Difference between revisions of "RawData:MechDef Jackrabbit JKR-10M"
Jump to navigation
Jump to search
Amidatelion (talk | contribs) (automated page update) |
Amidatelion (talk | contribs) (automated page update) |
||
Line 6: | Line 6: | ||
|Id=chassisdef_jackrabbit_JKR-10M | |Id=chassisdef_jackrabbit_JKR-10M | ||
|Name=Jackrabbit | |Name=Jackrabbit | ||
− | |Details=The Jackrabbit-10M is the Marian Redesign of the mech, taking the infamously poor performing mech and changing the meaning of that infamy to one of terror | + | |Details=The Jackrabbit-10M is the Marian Redesign of the mech, taking the infamously poor performing mech and changing the meaning of that infamy to one of terror. Due to technological constraints its ferro has been replaced with retro light and its endo is downgraded to proto endo, however it has gained a proto-xl engine. Designed to slaughter infantry, tanks and fortified locations its has 40 ammo fed inferno rocket tubes in the left arm and two back up flamers in the right. While lacking mech to mech combat power it excels in its role as a terror mech making it very feared by the Marians' periphery enemies who have dubbed it the Hell Bunny. |
|Icon=uixTxrIcon_jackrabbit | |Icon=uixTxrIcon_jackrabbit | ||
|Tonnage=25 | |Tonnage=25 | ||
Line 13: | Line 13: | ||
|VariantName=JKR-10M | |VariantName=JKR-10M | ||
|StockRole=Terror Mech | |StockRole=Terror Mech | ||
− | |YangsThoughts=The Jackrabbit-10M is the Marian Redesign of the mech, taking the infamously poor performing mech and changing the meaning of that infamy to one of terror | + | |YangsThoughts=The Jackrabbit-10M is the Marian Redesign of the mech, taking the infamously poor performing mech and changing the meaning of that infamy to one of terror. Due to technological constraints its ferro has been replaced with retro light and its endo is downgraded to proto endo, however it has gained a proto-xl engine. Designed to slaughter infantry, tanks and fortified locations its has 40 ammo fed inferno rocket tubes in the left arm and two back up flamers in the right. While lacking mech to mech combat power it excels in its role as a terror mech making it very feared by the Marians' periphery enemies who have dubbed it the Hell Bunny. |
|MeleeDamage=35 | |MeleeDamage=35 | ||
|MeleeInstability=10 | |MeleeInstability=10 | ||
Line 118: | Line 118: | ||
|Id=mechdef_jackrabbit_JKR-10M | |Id=mechdef_jackrabbit_JKR-10M | ||
|Name=Jackrabbit | |Name=Jackrabbit | ||
− | |Details=The Jackrabbit-10M is the Marian Redesign of the mech, taking the infamously poor performing mech and changing the meaning of that infamy to one of terror | + | |Details=The Jackrabbit-10M is the Marian Redesign of the mech, taking the infamously poor performing mech and changing the meaning of that infamy to one of terror. Due to technological constraints its ferro has been replaced with retro light and its endo is downgraded to proto endo, however it has gained a proto-xl engine. Designed to slaughter infantry, tanks and fortified locations its has 40 ammo fed inferno rocket tubes in the left arm and two back up flamers in the right. While lacking mech to mech combat power it excels in its role as a terror mech making it very feared by the Marians' periphery enemies who have dubbed it the Hell Bunny. |
|Icon=uixTxrIcon_jackrabbit | |Icon=uixTxrIcon_jackrabbit | ||
|ChassisID=chassisdef_jackrabbit_JKR-10M | |ChassisID=chassisdef_jackrabbit_JKR-10M |
Latest revision as of 07:14, 28 January 2024
ChassisTags | OmniMech,ArmLimitLowerRight,ArmLimitLowerLeft,LightMech |
---|---|
Cost | 450000 |
UIName | Jackrabbit |
Tonnage | 25 |
VariantName | JKR-10M |
Manufacturer | |
Icon | uixTxrIcon_jackrabbit |
StockRole | Terror Mech |
Rarity | 0 |
Id | chassisdef_jackrabbit_JKR-10M |
StartingTonnage | |
Details | The Jackrabbit-10M is the Marian Redesign of the mech, taking the infamously poor performing mech and changing the meaning of that infamy to one of terror. Due to technological constraints its ferro has been replaced with retro light and its endo is downgraded to proto endo, however it has gained a proto-xl engine. Designed to slaughter infantry, tanks and fortified locations its has 40 ammo fed inferno rocket tubes in the left arm and two back up flamers in the right. While lacking mech to mech combat power it excels in its role as a terror mech making it very feared by the Marians' periphery enemies who have dubbed it the Hell Bunny. |
