Difference between revisions of "Black Knight"

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'''Mech Quirk:''' Melee Weapon
 
'''Mech Quirk:''' Melee Weapon

Revision as of 01:13, 17 January 2021

BL-6-KNT
General Data
'Mech Type BattleMech
Class Heavy
Weight 75
Stock Role Brawler / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 8
Missile: 0
Support: 3
Speed 4/7/0
Firepower Max Damage: 230
Max Stability: 20
Max Heat: 0
Durability Armor: 1040
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 106
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard
Core 300
Heat Sinks Single Heat Sinks
E-Cooling +2
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head Command Mech (Fixed)
S Laser
Center Torso Beagle Probe
Left Torso L Laser
M Laser
Right Torso L Laser
M Laser
Left Arm Lower Arm
Hand
M Laser
Heat Sink
Heat Sink
Right Arm Lower Arm
Hand
PPC
M Laser
Heat Sink
Heat Sink
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Black Knight 6-KNT is a dedicated Energy weapon platform. It can shell out hellish damage with its beams and shrug off a lot of damage… just gotta make sure to keep its heat in check.


Bonuses

Mech Quirk: Command Mech

+1 initiative

Mech Quirk: Melee Weapon

This mech has a melee weapon


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The BL-6-KNT can be found with these forces:

  • Clan Wolf
  • Clan Ghost Bear
  • Clan Jade Falcon
  • ComStar
  • Rim Collection
  • Free Worlds League (Marik)
  • Draconis Combine (Kurita)
  • Outworld Alliance
  • Free Rasalhague Republic
  • Taurian Concordat


Stock Loadout
Stock Loadout
BL-6B-KNT
General Data
'Mech Type BattleMech
Class Heavy
Weight 75
Stock Role Brawler / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 9
Missile: 0
Support: 5
Speed 4/7/0
Firepower Max Damage: 255
Max Stability: 20
Max Heat: 0
Durability Armor: 1040
Structure: 571
Heat Efficiency Sinking: 96
Alpha: 131
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head Command Mech (Fixed)
S Laser
Center Torso Beagle Probe
Left Torso L Pulse
M Laser
Heat Sink (D)
Right Torso L Pulse
M Laser
Heat Sink (D)
Left Arm Lower Arm
Hand
M Laser
Heat Sink (D)
Right Arm Lower Arm
Hand
M Laser
ER PPC
Heat Sink (D)
Left Leg None
Right Leg None


Description

The Black Knight 6B was the harder-hitting, cooler-running Star League ancestor to the standard BL-6-KNT we have today. It did everything the 6 does, but better—mostly thanks to its Double Heat Sinks.


Bonuses

Mech Quirk: Command Mech

+1 initiative

Mech Quirk: Melee Weapon

This mech has a melee weapon

Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The BL-6B-KNT can be found with these forces:

  • Clan Ghost Bear
  • Clan Jade Falcon
  • Clan Wolf
  • ComStar


Stock Loadout
Stock Loadout
BL-7-KNT
General Data
'Mech Type BattleMech
Class Heavy
Weight 75
Stock Role Brawler / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 8
Missile: 0
Support: 5
Speed 4/7/0
Firepower Max Damage: 215
Max Stability: 0
Max Heat: 0
Durability Armor: 880
Structure: 571
Heat Efficiency Sinking: 66
Alpha: 99
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard
Core 300
Heat Sinks Single Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Command Mech (Fixed)
S Laser
Center Torso None
Left Torso L Laser
M Laser
Right Torso L Laser
M Laser
Left Arm Lower Arm
Hand
M Laser
Heat Sink
Heat Sink
Right Arm Lower Arm
Hand
PPC
M Laser
Heat Sink
Heat Sink
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Black Knight 7-KNT is a dedicated Energy weapon platform. It can shell out hellish damage with its beams and shrug off a lot of damage… just gotta make sure to keep its heat in check.


Bonuses

Mech Quirk: Command Mech

+1 initiative

Mech Quirk: Melee Weapon

This mech has a melee weapon


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The BL-7-KNT can be found with these forces:

  • Draconis Combine (Kurita)
  • Federated Suns (Davion)
  • Free Rasalhague Republic
  • Free Worlds League (Marik)
  • Lyran Commonwealth (Steiner)
Stock Loadout
Stock Loadout
BL-7PA-KNT
General Data
'Mech Type BattleMech
Class Heavy
Weight 75
Stock Role Brawler / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 8
Missile: 0
Support: 5
Speed 4/7/0
Firepower Max Damage: 191
Max Stability: 0
Max Heat: 0
Durability Armor: 840
Structure: 571
Heat Efficiency Sinking: 51
Alpha: 61
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard
Core 300
Heat Sinks Standard
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Command Mech (Fixed)
Center Torso Heat Sink
Left Torso L Chem Laser
M Chem Laser
Ammo Chemical Laser
Ammo Chemical Laser
Ammo Chemical Laser
Right Torso L Chem Laser
M Chem Laser
Ammo Chemical Laser
Ammo Chemical Laser
Ammo Chemical Laser
Left Arm Lower Arm
Hand
L Chem Laser
Right Arm Lower Arm
Hand
L Chem Laser
M Chem Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Another new offering from your friends at Periphs patented Feel The Burn brand Chemical Lasers to your battlefield. Armed with a battery of Large and Medium Chemical Lasers along with all the ammo you could ever need, this Black Knight really makes your foes feel your wrath. It's not a flesh wound, not with PAI's Chemical Lasers at your finger tips!


