Difference between revisions of "RawData:MechDef Avatar AV1-OE"

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|ComponentDefType=HeatSink
 
|ComponentDefType=HeatSink
 
|HardpointSlot=-1
 
|HardpointSlot=-1
 +
|FixedEquipment=true
 +
|Count=0
 +
}}
 +
{{MechInventory
 +
|MechID=chassisdef_avatar_AV1-OE
 +
|MountedLocation=LeftTorso
 +
|ComponentDefID=emod_case
 +
|ComponentDefType=Upgrade
 +
|HardpointSlot=1
 +
|FixedEquipment=true
 +
|Count=0
 +
}}
 +
{{MechInventory
 +
|MechID=chassisdef_avatar_AV1-OE
 +
|MountedLocation=RightTorso
 +
|ComponentDefID=emod_case
 +
|ComponentDefType=Upgrade
 +
|HardpointSlot=1
 
|FixedEquipment=true
 
|FixedEquipment=true
 
|Count=0
 
|Count=0
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|simGameMechPartCost=800000
 
|simGameMechPartCost=800000
 
|Version=1
 
|Version=1
|MechTags=unit_mech,unit_heavy,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_5,unit_range_medium,unit_speed_low,ComStar,WordOfBlake,unit_notsacellum
+
|MechTags=unit_mech,unit_heavy,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_5,unit_range_medium,unit_speed_low,ComStar,WordOfBlake,WoBProtectorateMilitia,unit_legal
 
}}
 
}}
 
{{MechLocation
 
{{MechLocation
Line 451: Line 469:
 