LeftArmActuatorLimit | |
Name | Jackrabbit |
Model | |
weightClass | LIGHT |
Purchasable | true |
YangsThoughts | The Jackrabbit-10M is the Marian Redesign of the mech, taking the infamously poor performing mech and changing the meaning of that infamy to one of terror. Due to technological constraints its ferro has been replaced with retro light and its endo is downgraded to proto endo, however it has gained a proto-xl engine. Designed to slaughter infantry, tanks and fortified locations its has 40 ammo fed inferno rocket tubes in the left arm and two back up flamers in the right. While lacking mech to mech combat power it excels in its role as a terror mech making it very feared by the Marians' periphery enemies who have dubbed it the Hell Bunny. |
RightArmActuatorLimit |
OmniHardpoints | |
---|---|
InternalStructure | 16 |
InventorySlots | 6 |
ChassisID | chassisdef_jackrabbit_JKR-10M |
Tonnage | 0 |
Location | Head |
Hardpoints | |
MaxArmor | 45 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 20 |
InventorySlots | 12 |
ChassisID | chassisdef_jackrabbit_JKR-10M |
Tonnage | 0 |
Location | LeftArm |
Hardpoints | ,,, |
MaxArmor | 40 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 30 |
InventorySlots | 12 |
ChassisID | chassisdef_jackrabbit_JKR-10M |
Tonnage | 0 |
Location | LeftTorso |
Hardpoints | |
MaxArmor | 60 |
MaxRearArmor | 30 |
OmniHardpoints | |
---|---|
InternalStructure | 40 |
InventorySlots | 15 |
ChassisID | chassisdef_jackrabbit_JKR-10M |
Tonnage | 0 |
Location | CenterTorso |
Hardpoints | |
MaxArmor | 80 |
MaxRearArmor | 40 |
OmniHardpoints | |
---|---|
InternalStructure | 30 |
InventorySlots | 12 |
ChassisID | chassisdef_jackrabbit_JKR-10M |
Tonnage | 0 |
Location | RightTorso |
Hardpoints | |
MaxArmor | 60 |
MaxRearArmor | 30 |
OmniHardpoints | |
---|---|
InternalStructure | 20 |
InventorySlots | 12 |
ChassisID | chassisdef_jackrabbit_JKR-10M |
Tonnage | 0 |
Location | RightArm |
Hardpoints | ,,, |
MaxArmor | 40 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 30 |
InventorySlots | 6 |
ChassisID | chassisdef_jackrabbit_JKR-10M |
Tonnage | 0 |
Location | LeftLeg |
Hardpoints | |
MaxArmor | 60 |
MaxRearArmor | -1 |
OmniHardpoints | |
---|---|
InternalStructure | 30 |
InventorySlots | 6 |
ChassisID | chassisdef_jackrabbit_JKR-10M |
Tonnage | 0 |
Location | RightLeg |
Hardpoints | |
MaxArmor | 60 |
MaxRearArmor | -1 |
MechID | chassisdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | Gear_Quirk_EasytoMaintain_Jackrabbit |
MechID | chassisdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | true |
MountedLocation | CenterTorso |
ComponentDefID | emod_structureslots_endosteelprototype |
Rarity | 0 |
---|---|
Cost | 450000 |
Id | mechdef_jackrabbit_JKR-10M |
Version | 1 |
simGameMechPartCost | 250000 |
Manufacturer | |
UIName | Jackrabbit JKR-10M |
Details | The Jackrabbit-10M is the Marian Redesign of the mech, taking the infamously poor performing mech and changing the meaning of that infamy to one of terror. Due to technological constraints its ferro has been replaced with retro light and its endo is downgraded to proto endo, however it has gained a proto-xl engine. Designed to slaughter infantry, tanks and fortified locations its has 40 ammo fed inferno rocket tubes in the left arm and two back up flamers in the right. While lacking mech to mech combat power it excels in its role as a terror mech making it very feared by the Marians' periphery enemies who have dubbed it the Hell Bunny. |
ChassisID | chassisdef_jackrabbit_JKR-10M |
Model | |
Name | Jackrabbit |
Purchasable | true |
Icon | uixTxrIcon_jackrabbit |
MechTags | unit_generic,unit_bracket_low,unit_release,unit_rarity_4,unit_mech,unit_light,unit_ready,unit_lance_assassin,unit_role_scout,Chainelane,Circinus,Hanse,Castile,JarnFolk,Delphi,Illyrian,Lothian,Tortuga,AuriganPirates,BandOfTheDamned,DeathsConsorts,MorrisonsExtractors,NewBeltPirates,TortugaFusiliers,ShenSeTian,Locals,BannockburnsBandits,CleanKill,LongwoodsBluecoats,CaesarsCohorts,CanopianHighlanders,Dragonslayers,HarcourtsDestructors,RamiliesRaiders,BronsonsHorde,BullardsArmoredCavalry,QuintsOlympianGroundpounders,GraysGhosts,IrukjandiCompany,AntianLanciarii,BlackCaravel,SarnaSupremacy,SaiphTriumvirate,TerracapConfederation,StykCommonality,Moderbjorn,LocalsBrockwayRefugees,EdCorbu,unit_legal |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