Bonuses

Mech Quirk: Command Mech

+1 initiative


Mech Quirk: Melee Weapon

This mech has a melee weapon


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The BL-7PA-KNT can be found with these forces:

  • Local Government
  • Mercenaries


Stock Loadout
Stock Loadout
BL-7-KNT-L
General Data
'Mech Type BattleMech
Class Heavy
Weight 75
Stock Role Brawler / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 8
Missile: 0
Support: 3
Speed 4/7/0
Firepower Max Damage: 215
Max Stability: 0
Max Heat: 0
Durability Armor: 880
Structure: 571
Heat Efficiency Sinking: 66
Alpha: 99
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Standard
Core 300
Heat Sinks Standard
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Command Mech (Fixed)
S Laser
Center Torso None
Left Torso L Laser
M Laser
Right Torso L Laser
M Laser
Left Arm Lower Arm
Hand
M Laser
Heat Sink
Heat Sink
Right Arm Lower Arm
Hand
L Laser
M Laser
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

A Free Worlds League variant, the BL-7-KNT-L replaces the rarer PPC with a 3rd Large Laser and 2 additional Heat Sinks.


Bonuses

Mech Quirk: Command Mech

+1 initiative Mech Quirk: Melee Weapon

This mech has a melee weapon


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The BL-7-KNT-L can be found with these forces:

  • Free Worlds League (Marik)
  • Taurian Concordat
Stock Loadout
Stock Loadout
BL-9-KNT
General Data
'Mech Type BattleMech
Class Heavy
Weight 75
Stock Role Brawler / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 0
Energy: 8
Missile: 0
Support: 5
Speed 4/7/0
Firepower Max Damage: 298
Max Stability: 20
Max Heat: 0
Durability Armor: 1160
Structure: 571
Heat Efficiency Sinking: 96
Alpha: 143
Melee Kick: 75
Weapon: 75
Punch: 38
Stock Equipment
Engine XL
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Endo-Steel (Fixed)
Armor Standard
Head Command Mech (Fixed)
Center Torso L Pulse
Left Torso Heat Sink (D)
L Laser
M Pulse
Right Torso L Laser
M Pulse
Heat Sink (D)
Heat Sink (D)
Left Arm Lower Arm
Hatchet (Fixed)
M Pulse
Right Arm Lower Arm
Hand
ER PPC
M Pulse
Heat Sink (D)
Left Leg None
Right Leg None


Description

Designed by ComStar in the lead up to the Battle of Tukayyid as one of the so-called Clanbuster refits, the BL-9-KNT is still energy-focused but carries a close-range surprise for anyone who closes with it, a mighty Hatchet. The remainder of the mech's aresenal is very much Black Knight-ish: 4 Medium Pulse Lasers, 2 Large Lasers, a Large Pulse Laser, and an ER PPC. 17 DHS try to keep the heat under control but are inadequate for the task if the pilot is aggressive with the weapons.


Bonuses

Mech Quirk: Command Mech

+1 initiative


Mech Quirk: Melee Weapon

This mech has a melee weapon


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The BL-9-KNT can be found with these forces:

  • ComStar


Stock Loadout
Stock Loadout
BL-10X-KNT
General Data
'Mech Type BattleMech
Class Heavy
Weight 75
Stock Role Brawler / Ranged Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 5
Missile: 0
Support: 2
Speed 4/7/0
Firepower Max Damage: 198
Max Stability: 35
Max Heat: 0
Durability Armor: 1160
Structure: 571
Heat Efficiency Sinking: 102
Alpha: 64
Melee Kick: 75
Weapon: 75
Punch: 38
Stock Equipment
Engine XL
Core 300
Heat Sinks Double Heat Sinks
E-Cooling +2
Gyro Standard
Structure Standard (Fixed)
Armor Standard
Head Command Mech (Fixed)
Center Torso Heat Sink (D)
Left Torso M Pulse
M Pulse
Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
M Pulse
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
CASE
Left Arm Lower Arm
Hatchet (Fixed)
M Pulse
Heat Sink (D)
Right Arm Lower Arm
Hand
UAC/20
Left Leg None
Right Leg None


Description

Based on ComStar's Clanbuster Black Knight, the BL-10X-KNT is a radical departure from standard Black Knights. In the left arm is the Clanbuster's Hatchet but in the right, instead of a brace of energy weapons, the -10X carries a massive Ultra Autocannon/20. These weapons are backed by 4 Medium Pulse Lasers, making the -10X an incredible force of destruction in close-quarters combat. However, that power comes with a price: it runs a bit hot and has a fragile XL engine, meaning a critical hit to its generous 4-ton ammo bin and the mech is destroyed instantly.


Bonuses

Mech Quirk: Command Mech

+1 initiative

Mech Quirk: Melee Weapon

This mech has a melee weapon


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

The BL-10X-KNT can be found with these forces:

  • ComStar


Stock Loadout
Stock Loadout