|ComponentDefType=Upgrade
 
|ComponentDefType=Upgrade
 
|HardpointSlot=-1
 
|HardpointSlot=-1
|FixedEquipment=false
 
|Count=0
 
}}
 
{{MechInventory
 
|MechID=mechdef_avatar_AV1-OE
 
|MountedLocation=LeftTorso
 
|ComponentDefID=emod_case
 
|ComponentDefType=Upgrade
 
|HardpointSlot=1
 
 
|FixedEquipment=false
 
|FixedEquipment=false
 
|Count=0
 
|Count=0

Revision as of 07:17, 26 January 2023

ChassisTagsOmniMech
Cost6700000
UINameAvatar
Tonnage70
VariantNameAV1-OE
Manufacturer
IconuixTxrIcon_avatar
StockRoleFirst Generation Omnimech
Rarity5
Idchassisdef_avatar_AV1-OE
StartingTonnage
DetailsTaking advantage of the wide distribution of the Avatar, ComStar (and later the Word of Blake) deployed the E configuration. Its armament consists of an ER PPC and an Ultra 10 Autocannon and an ER Medium Laser in addition to the fixed Medium Lasers, with 6 additional Heat Sinks to manage any buildup. The real showcase of the Avatar E is its C3i Computer and ECM Suite which give it exceptional coordination capability for a Level II.
LeftArmActuatorLimitLower
NameAvatar
Model
weightClassHEAVY
Purchasabletrue
YangsThoughtsTaking advantage of the wide distribution of the Avatar, ComStar (and later the Word of Blake) deployed the E configuration. Its armament consists of an ER PPC and an Ultra 10 Autocannon and an ER Medium Laser in addition to the fixed Medium Lasers, with 6 additional Heat Sinks to manage any buildup. The real showcase of the Avatar E is its C3i Computer and ECM Suite which give it exceptional coordination capability for a Level II.
RightArmActuatorLimitLower
OmniHardpoints
InternalStructure16
InventorySlots6
ChassisIDchassisdef_avatar_AV1-OE
Tonnage0
LocationHead
Hardpoints
MaxArmor45
MaxRearArmor-1
OmniHardpointsEnergy,Energy
InternalStructure55
InventorySlots12
ChassisIDchassisdef_avatar_AV1-OE
Tonnage0
LocationLeftArm
Hardpoints
MaxArmor110
MaxRearArmor-1
OmniHardpointsEnergy,Energy
InternalStructure75
InventorySlots12
ChassisIDchassisdef_avatar_AV1-OE
Tonnage0
LocationLeftTorso
Hardpoints
MaxArmor150
MaxRearArmor75
OmniHardpoints
InternalStructure110
InventorySlots15
ChassisIDchassisdef_avatar_AV1-OE
Tonnage0
LocationCenterTorso
HardpointsEnergy,Energy
MaxArmor220
MaxRearArmor110
OmniHardpointsEnergy,Energy
InternalStructure75
InventorySlots12
ChassisIDchassisdef_avatar_AV1-OE
Tonnage0
LocationRightTorso
Hardpoints
MaxArmor150
MaxRearArmor75
OmniHardpointsEnergy,Energy
InternalStructure55
InventorySlots12
ChassisIDchassisdef_avatar_AV1-OE
Tonnage0
LocationRightArm
Hardpoints
MaxArmor110
MaxRearArmor-1
OmniHardpoints
InternalStructure75
InventorySlots6
ChassisIDchassisdef_avatar_AV1-OE
Tonnage0
LocationLeftLeg
Hardpoints
MaxArmor150
MaxRearArmor-1
OmniHardpoints
InternalStructure75
InventorySlots6
ChassisIDchassisdef_avatar_AV1-OE
Tonnage0
LocationRightLeg
Hardpoints
MaxArmor150
MaxRearArmor-1
MechIDchassisdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeWeapon
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDWeapon_Laser_MediumLaser_0-STOCK
MechIDchassisdef_avatar_AV1-OE
Count1
HardpointSlot-1
ComponentDefTypeWeapon
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDWeapon_Laser_MediumLaser_0-STOCK
MechIDchassisdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_structureslots_standard
MechIDchassisdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDGear_Gyro_Omnimech
MechIDchassisdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_engine_280
MechIDchassisdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationLeftTorso
ComponentDefIDemod_engineslots_size3
MechIDchassisdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationRightTorso
ComponentDefIDemod_engineslots_size3
MechIDchassisdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_engineslots_xl_center
MechIDchassisdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmenttrue
MountedLocationCenterTorso
ComponentDefIDemod_engine_cooling
MechIDchassisdef_avatar_AV1-OE
Count0
HardpointSlot1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationLeftTorso
ComponentDefIDemod_case
MechIDchassisdef_avatar_AV1-OE
Count0
HardpointSlot1
ComponentDefTypeUpgrade
FixedEquipmenttrue
MountedLocationRightTorso
ComponentDefIDemod_case
Rarity5
Cost8020000
Idmechdef_avatar_AV1-OE
Version1
simGameMechPartCost800000
Manufacturer
UINameAvatar_AV1-OE
DetailsTaking advantage of the wide distribution of the Avatar, ComStar (and later the Word of Blake) deployed the E configuration. Its armament consists of an ER PPC and an Ultra 10 Autocannon and an ER Medium Laser in addition to the fixed Medium Lasers, with 6 additional Heat Sinks to manage any buildup. The real showcase of the Avatar E is its C3i Computer and ECM Suite which give it exceptional coordination capability for a Level II.
ChassisIDchassisdef_avatar_AV1-OE
Model
NameAvatar
Purchasabletrue
IconuixTxrIcon_avatar
MechTagsunit_mech,unit_heavy,unit_lance_tank,unit_role_brawler,unit_release,unit_rarity_5,unit_range_medium,unit_speed_low,ComStar,WordOfBlake,WoBProtectorateMilitia,unit_legal
MechIDmechdef_avatar_AV1-OE
CurrentArmor45
CurrentRearArmor-1
LocationHead
AssignedArmor45
AssignedRearArmor-1
CurrentInternalStructure16
MechIDmechdef_avatar_AV1-OE
CurrentArmor80
CurrentRearArmor-1
LocationLeftArm
AssignedArmor80
AssignedRearArmor-1
CurrentInternalStructure55
MechIDmechdef_avatar_AV1-OE
CurrentArmor110
CurrentRearArmor40
LocationLeftTorso
AssignedArmor110
AssignedRearArmor40
CurrentInternalStructure75
MechIDmechdef_avatar_AV1-OE
CurrentArmor150
CurrentRearArmor45
LocationCenterTorso
AssignedArmor150
AssignedRearArmor45
CurrentInternalStructure110
MechIDmechdef_avatar_AV1-OE
CurrentArmor110
CurrentRearArmor40
LocationRightTorso
AssignedArmor110
AssignedRearArmor40
CurrentInternalStructure75
MechIDmechdef_avatar_AV1-OE
CurrentArmor80
CurrentRearArmor-1
LocationRightArm
AssignedArmor80
AssignedRearArmor-1
CurrentInternalStructure55
MechIDmechdef_avatar_AV1-OE
CurrentArmor130
CurrentRearArmor-1
LocationLeftLeg
AssignedArmor130
AssignedRearArmor-1
CurrentInternalStructure75
MechIDmechdef_avatar_AV1-OE
CurrentArmor130
CurrentRearArmor-1
LocationRightLeg
AssignedArmor130
AssignedRearArmor-1
CurrentInternalStructure75
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_armorslots_standard
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationCenterTorso
ComponentDefIDemod_kit_dhs
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_shoulder
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDemod_arm_part_upper
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_hip
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_upper
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_lower
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightLeg
ComponentDefIDemod_leg_foot
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_avatar_AV1-OE
Count1
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_PPC_PPCER_0-STOCK
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationLeftArm
ComponentDefIDWeapon_Laser_MediumLaserER_0-STOCK
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_avatar_AV1-OE
Count1
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationLeftTorso
ComponentDefIDGear_Guardian_ECM
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Ultra_AC10
MechIDmechdef_avatar_AV1-OE
Count1
HardpointSlot1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Ultra_AC10
MechIDmechdef_avatar_AV1-OE
Count2
HardpointSlot1
ComponentDefTypeAmmunitionBox
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDAmmo_AmmunitionBox_Ultra_AC10
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDGear_C3i
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot1
ComponentDefTypeUpgrade
FixedEquipmentfalse
MountedLocationRightTorso
ComponentDefIDemod_case
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot-1
ComponentDefTypeHeatSink
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDGear_HeatSink_Generic_Double
MechIDmechdef_avatar_AV1-OE
Count0
HardpointSlot0
ComponentDefTypeWeapon
FixedEquipmentfalse
MountedLocationRightArm
ComponentDefIDWeapon_Autocannon_UAC10_0-STOCK