CurrentArmor | 45 |
CurrentRearArmor | -1 |
Location | Head |
AssignedArmor | 45 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 16 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
CurrentArmor | 40 |
CurrentRearArmor | -1 |
Location | LeftArm |
AssignedArmor | 40 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 20 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
CurrentArmor | 55 |
CurrentRearArmor | 25 |
Location | LeftTorso |
AssignedArmor | 55 |
AssignedRearArmor | 25 |
CurrentInternalStructure | 30 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
CurrentArmor | 77 |
CurrentRearArmor | 35 |
Location | CenterTorso |
AssignedArmor | 77 |
AssignedRearArmor | 35 |
CurrentInternalStructure | 40 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
CurrentArmor | 55 |
CurrentRearArmor | 25 |
Location | RightTorso |
AssignedArmor | 55 |
AssignedRearArmor | 25 |
CurrentInternalStructure | 30 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
CurrentArmor | 35 |
CurrentRearArmor | -1 |
Location | RightArm |
AssignedArmor | 35 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 20 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
CurrentArmor | 50 |
CurrentRearArmor | -1 |
Location | LeftLeg |
AssignedArmor | 50 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 30 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
CurrentArmor | 50 |
CurrentRearArmor | -1 |
Location | RightLeg |
AssignedArmor | 50 |
AssignedRearArmor | -1 |
CurrentInternalStructure | 30 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_armorslots_lightplating |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_150 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_kit_shs |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engine_cooling |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | CenterTorso |
ComponentDefID | emod_engineslots_protoxl_center |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | emod_engineslots_size3 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | emod_engineslots_size3 |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_hip |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_upper |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_lower |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | emod_leg_foot |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_shoulder |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_upper |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | emod_arm_part_lower |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | RightTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | LeftTorso |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | HeatSink |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_HeatSink_Generic_Standard |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | Head |
ComponentDefID | Gear_Cockpit_Generic_Standard |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_RocketLauncher_RL20_Inferno |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 1 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Weapon_RocketLauncher_RL20_Inferno |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Gear_Attachment_AmmoFeed_Rocket |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 1 |
HardpointSlot | -1 |
ComponentDefType | Upgrade |
FixedEquipment | false |
MountedLocation | LeftArm |
ComponentDefID | Gear_Attachment_AmmoFeed_Rocket |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | LeftLeg |
ComponentDefID | Ammo_AmmunitionBox_Generic_MRM |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | -1 |
ComponentDefType | AmmunitionBox |
FixedEquipment | false |
MountedLocation | RightLeg |
ComponentDefID | Ammo_AmmunitionBox_Generic_MRM |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 0 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_Flamer_Flamer_0-STOCK |
MechID | mechdef_jackrabbit_JKR-10M |
---|---|
Count | 0 |
HardpointSlot | 1 |
ComponentDefType | Weapon |
FixedEquipment | false |
MountedLocation | RightArm |
ComponentDefID | Weapon_Flamer_Flamer_0-STOCK |