RawData:Weapon MachineGun HEAVY CLAN
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Weapon | |
---|---|
StartingAmmoCapacity | 0 |
MinRange | 0 |
EvasiveDamageMultiplier | 0 |
ProjectilesPerShot | 1 |
MaxRange | 60 |
AttackRecoil | 1 |
Damage | 10 |
HeatGenerated | 4 |
Type | MachineGun |
Id | Weapon_MachineGun_HEAVY_CLAN |
RangeSplit | 30,60,60 |
AOECapable | false |
ShotsWhenFired | 1 |
IndirectFireCapable | false |
UIName | HMG (C) |
Instability | 2 |
Bonuses | WpnCrits: -75%,WpnRecoil: 1,VariableBurstCount: 3 |
Cost | 108000 |
BattleValue | 0 |
ComponentSubType | Weapon |
DisallowedLocations | All |
CriticalChanceMultiplier | 0.25 |
AllowedLocations | All |
WeaponEffectID | WeaponEffect-Weapon_MachineGun |
Icon | uixSvgIcon_weapon_Support |
DamageVariance | 0 |
Tonnage | 0.5 |
InventorySize | 1 |
Rarity | 5 |
ComponentType | Weapon |
Details | As its name implies, the Heavy Machine Gun is less a Machine Gun and more like an automated Grenade Launcher. The HMG does more damage but weighs twice as much, and suffers from recoil.
Has increasing jam chance and decreasing crit chance as fire speed increases! <color=#ffcc00>Uses MG Ammo.</color><color=#00ffff>Left Click on Mode value during battle to switch firing mode</color> |
RefireModifier | 1 |
EvasivePipsIgnored | 0 |
OverheatedDamageMultiplier | 0 |
AccuracyModifier | 0 |
Manufacturer | CLAN |
Name | HMG (C) |
Model | Machine Gun |
Category | Ballistic |
Purchasable | true |
AmmoCategory | MG |
HeatDamage | 0 |