Berserker

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BRZ-A3
Berserker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Melee Monster
Stock Specifications
Hardpoints Energy: 7
Support: 2
Speed 4/6/0
Firepower Max Damage: 165
Max Stability: 20
Max Heat: 15
Durability Armor: 1480
Structure: 766
Heat Efficiency Sinking: 96
Alpha: 84
Melee Kick: 100
Punch: 50
Stock Equipment
Engine XL Engine
Core 400
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +6
Gyro Berserker Easy to Pilot (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Flamer
Center Torso Ammo AMS
AMS
Left Torso L Pulse
M.A.S.C.
Right Torso Guardian ECM
L Pulse
Left Arm ER PPC
Right Arm Hatchet (Fixed)


Description

The Berserker was designed as a massive close range brawling 'Mech. Because it is designed to engage an enemy at close range, the 'Mech needs to be able to close with its target to bring its incredibly destructive power to bear on an enemy. To do this, the Berserker is propelled to a top speed of 86.4 kph by using a Pitban 400 XL Engine and a MASC system. The Berserker also uses sixteen double heat sinks to handle the heavy heat load produced by its arsenal of high-heat energy weapons. An ER PPC and 2 Large Pulse Lasers provide high-end ranged firepower while a Flamer covers infantry. An ECM and AMS provide various defenses.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance, +10% sprint distance

Mech Quirk: Melee Weapon

Variants of this model have a melee weapon

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions


Stock Loadout
Stock Loadout
BRZ-B3
Berserker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Melee Monster
Stock Specifications
Hardpoints Energy: 2
Missile: 4
Support: 2
Speed 4/6/0
Firepower Max Damage: 145
Max Stability: 40
Max Heat: 15
Durability Armor: 1480
Structure: 766
Heat Efficiency Sinking: 96
Alpha: 62
Melee Kick: 100
Punch: 50
Stock Equipment
Engine XL Engine
Core 400
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +6
Gyro Berserker Easy to Pilot (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Flamer
Center Torso Ammo AMS
AMS
Left Torso LRM10
M.A.S.C.
Right Torso Guardian ECM
LRM10
Left Arm ER PPC
Ammo LRM
Ammo LRM
Ammo LRM
Ammo LRM
Right Arm Hatchet (Fixed)


Description

The Berserker was designed as a massive close range brawling 'Mech. Because it is designed to engage an enemy at close range, the 'Mech needs to be able to close with its target to bring its incredibly destructive power to bear on an enemy. The B3 variant is a modification of the Berserker that changes the 'Mech from a powerful brawler to a well armed fire support 'Mech. The twin Large Pulse Lasers have been replaced with a pair of LRM-10 launchers which allow the 'Mech to sit at long ranges and bombard the enemy. If a 'Mech closes to short range, the Berserker can act as its own bodyguard by using its Hatchet.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance, +10% sprint distance

Mech Quirk: Melee Weapon

Variants of this model have a melee weapon

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions


Stock Loadout
Stock Loadout
BRZ-C3
Berserker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Melee Monster
Stock Specifications
Hardpoints Energy: 7
Support: 2
Speed 4/6/0
Firepower Max Damage: 215
Max Stability: 20
Max Heat: 15
Durability Armor: 1480
Structure: 766
Heat Efficiency Sinking: 90
Alpha: 128
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Light Engine
Core 400
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +5
Gyro Berserker Easy to Pilot (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Flamer
Center Torso Ammo AMS
AMS
Left Torso C3 Slave
ER M Laser
ER M Laser
ER M Laser
Right Torso ER M Laser
ER M Laser
ER M Laser
Guardian ECM
T.S.M.
Left Arm ER PPC
Right Arm Hatchet (Fixed)


Description

An upgrade of the Berserker that makes use of a Light Fusion Engine and a C3 network, the C3 variant removes both of the Large Pulse Lasers and one Double Heat Sink. In their place, six ER Medium Lasers and a C3 Slave unit have been added. The 'Mech removes the MASC system and relies on Triple Strength Myomer. The 'Mech is able to move at speeds similar to that of the A3 model and can do a dramatically higher amount of damage with its Hatchet.


Bonuses

Mech Quirk: Easy To Pilot

+20% walking distance, +10% sprint distance

Mech Quirk: Melee Weapon

Variants of this model have a melee weapon

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions


Stock Loadout
Stock Loadout