RawData:Weapon Autocannon AC20 Improved

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Weapon
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange320
AttackRecoil4
Damage100
HeatGenerated18
TypeAutocannon
IdWeapon_Autocannon_AC20_Improved
RangeSplit80,160,240
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameImproved AC/20
Instability50
BonusesWpnRecoil: 2,WeaponAttachmentCompatible: Autocannon FCS
Cost180000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier1
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_AC20_Single
IconuixSvgIcon_weapon_Ballistic
DamageVariance0
Tonnage13
InventorySize9
Rarity0
ComponentTypeWeapon
DetailsA rare and transitory weapon, the Improved AC/20 was an Early Clan design, spanning the time after the Exodus but before the development of true Clantech weaponry and bridging the Inner Sphere AC/20 and the later Clan Ultra AC/20. The weapon would largely be forgotten to the mists of history, only appearing rarely in old units dug out of Brian Caches by desperate Clan garrison forces or pirates and thieves.
RefireModifier2
EvasivePipsIgnored0
OverheatedDamageMultiplier0
AccuracyModifier0
ManufacturerClans
NameImproved AC/20
ModelShredder Autocannon
CategoryBallistic
Purchasabletrue
AmmoCategoryAC20
HeatDamage0