverheatedDamageMultiplier=0
 
|OverheatedDamageMultiplier=0

Revision as of 20:47, 30 January 2021

Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange120
AttackRecoil0
Damage5
HeatGenerated2
TypeMachineGun
IdWeapon_MachineGun_MachineGun_CLAN
RangeSplit30,60,90
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameMG (C)
Instability1
BonusesWpnCrits: -50%,VariableBurstCount: 3
Cost28000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier0.5
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_MachineGun
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage0.25
InventorySize1
Rarity10
ComponentTypeWeapon
DetailsMachine Guns deal very little damage, have severely limited range, and depend upon volatile ammunition stores.
Has increasing jam chance and decreasing crit chance as fire speed increases! 
<color=#ffcc00>Uses MG Ammo.</color> 
<color=#00ffff>Left Click on Mode value during battle to switch firing mode</color>
RefireModifier0
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerCLAN
NameMG (C)
ModelMachine Gun
CategoryAntiPersonnel
Purchasabletrue
AmmoCategoryMG
HeatDamage0