RawData:Weapon Laser TAG

From BTAWiki
Revision as of 04:52, 18 January 2021 by Rust dev (talk | contribs) (automated page update)
Jump to navigation Jump to search
Weapon
BonusValueATarget Painter
StartingAmmoCapacity0
MinRange0
EvasiveDamageMultiplier0
ProjectilesPerShot1
MaxRange510
AttackRecoil1
Damage0
HeatGenerated0
TypeLaser
IdWeapon_Laser_TAG
RangeSplit150,300,450
AOECapablefalse
ShotsWhenFired1
IndirectFireCapablefalse
UINameTAG
Instability0
BonusesTAG: 1,PipsIgnored: 1,WpnAccuracy: +1
Cost210000
BattleValue0
ComponentSubTypeWeapon
DisallowedLocationsAll
CriticalChanceMultiplier0
AllowedLocationsAll
WeaponEffectIDWeaponEffect-Weapon_LaserER_Small
IconuixSvgIcon_weapon_Support
DamageVariance0
Tonnage1
InventorySize1
Rarity5
ComponentTypeWeapon
DetailsAnother recreation of Star League tech, this Target Acquisition Gear combines several active scanning systems to act like a ‘Mech-sized laser pointer and share targeting information with the Lance. Two turn duration, does not stack.
RefireModifier0
EvasivePipsIgnored1
OverheatedDamageMultiplier0
AccuracyModifier-1
ManufacturerNAIS
NameTAG
ModelTarget Aquisition Gear
CategoryAntiPersonnel
Purchasablefalse
AmmoCategoryNotSet
HeatDamage0