Weapon |
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StartingAmmoCapacity | 20 |
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MinRange | 0 |
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EvasiveDamageMultiplier | 0 |
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ProjectilesPerShot | 1 |
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MaxRange | 660 |
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AttackRecoil | 1 |
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Damage | 4 |
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HeatGenerated | 15 |
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Type | SRM |
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Id | Weapon_RocketLauncher_RL20_0_STOCK |
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RangeSplit | 150,330,540 |
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AOECapable | false |
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ShotsWhenFired | 20 |
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IndirectFireCapable | false |
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UIName | RL20 |
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Instability | 2 |
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Bonuses | WeaponBoom: 80,CostPerShot: 100,MissileHealth: 1 |
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Cost | 100000 |
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BattleValue | 0 |
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ComponentSubType | Weapon |
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DisallowedLocations | All |
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CriticalChanceMultiplier | 1 |
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AllowedLocations | All |
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WeaponEffectID | WeaponEffect-Weapon_LRM20 |
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Icon | uixSvgIcon_weapon_Missile |
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DamageVariance | 0 |
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Tonnage | 1.5 |
---|
InventorySize | 2 |
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Rarity | 0 |
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ComponentType | Weapon |
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Details | A rack of single-shot unguided rockets. Rocket Launchers do not use ammunition bins, instead they come pre-loaded with a single salvo of ammunition.
<color=#099ff2>VOLATILE!</color> |
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RefireModifier | 0 |
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EvasivePipsIgnored | 0 |
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OverheatedDamageMultiplier | 0 |
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AccuracyModifier | 0 |
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Manufacturer | Hwacha |
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Name | RL20 |
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Model | Rocket Launcher |
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Category | Missile |
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Purchasable | true |
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AmmoCategory | Flamer |
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HeatDamage | 0 |
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